Player Matchup

Athena
Athena
Ckent
Athena
Level 149
God Stats
3W - 2L
1,595 SR
Queue Stats
34W - 35L
1,541 Elo+
Party 1
Bakasura
Bakasura
Deceived3377
Bakasura
Level 102
God Stats
12W - 12L
1,533 SR
Queue Stats
485W - 421L
1,556 Elo+
Solo
Ullr
Ullr
HarlockTailwind
Ullr
Level 155
God Stats
10W - 5L
1,602 SR
Queue Stats
103W - 100L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
KingBaboom
Cernunnos
Level 85
God Stats
2W - 1L
1,559 SR
Queue Stats
75W - 75L
1,523 Elo+
Party 1
Chang'e
Chang'e
xLiveLovePurple
Chang'e
Level 158
God Stats
30W - 17L
1,724 SR
Queue Stats
222W - 209L
1,542 Elo+
Solo
Team Averages
Level 130
1,603 SR
1,547 Elo+

VS

Team Averages
Level 114
1,527 SR
1,570 Elo+
Kuzenbo
Kuzenbo
ColeParker-
Kuzenbo
Level 125
God Stats
22W - 24L
1,580 SR
Queue Stats
705W - 663L
1,613 Elo+
Party 2
Neith
Neith
JCxSoul
Neith
Level 118
God Stats
2W - 7L
1,369 SR
Queue Stats
508W - 461L
1,506 Elo+
Solo
Bellona
Bellona
JollyFoal936459
Bellona
Level 107
God Stats
10W - 6L
1,719 SR
Queue Stats
244W - 196L
1,621 Elo+
Solo
Anubis
Anubis
KyleDag-
Anubis
Level 101
God Stats
1W - 4L
1,333 SR
Queue Stats
365W - 340L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
Solar Arc5154
Gilgamesh
Level 121
God Stats
14W - 12L
1,636 SR
Queue Stats
659W - 628L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ckent
Athena
15
3 / 3 / 18
10,045
558
7,448
20,456
18,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Deceived3377
Bakasura
18
7 / 2 / 4
11,333
630
14,032
14,750
10,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
17 / 0 / 7
12,272
682
20,233
13,468
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
KingBaboom
Cernunnos
16
5 / 3 / 4
10,549
586
10,296
15,910
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 2 / 18
10,903
606
17,932
15,835
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ColeParker-
Kuzenbo
11
3 / 7 / 5
7,875
438
7,109
21,890
25,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
JCxSoul
Neith
14
3 / 7 / 3
9,198
511
12,905
12,370
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 1
8,989
499
11,297
16,628
12,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
KyleDag-
Anubis
12
1 / 11 / 2
7,611
423
8,196
16,033
8,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Solar Arc5154
Gilgamesh
12
1 / 8 / 3
7,718
429
5,535
18,422
7,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
36
Kills
10
10
Deaths
36
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Ckent
Athena
3
3
18
4
L
Kuzenbo
ColeParker-
Kuzenbo
3
7
5
0.79
W
Bakasura
Deceived3377
Bakasura
7
2
4
4.5
W
17
0
7
20.5
L
Neith
JCxSoul
Neith
3
7
3
0.64
L
2
3
1
0.83
W
Cernunnos
KingBaboom
Cernunnos
5
3
4
2.33
L
Anubis
KyleDag-
Anubis
1
11
2
0.18
L
Gilgamesh
Solar Arc5154
Gilgamesh
1
8
3
0.31
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,941
Damage
45,042
80,419
Taken
85,343
47,805
Mitigated
57,759
38,367
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ckent
Athena
7,448
2,700
608
4,556
20,456
18,820
221
5,217
15,239
30,755
0
L
Kuzenbo
ColeParker-
Kuzenbo
7,109
3,321
491
3,934
21,890
25,287
0
6,005
15,495
26,076
0
W
Bakasura
Deceived3377
Bakasura
14,032
9,825
0
8,115
14,750
10,784
695
1,311
13,439
0
51,534
W
20,233
9,102
0
5,655
13,468
6,512
3,227
2,562
10,906
0
87,044
L
Neith
JCxSoul
Neith
12,905
6,977
0
2,896
12,370
4,017
0
3,277
9,093
0
57,250
L
11,297
4,077
0
4,714
16,628
12,782
0
2,969
11,771
0
57,738
W
Cernunnos
KingBaboom
Cernunnos
10,296
4,776
0
6,402
15,910
5,229
894
2,881
13,029
0
89,471
L
Anubis
KyleDag-
Anubis
8,196
1,013
0
2,932
16,033
8,106
0
6,940
8,811
42,525
0
L
Gilgamesh
Solar Arc5154
Gilgamesh
5,535
994
0
2,529
18,422
7,567
0
6,189
11,871
0
46,938
W
17,932
690
4,139
8,892
15,835
6,460
1,854
4,046
11,789
76,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,102
Gold Earned
41,391
552
Minions Killed
401
0
Camps Cleared
0
1,813,558
Distance Traveled
1,585,199
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,045
558
35
2
0
383,703
8
L
Kuzenbo
7,875
438
23
1
0
335,038
5
W
Bakasura
11,333
630
136
8
0
399,682
3
W
Ullr
12,272
682
127
7
0
352,238
3
L
Neith
9,198
511
112
6
0
282,675
2
L
Bellona
8,989
499
116
6
0
353,984
5
W
Cernunnos
10,549
586
134
7
0
328,887
4
L
Anubis
7,611
423
73
4
0
254,120
3
L
Gilgamesh
7,718
429
77
4
0
359,382
3
W
Chang'e
10,903
606
120
7
0
349,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role