Player Matchup

Ares
Ares
Masters
CIULLO81347
Ares
Masters
Level 149
God Stats
6W - 6L
1,613 SR
Queue Stats
197W - 80L
2,657 MMR
Party 1
Sol
Sol
Masters
jaystylesz201
Sol
Masters
Level 160
God Stats
124W - 58L
1,862 SR
Queue Stats
557W - 467L
2,864 MMR
Party 1
Serqet
Serqet
Masters
jccswag29
Serqet
Masters
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 153L
2,347 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 153
1,658 SR
2,623 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,486 SR
2,383 MMR
Heimdallr
Heimdallr
Gold III
AGE v Tokyo
Heimdallr
Gold III
Level 143
God Stats
0W - 1L
1,257 SR
Queue Stats
31W - 37L
2,020 MMR
Solo
Thoth
Thoth
Diamond I
Hyghlander3656
Thoth
Diamond I
Level 62
God Stats
6W - 10L
1,434 SR
Queue Stats
248W - 303L
2,619 MMR
Solo
Bacchus
Bacchus
Masters
I God Reflex I
Bacchus
Masters
Level 103
God Stats
2W - 2L
1,768 SR
Queue Stats
81W - 73L
2,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
8,325
833
9,548
12,021
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 7
6,899
690
3,753
6,127
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
jccswag29
Serqet
12
8 / 0 / 3
8,071
807
6,946
5,038
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
GilgameshMorgan Le FayAthenaFenrir

VS

Bans
CabrakanOdinCu ChulainnArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AGE v Tokyo
Heimdallr
10
1 / 4 / 2
6,376
638
4,819
6,355
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 5 / 2
6,241
624
4,678
5,583
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 2
6,905
691
5,426
10,599
9,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AGE v Tokyo
Heimdallr
1
4
2
0.5
W
4
2
9
4.25
L
1
5
2
0.4
L
2
4
2
0.75
W
1
2
7
2.25
W
Serqet
jccswag29
Serqet
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
14,923
23,186
Taken
22,537
18,216
Mitigated
13,307
8,200
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AGE v Tokyo
Heimdallr
4,819
1,909
0
950
6,355
1,963
0
4,124
1,868
0
15,581
W
9,548
813
0
3,832
12,021
12,504
0
4,322
7,389
14,278
0
L
4,678
66
0
415
5,583
1,449
0
3,229
2,211
17,438
0
L
5,426
873
0
1,608
10,599
9,895
0
5,896
3,828
8,389
0
W
3,753
1,328
0
3,052
6,127
2,232
176
2,920
3,049
30,272
4,542
W
Serqet
jccswag29
Serqet
6,946
1,567
0
1,316
5,038
3,480
1,013
2,871
2,001
0
15,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
19,522
109
Minions Killed
77
7
Camps Cleared
2
624,678
Distance Traveled
508,853
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,376
638
28
3
1
172,575
5
W
Ares
8,325
833
3
0
0
219,947
4
L
Thoth
6,241
624
42
4
1
175,268
4
L
Bacchus
6,905
691
7
1
0
161,010
6
W
Sol
6,899
690
84
8
4
200,350
0
W
Serqet
8,071
807
22
2
3
204,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role