Player Matchup

Neith
Neith
BeMyTeddy
Neith
Level 26
God Stats
10W - 16L
1,458 SR
Queue Stats
11W - 18L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
DynamiteDanTNT
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,556 Elo+
Solo
Poseidon
Poseidon
Josesipro80
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,290 Elo+
Solo
Nu Wa
Nu Wa
STRAIGHT TACd
Nu Wa
Level 17
God Stats
4W - 3L
1,685 SR
Queue Stats
37W - 39L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
XFeyanX
Kuzenbo
Level 27
God Stats
0W - 5L
1,382 SR
Queue Stats
75W - 74L
1,412 Elo+
Party 1
Team Averages
Level 19
1,505 SR
1,421 Elo+

VS

Team Averages
Level 17
1,567 SR
1,485 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Caster217
Bakasura
Level 14
God Stats
2W - 2L
1,248 SR
Queue Stats
63W - 39L
1,610 Elo+
Party 3
Skadi
Skadi
IndormantSTORM
Skadi
Level 16
God Stats
6W - 1L
1,722 SR
Queue Stats
20W - 25L
1,300 Elo+
Party 2
Ares
Ares
juggalo15143
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
qbaker321
Merlin
Level 12
God Stats
10W - 7L
1,867 SR
Queue Stats
84W - 82L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeMyTeddy
Neith
18
1 / 7 / 8
10,393
866
8,527
17,662
6,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
DynamiteDanTNT
Tsukuyomi
18
5 / 8 / 6
12,381
1,032
15,099
17,511
7,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Josesipro80
Poseidon
18
3 / 15 / 7
11,187
932
5,925
18,585
6,436
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 15 / 8
10,992
916
19,720
20,715
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
XFeyanX
Kuzenbo
19
4 / 3 / 9
12,089
1,007
18,047
34,114
37,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
12 / 0 / 15
14,115
1,176
15,955
10,447
4,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Caster217
Bakasura
20
27 / 2 / 9
16,592
1,383
40,268
22,088
10,234
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 5 / 27
13,676
1,140
24,755
11,567
4,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 4 / 25
11,531
961
6,076
17,202
10,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
qbaker321
Merlin
19
0 / 5 / 25
11,348
946
13,111
10,025
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
149
16
Kills
48
48
Deaths
16
38
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
0
15
19.5
L
Neith
BeMyTeddy
Neith
1
7
8
0.71
W
Bakasura
Caster217
Bakasura
27
2
9
15.75
L
Tsukuyomi
DynamiteDanTNT
Tsukuyomi
5
8
6
1
W
8
5
27
4.3
L
Poseidon
Josesipro80
Poseidon
3
15
7
0.43
L
3
15
8
0.47
L
Kuzenbo
XFeyanX
Kuzenbo
4
3
9
2.83
W
1
4
25
3.38
W
Merlin
qbaker321
Merlin
0
5
25
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,318
Damage
100,165
108,587
Taken
71,329
64,643
Mitigated
33,561
10,957
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,955
6,917
0
2,220
10,447
4,208
0
6,202
4,245
0
52,309
L
Neith
BeMyTeddy
Neith
8,527
6,012
0
1,429
17,662
6,623
0
4,174
13,048
0
23,963
W
Bakasura
Caster217
Bakasura
40,268
26,702
0
6,465
22,088
10,234
0
13,562
8,526
0
57,225
L
Tsukuyomi
DynamiteDanTNT
Tsukuyomi
15,099
4,191
0
1,003
17,511
7,699
0
2,102
14,907
0
40,516
W
24,755
13,107
0
1,454
11,567
4,697
0
5,438
6,129
0
35,634
L
Poseidon
Josesipro80
Poseidon
5,925
2,080
0
0
18,585
6,436
0
3,010
14,049
24,019
0
L
19,720
5,639
0
244
20,715
6,457
0
1,915
17,170
40,644
0
L
Kuzenbo
XFeyanX
Kuzenbo
18,047
5,042
429
7,852
34,114
37,428
0
7,986
24,890
41,157
0
W
6,076
970
0
290
17,202
10,401
0
11,970
5,232
12,330
0
W
Merlin
qbaker321
Merlin
13,111
1,322
0
163
10,025
4,021
0
6,520
3,505
34,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,042
Gold Earned
67,262
185
Minions Killed
253
9
Camps Cleared
6
991,347
Distance Traveled
1,023,537
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,115
1,176
88
7
0
234,204
0
L
Neith
10,393
866
32
3
2
186,962
0
W
Bakasura
16,592
1,383
78
7
4
255,205
0
L
Tsukuyomi
12,381
1,032
31
3
4
236,220
0
W
Skadi
13,676
1,140
19
2
0
187,313
0
L
Poseidon
11,187
932
47
4
1
144,825
0
L
Nu Wa
10,992
916
37
3
1
198,297
0
L
Kuzenbo
12,089
1,007
38
3
1
225,043
1
W
Ares
11,531
961
15
1
2
161,778
0
W
Merlin
11,348
946
53
4
0
185,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role