Player Matchup

Anubis
Anubis
DerpySquidMan_
Anubis
Level 108
God Stats
29W - 18L
1,554 SR
Queue Stats
1,082W - 1,003L
1,398 Elo+
Party 1
Jing Wei
Jing Wei
Mystik_108
Jing Wei
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
1,025W - 1,054L
1,464 Elo+
Solo
Terra
Terra
Reyd3lsur904
Terra
Level 67
God Stats
13W - 11L
1,447 SR
Queue Stats
589W - 540L
1,398 Elo+
Party 1
Ao Kuang
Ao Kuang
XI RedOps IX
Ao Kuang
Level 121
God Stats
3W - 3L
1,435 SR
Queue Stats
195W - 195L
1,389 Elo+
Solo
Khepri
Khepri
temp-153482
Khepri
Level 125
God Stats
10W - 7L
1,540 SR
Queue Stats
153W - 146L
1,454 Elo+
Solo
Team Averages
Level 116
1,495 SR
1,421 Elo+

VS

Team Averages
Level 96
1,666 SR
1,454 Elo+
Ne Zha
Ne Zha
BEAST172285
Ne Zha
Level 133
God Stats
17W - 21L
1,741 SR
Queue Stats
591W - 580L
1,461 Elo+
Solo
Janus
Janus
CamiloV3334
Janus
Level 65
God Stats
2W - 3L
1,584 SR
Queue Stats
283W - 257L
1,417 Elo+
Party 2
Horus
Horus
Solobrax
Horus
Level 159
God Stats
6W - 9L
1,452 SR
Queue Stats
169W - 163L
1,471 Elo+
Solo
Apollo
Apollo
TheEsotero123
Apollo
Level 68
God Stats
2W - 1L
1,652 SR
Queue Stats
41W - 36L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Youngsebaron
Jormungandr
Level 56
God Stats
5W - 2L
1,899 SR
Queue Stats
371W - 370L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 5
11,138
655
15,951
10,864
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Mystik_108
Jing Wei
14
1 / 1 / 5
8,188
482
7,970
8,308
3,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 4
7,701
453
2,458
11,332
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
XI RedOps IX
Ao Kuang
17
13 / 0 / 1
10,696
629
12,441
12,436
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
11
0 / 1 / 6
7,383
434
3,599
7,908
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 5 / 2
8,757
515
8,803
15,835
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 1
8,038
473
6,802
10,973
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Solobrax
Horus
10
0 / 2 / 0
6,576
387
2,766
12,021
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 1
8,478
499
5,797
10,309
3,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Youngsebaron
Jormungandr
14
0 / 5 / 2
8,462
498
9,969
12,965
14,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
5
5
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
5
2
0.8
L
0
7
1
0.07
W
9
1
5
11.5
W
Jing Wei
Mystik_108
Jing Wei
1
1
5
3.5
W
0
2
4
1
L
Horus
Solobrax
Horus
0
2
0
0
L
2
4
1
0.63
W
Ao Kuang
XI RedOps IX
Ao Kuang
13
0
1
13.5
L
Jormungandr
Youngsebaron
Jormungandr
0
5
2
0.2
W
Khepri
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
34,137
50,848
Taken
62,103
29,860
Mitigated
32,039
17,315
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,803
5,199
0
5,660
15,835
4,591
0
8,124
7,711
0
58,029
L
6,802
39
0
1,138
10,973
2,206
0
8,852
2,121
59,325
0
W
15,951
853
0
7,354
10,864
5,555
466
5,263
5,279
91,760
0
W
Jing Wei
Mystik_108
Jing Wei
7,970
6,493
0
2,856
8,308
3,107
914
53
8,255
0
51,206
W
2,458
188
574
1,998
11,332
8,023
0
7,017
4,275
33,616
1,685
L
Horus
Solobrax
Horus
2,766
694
410
4,408
12,021
7,831
0
4,215
7,806
0
11,306
L
5,797
2,261
0
2,299
10,309
3,037
387
5,811
4,498
0
56,208
W
Ao Kuang
XI RedOps IX
Ao Kuang
12,441
4,381
0
3,553
12,436
5,325
1,809
2,837
9,580
74,110
0
L
Jormungandr
Youngsebaron
Jormungandr
9,969
3,639
0
1,000
12,965
14,374
0
7,414
5,399
55,739
0
W
Khepri
3,599
389
0
980
7,908
7,850
123
1,180
6,688
19,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
40,311
454
Minions Killed
468
0
Camps Cleared
0
1,605,481
Distance Traveled
1,470,176
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,757
515
99
6
0
277,894
1
L
Janus
8,038
473
127
7
0
296,450
8
W
Anubis
11,138
655
151
9
0
295,039
8
W
Jing Wei
8,188
482
97
6
0
294,840
0
W
Terra
7,701
453
64
4
0
351,708
3
L
Horus
6,576
387
13
1
0
319,299
6
L
Apollo
8,478
499
119
7
0
287,455
5
W
Ao Kuang
10,696
629
110
6
0
336,750
0
L
Jormungandr
8,462
498
110
6
0
289,078
0
W
Khepri
7,383
434
32
2
0
327,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role