Player Matchup

Charybdis
Charybdis
AutisticWelfare
Charybdis
Level 85
God Stats
1W - 1L
1,183 SR
Queue Stats
202W - 211L
1,461 Elo+
Party 4
Ymir
Ymir
BIG_Dum999
Ymir
Level 28
God Stats
7W - 10L
1,291 SR
Queue Stats
67W - 68L
1,459 Elo+
Party 2
Bellona
Bellona
JaYdEn_A_VaSqUeZ
Bellona
Level 68
God Stats
8W - 2L
1,580 SR
Queue Stats
69W - 55L
1,438 Elo+
Party 2
Scylla
Scylla
Nigeria scam
Scylla
Level 49
God Stats
15W - 20L
1,465 SR
Queue Stats
94W - 121L
1,419 Elo+
Party 4
Chiron
Chiron
scotpark
Chiron
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 92L
1,486 Elo+
Party 2
Team Averages
Level 56
1,404 SR
1,452 Elo+

VS

Team Averages
Level 43
1,452 SR
1,399 Elo+
Tiamat
Tiamat
Cael_Raen
Tiamat
Level 16
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
Mad Man Dillon
Skadi
Level 41
God Stats
43W - 31L
1,556 SR
Queue Stats
67W - 73L
1,376 Elo+
Party 3
Osiris
Osiris
MichaelMeyers12
Osiris
Level 62
God Stats
2W - 5L
1,579 SR
Queue Stats
8W - 12L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
NotShantez
Cthulhu
Level 35
God Stats
2W - 6L
1,315 SR
Queue Stats
18W - 33L
1,281 Elo+
Party 1
Ares
Ares
Straxsis
Ares
Level 61
God Stats
4W - 8L
1,506 SR
Queue Stats
63W - 64L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AutisticWelfare
Charybdis
16
7 / 1 / 7
9,892
618
9,222
9,475
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 3
7,305
457
2,921
9,532
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 0 / 5
9,518
595
14,275
11,788
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
2 / 2 / 2
8,251
516
5,441
6,580
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
scotpark
Chiron
13
4 / 2 / 0
7,997
500
8,251
7,497
2,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cael_Raen
Tiamat
11
1 / 4 / 0
6,547
409
4,006
10,611
5,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
6,650
416
6,090
9,065
3,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 0
6,999
437
6,701
17,056
14,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
NotShantez
Cthulhu
11
1 / 5 / 1
6,646
415
4,459
11,965
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
11
1 / 2 / 2
6,669
417
5,769
9,422
6,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
6
7
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AutisticWelfare
Charybdis
7
1
7
10.5
W
0
2
3
0.75
L
Tiamat
Cael_Raen
Tiamat
1
4
0
0.25
W
8
0
5
10.5
L
2
3
2
1
L
1
7
0
0.14
W
Scylla
2
2
2
1.5
L
Cthulhu
NotShantez
Cthulhu
1
5
1
0.3
L
Ares
1
2
2
1
W
Chiron
scotpark
Chiron
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
27,025
44,872
Taken
58,119
29,842
Mitigated
34,665
13,389
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AutisticWelfare
Charybdis
9,222
5,222
0
3,076
9,475
3,622
1,864
3,229
6,199
0
58,568
W
2,921
514
0
2,313
9,532
7,267
155
3,710
5,822
18,517
0
L
Tiamat
Cael_Raen
Tiamat
4,006
244
54
2,114
10,611
5,300
225
4,041
6,416
23,585
0
W
14,275
2,158
229
3,611
11,788
13,983
1,180
1,964
8,849
14,471
27,877
L
6,090
2,733
0
2,021
9,065
3,114
1,010
2,280
6,685
0
34,877
L
6,701
1,742
33
4,550
17,056
14,370
0
3,780
12,322
0
32,602
W
Scylla
5,441
272
0
791
6,580
2,155
630
2,746
3,744
43,067
0
L
Cthulhu
NotShantez
Cthulhu
4,459
346
424
3,508
11,965
5,250
0
1,211
10,576
32,901
0
L
Ares
5,769
0
373
1,387
9,422
6,631
154
997
8,425
23,227
0
W
Chiron
scotpark
Chiron
8,251
3,050
452
2,917
7,497
2,815
803
2,585
4,866
0
46,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
33,511
379
Minions Killed
284
0
Camps Cleared
0
1,512,181
Distance Traveled
1,417,684
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,892
618
109
7
0
306,936
0
W
Ymir
7,305
457
26
2
0
272,970
4
L
Tiamat
6,547
409
44
3
0
289,014
0
W
Bellona
9,518
595
82
5
0
349,055
0
L
Skadi
6,650
416
71
4
0
283,517
4
L
Osiris
6,999
437
72
5
0
286,654
2
W
Scylla
8,251
516
73
5
0
293,757
0
L
Cthulhu
6,646
415
67
4
0
288,389
2
L
Ares
6,669
417
30
2
0
270,110
2
W
Chiron
7,997
500
89
6
0
289,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role