Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
P4NDA CAKES
Scylla
Level 142
God Stats
19W - 17L
1,512 SR
Queue Stats
243W - 257L
1,482 Elo+
Solo
Cernunnos
Cernunnos
andyfieldermouth
Cernunnos
Level 47
God Stats
160W - 249L
1,362 SR
Queue Stats
263W - 530L
1,238 Elo+
Party 1
Team Averages
Level 81
1,458 SR
1,407 Elo+

VS

Team Averages
Level 91
1,523 SR
1,406 Elo+
Cthulhu
Cthulhu
Definiteangel84
Cthulhu
Level 61
God Stats
3W - 4L
1,599 SR
Queue Stats
142W - 164L
1,359 Elo+
Solo
Scylla
Scylla
LiTL WARDAWG
Scylla
Level 66
God Stats
2W - 3L
1,567 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Charybdis
Charybdis
joshandsarah888
Charybdis
Level 145
God Stats
23W - 30L
1,401 SR
Queue Stats
946W - 1,053L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 5 / 2
6,770
677
4,990
10,200
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
10
1 / 1 / 2
6,596
660
4,171
2,251
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
8
1 / 9 / 1
5,987
599
6,112
11,074
3,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
8,601
860
6,575
10,192
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
11
4 / 1 / 11
7,583
758
5,756
4,298
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
joshandsarah888
Charybdis
12
6 / 2 / 8
8,154
815
6,543
7,256
2,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
15
15
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
2
0.6
W
5
1
9
9.5
W
Scylla
4
1
11
9.5
L
Scylla
1
1
2
2
L
Cernunnos
1
9
1
0.17
W
Charybdis
joshandsarah888
Charybdis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
18,874
23,525
Taken
21,746
10,249
Mitigated
9,993
1,428
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,990
1,174
0
940
10,200
5,769
0
6,433
3,767
0
17,583
W
6,575
733
130
4,792
10,192
6,412
78
1,877
7,936
22,324
0
W
Scylla
5,756
1,053
0
582
4,298
1,246
574
1,358
2,858
19,135
0
L
Scylla
4,171
146
0
315
2,251
770
0
1,195
1,056
23,203
0
L
Cernunnos
6,112
2,621
0
173
11,074
3,710
312
5,143
5,931
0
12,706
W
Charybdis
joshandsarah888
Charybdis
6,543
3,699
0
996
7,256
2,335
1,173
2,015
5,116
0
27,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,353
Gold Earned
24,338
95
Minions Killed
118
4
Camps Cleared
5
496,833
Distance Traveled
528,802
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,770
677
23
2
0
188,904
0
W
Cthulhu
8,601
860
44
4
2
189,404
1
W
Scylla
7,583
758
29
3
1
183,513
3
L
Scylla
6,596
660
48
5
3
156,987
2
L
Cernunnos
5,987
599
24
2
1
150,942
0
W
Charybdis
8,154
815
45
5
2
155,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role