Player Matchup

Janus
Janus
LaChose
Janus
Level 42
God Stats
0W - 2L
1,748 SR
Queue Stats
3W - 4L
1,785 Elo+
Party 1
Fenrir
Fenrir
NightmarePN
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
emilmaster1349
Danzaburou
Level 19
God Stats
10W - 14L
1,439 SR
Queue Stats
112W - 101L
1,481 Elo+
Solo
Team Averages
Level 28
1,562 SR
1,589 Elo+

VS

Team Averages
Level 89
1,509 SR
1,514 Elo+
Scylla
Scylla
Grott
Scylla
Level 125
God Stats
1W - 2L
1,433 SR
Queue Stats
51W - 37L
1,481 Elo+
Solo
Achilles
Achilles
HuskyyGR
Achilles
Level 24
God Stats
3W - 1L
1,593 SR
Queue Stats
30W - 30L
1,516 Elo+
Party 2
Artemis
Artemis
PrometheasGR
Artemis
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 64L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LaChose
Janus
12
5 / 8 / 1
9,311
776
8,978
10,746
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
11
1 / 8 / 5
8,245
687
2,324
10,284
3,261
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
emilmaster1349
Danzaburou
12
2 / 6 / 5
8,082
674
5,834
13,121
4,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grott
Scylla
14
6 / 4 / 11
9,824
819
10,035
7,484
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
HuskyyGR
Achilles
14
9 / 2 / 11
10,146
846
9,754
12,420
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
PrometheasGR
Artemis
14
7 / 2 / 12
9,975
831
10,841
8,257
3,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
22
22
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
Grott
Scylla
6
4
11
2.88
W
Achilles
HuskyyGR
Achilles
9
2
11
7.25
L
Janus
LaChose
Janus
5
8
1
0.69
L
Fenrir
1
8
5
0.44
W
Artemis
PrometheasGR
Artemis
7
2
12
6.5
L
Danzaburou
emilmaster1349
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
30,630
34,151
Taken
28,161
10,310
Mitigated
18,130
3,700
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Grott
Scylla
10,035
685
0
1,222
7,484
2,582
653
2,975
4,509
36,375
0
W
Achilles
HuskyyGR
Achilles
9,754
1,312
0
3,617
12,420
12,273
20
3,282
9,138
2,102
20,373
L
Janus
LaChose
Janus
8,978
309
0
1,229
10,746
2,984
0
2,791
7,599
23,706
0
L
Fenrir
2,324
493
0
909
10,284
3,261
0
2,066
7,917
0
7,417
W
Artemis
PrometheasGR
Artemis
10,841
3,795
0
2,721
8,257
3,275
1,382
2,998
5,259
0
35,594
L
Danzaburou
emilmaster1349
Danzaburou
5,834
1,568
0
1,562
13,121
4,065
0
6,041
6,779
0
21,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
29,945
86
Minions Killed
150
3
Camps Cleared
7
574,217
Distance Traveled
659,550
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,824
819
73
6
2
218,651
3
W
Achilles
10,146
846
25
2
1
239,994
3
L
Janus
9,311
776
32
3
0
169,544
0
L
Fenrir
8,245
687
7
1
0
192,216
1
W
Artemis
9,975
831
52
4
4
200,905
4
L
Danzaburou
8,082
674
47
4
3
212,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role