Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
juandele123
Sylvanus
Level 65
God Stats
3W - 1L
1,656 SR
Queue Stats
68W - 81L
1,455 Elo+
Party 1
Team Averages
Level 95
1,552 SR
1,485 Elo+

VS

Team Averages
Level 33
1,493 SR
1,365 Elo+
Hercules
Hercules
Davydson
Hercules
Level 25
God Stats
18W - 26L
1,474 SR
Queue Stats
40W - 52L
1,420 Elo+
Solo
Scylla
Scylla
SanderXVI
Scylla
Level 67
God Stats
2W - 5L
1,505 SR
Queue Stats
76W - 107L
1,348 Elo+
Solo
Nemesis
Nemesis
pezzie15
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 0 / 2
6,105
872
4,468
3,150
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
10
2 / 0 / 3
5,902
843
7,410
4,139
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
juandele123
Sylvanus
8
1 / 3 / 4
5,434
776
2,103
5,799
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Davydson
Hercules
9
1 / 2 / 2
5,112
730
2,642
9,212
4,565
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
SanderXVI
Scylla
9
1 / 1 / 2
4,993
713
4,736
5,005
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
pezzie15
Nemesis
5
1 / 3 / 0
4,679
668
448
2,501
657

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
3
3
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
2
4
W
Charybdis
 
Charybdis
2
0
3
3.5
L
Hercules
Davydson
Hercules
1
2
2
1
L
Scylla
SanderXVI
Scylla
1
1
2
2
W
Sylvanus
juandele123
Sylvanus
1
3
4
1
L
Nemesis
pezzie15
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
7,826
13,088
Taken
16,718
5,906
Mitigated
7,149
4,511
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,468
460
0
572
3,150
2,061
56
1,462
1,688
13,879
0
W
Charybdis
 
Charybdis
7,410
4,077
0
1,277
4,139
1,309
1,266
356
3,783
0
23,050
L
Hercules
Davydson
Hercules
2,642
810
0
1,744
9,212
4,565
0
3,248
5,652
0
10,856
L
Scylla
SanderXVI
Scylla
4,736
118
0
1,133
5,005
1,927
0
1,443
3,448
13,757
0
W
Sylvanus
juandele123
Sylvanus
2,103
711
1,042
1,620
5,799
2,536
74
3,246
2,553
8,455
3,066
L
Nemesis
pezzie15
Nemesis
448
310
0
112
2,501
657
0
1,132
1,221
0
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,441
Gold Earned
14,784
88
Minions Killed
48
5
Camps Cleared
1
417,015
Distance Traveled
333,117
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,105
872
20
3
1
153,234
2
W
Charybdis
5,902
843
43
6
0
143,204
2
L
Hercules
5,112
730
30
4
1
144,979
1
L
Scylla
4,993
713
14
2
0
124,940
0
W
Sylvanus
5,434
776
25
4
4
120,577
2
L
Nemesis
4,679
668
4
1
0
63,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role