Player Matchup

Tiamat
Tiamat
JoeySparks
Tiamat
Level 125
God Stats
15W - 22L
1,472 SR
Queue Stats
159W - 169L
1,500 Elo+
Party 3
Sol
Sol
Naximon
Sol
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
165W - 154L
1,511 Elo+
Party 3
Odin
Odin
Willifur
Odin
Level 143
God Stats
5W - 8L
1,414 SR
Queue Stats
176W - 169L
1,522 Elo+
Party 3
Loki
Loki
fileteam6
Loki
Level 108
God Stats
110W - 84L
1,636 SR
Queue Stats
373W - 336L
1,516 Elo+
Party 1
Ymir
Ymir
lpnth3rd
Ymir
Level 155
God Stats
8W - 9L
1,525 SR
Queue Stats
123W - 118L
1,472 Elo+
Party 1
Team Averages
Level 131
1,509 SR
1,504 Elo+

VS

Team Averages
Level 80
1,516 SR
1,538 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Axds
Artio
Level 100
God Stats
21W - 10L
1,679 SR
Queue Stats
186W - 186L
1,572 Elo+
Party 2
Serqet
Serqet
FuncB
Serqet
Level 97
God Stats
10W - 2L
1,892 SR
Queue Stats
219W - 207L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
NGSAVY
Baron Samedi
Level 95
God Stats
1W - 0L
1,188 SR
Queue Stats
31W - 38L
1,475 Elo+
Party 2
Izanami
Izanami
laks123
Izanami
Level 58
God Stats
4W - 9L
1,322 SR
Queue Stats
40W - 39L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JoeySparks
Tiamat
8
0 / 3 / 2
4,749
475
2,000
4,439
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
9
0 / 2 / 0
5,242
524
1,607
5,411
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
7
0 / 1 / 1
4,469
447
2,394
6,502
2,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
10
2 / 2 / 1
5,525
553
2,625
4,826
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
1 / 7 / 2
4,636
464
1,900
9,533
5,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
9 / 0 / 2
8,105
811
10,646
7,132
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
Axds
Artio
9
2 / 0 / 3
5,849
585
2,623
4,697
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
FuncB
Serqet
10
2 / 3 / 2
5,925
593
2,864
7,522
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Baron Samedi
NGSAVY
Baron Samedi
9
2 / 1 / 3
5,624
562
2,023
2,911
1,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
laks123
Izanami
10
0 / 0 / 2
5,788
579
1,490
2,279
474
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
15
15
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
2
10
W
Artio
Axds
Artio
2
0
3
3.5
W
Serqet
FuncB
Serqet
2
3
2
1
L
Tiamat
JoeySparks
Tiamat
0
3
2
0.33
W
Baron Samedi
NGSAVY
Baron Samedi
2
1
3
3.5
L
Sol
0
2
0
0
L
Odin
0
1
1
0.5
L
Loki
2
2
1
1.25
W
Izanami
laks123
Izanami
0
0
2
1
L
Ymir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,526
Damage
19,646
30,711
Taken
24,541
12,326
Mitigated
9,053
9,486
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,646
4,219
0
4,696
7,132
2,809
2,162
2,321
4,811
46,632
5,895
W
Artio
Axds
Artio
2,623
496
500
2,310
4,697
2,109
0
1,263
3,434
9,289
0
W
Serqet
FuncB
Serqet
2,864
232
0
724
7,522
2,387
0
1,179
6,343
0
30,274
L
Tiamat
JoeySparks
Tiamat
2,000
353
0
1,142
4,439
2,086
0
1,350
2,885
18,669
0
W
Baron Samedi
NGSAVY
Baron Samedi
2,023
324
180
1,224
2,911
1,274
341
400
2,511
20,706
0
L
Sol
1,607
942
0
2,979
5,411
1,024
0
1,147
4,264
32,326
0
L
Odin
2,394
522
0
1,496
6,502
2,014
0
2,459
3,863
0
15,732
L
Loki
2,625
854
0
2,465
4,826
1,442
0
1,766
3,060
0
28,997
W
Izanami
laks123
Izanami
1,490
1,151
0
772
2,279
474
118
344
1,935
0
43,274
L
Ymir
1,900
437
0
1,404
9,533
5,760
0
7,455
2,078
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
31,291
235
Minions Killed
331
0
Camps Cleared
0
981,180
Distance Traveled
977,347
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,105
811
106
11
0
183,899
2
W
Artio
5,849
585
11
1
0
220,237
4
W
Serqet
5,925
593
61
6
0
205,951
2
L
Tiamat
4,749
475
38
4
0
176,714
3
W
Baron Samedi
5,624
562
46
5
0
167,128
1
L
Sol
5,242
524
79
8
0
164,438
3
L
Odin
4,469
447
25
3
0
214,646
5
L
Loki
5,525
553
69
7
0
238,912
2
W
Izanami
5,788
579
107
11
0
200,132
2
L
Ymir
4,636
464
24
2
0
186,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role