Player Matchup

Heimdallr
Heimdallr
Acestorms01
Heimdallr
Level 16
God Stats
9W - 7L
1,865 SR
Queue Stats
125W - 86L
1,642 Elo+
Solo
Ymir
Ymir
LeFuzz
Ymir
Level 16
God Stats
2W - 2L
1,490 SR
Queue Stats
25W - 25L
1,615 Elo+
Solo
Scylla
Scylla
PatWithHat
Scylla
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 13L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
Xarxuplex
Zhong Kui
Level 16
God Stats
5W - 0L
1,874 SR
Queue Stats
35W - 17L
1,686 Elo+
Solo
Serqet
Serqet
yourdentist
Serqet
Level 20
God Stats
6W - 1L
1,524 SR
Queue Stats
136W - 127L
1,640 Elo+
Solo
Team Averages
Level 15
1,650 SR
1,640 Elo+

VS

Team Averages
Level 24
1,510 SR
1,443 Elo+
Athena
Athena
AlertXpertThief
Athena
Level 27
God Stats
53W - 41L
1,589 SR
Queue Stats
71W - 67L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
Churkus
Danzaburou
Level 28
God Stats
6W - 5L
1,725 SR
Queue Stats
93W - 129L
1,508 Elo+
Party 1
Terra
Terra
Tronzzer
Terra
Level 43
God Stats
2W - 2L
1,609 SR
Queue Stats
159W - 184L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yoakii
Tsukuyomi
Level 3
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Baron Samedi
Baron Samedi
nashaadi
Baron Samedi
Level 18
God Stats
28W - 44L
1,439 SR
Queue Stats
29W - 44L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Acestorms01
Heimdallr
18
7 / 0 / 3
12,613
664
14,505
12,549
5,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
LeFuzz
Ymir
13
1 / 2 / 9
10,038
528
4,291
12,138
10,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
PatWithHat
Scylla
15
2 / 2 / 6
10,540
555
4,161
7,271
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Xarxuplex
Zhong Kui
20
7 / 1 / 0
14,226
749
17,266
15,126
11,784
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
18
2 / 2 / 3
12,007
632
2,459
10,714
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,820
412
3,187
10,067
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Churkus
Danzaburou
12
0 / 5 / 2
6,721
354
4,035
10,297
2,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Tronzzer
Terra
15
2 / 5 / 1
8,299
437
7,100
19,615
18,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Yoakii
Tsukuyomi
9
0 / 2 / 1
6,654
350
213
5,786
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
nashaadi
Baron Samedi
12
4 / 5 / 1
8,695
458
6,540
10,947
5,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
6
7
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Acestorms01
Heimdallr
7
0
3
8.5
L
0
2
2
0.5
L
Danzaburou
Churkus
Danzaburou
0
5
2
0.2
W
Ymir
LeFuzz
Ymir
1
2
9
2.75
W
Scylla
PatWithHat
Scylla
2
2
6
2.5
L
Terra
Tronzzer
Terra
2
5
1
0.5
W
Zhong Kui
Xarxuplex
Zhong Kui
7
1
0
7
L
Tsukuyomi
Yoakii
Tsukuyomi
0
2
1
0.25
L
Baron Samedi
nashaadi
Baron Samedi
4
5
1
0.9
W
Serqet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,682
Damage
21,075
57,798
Taken
56,712
34,620
Mitigated
36,414
14,732
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Acestorms01
Heimdallr
14,505
7,415
0
4,793
12,549
5,254
4,823
3,764
8,785
0
107,243
L
3,187
902
0
2,817
10,067
8,359
44
3,029
6,918
26,297
0
L
Danzaburou
Churkus
Danzaburou
4,035
1,627
0
2,541
10,297
2,711
112
2,707
7,452
0
35,876
W
Ymir
LeFuzz
Ymir
4,291
1,470
0
706
12,138
10,810
1,334
3,786
8,352
19,588
0
W
Scylla
PatWithHat
Scylla
4,161
535
0
1,343
7,271
2,297
2,268
3,015
4,256
50,592
0
L
Terra
Tronzzer
Terra
7,100
1,778
998
5,005
19,615
18,712
0
10,712
8,420
35,606
0
W
Zhong Kui
Xarxuplex
Zhong Kui
17,266
4,852
0
7,310
15,126
11,784
5,091
6,693
8,433
117,026
16,991
L
Tsukuyomi
Yoakii
Tsukuyomi
213
103
0
2,722
5,786
1,514
0
1,558
4,194
0
23,139
L
Baron Samedi
nashaadi
Baron Samedi
6,540
558
0
2,280
10,947
5,118
786
5,115
5,708
35,138
0
W
Serqet
2,459
527
0
580
10,714
4,475
2,512
1,458
9,256
0
90,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,424
Gold Earned
38,189
666
Minions Killed
314
0
Camps Cleared
0
1,854,154
Distance Traveled
1,571,948
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,613
664
151
8
0
356,790
4
L
Athena
7,820
412
61
3
0
391,669
1
L
Danzaburou
6,721
354
63
3
0
349,024
1
W
Ymir
10,038
528
26
1
0
303,734
10
W
Scylla
10,540
555
95
5
0
376,053
4
L
Terra
8,299
437
79
4
0
334,653
0
W
Zhong Kui
14,226
749
244
13
0
346,067
3
L
Tsukuyomi
6,654
350
51
3
0
238,591
1
L
Baron Samedi
8,695
458
60
3
0
258,011
0
W
Serqet
12,007
632
150
8
0
471,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role