Player Matchup

Fenrir
Fenrir
Colt4020
Fenrir
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
166W - 164L
1,267 Elo+
Solo
Danzaburou
Danzaburou
Icy-Hot_40
Danzaburou
Level 28
God Stats
10W - 8L
1,435 SR
Queue Stats
61W - 73L
1,308 Elo+
Solo
Cerberus
Cerberus
SNT_v270307
Cerberus
Level 64
God Stats
13W - 12L
1,500 SR
Queue Stats
85W - 94L
1,414 Elo+
Party 2
Nemesis
Nemesis
iTzSandell07
Nemesis
Level 5
God Stats
1W - 3L
1,209 SR
Queue Stats
10W - 7L
915 Elo+
Party 2
Set
Set
virtuality2
Set
Level 28
God Stats
3W - 7L
1,383 SR
Queue Stats
89W - 99L
1,364 Elo+
Solo
Team Averages
Level 30
1,405 SR
1,254 Elo+

VS

Team Averages
Level 26
1,428 SR
1,284 Elo+
Hera
Hera
Darth2Milly
Hera
Level 9
God Stats
0W - 2L
1,235 SR
Queue Stats
41W - 45L
1,012 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Overlord6684
Morgan Le Fay
Level 34
God Stats
17W - 16L
1,393 SR
Queue Stats
280W - 381L
1,243 Elo+
Party 1
Medusa
Medusa
RipplyCougar478
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
kauazet br12
Cabrakan
Level 61
God Stats
15W - 31L
1,355 SR
Queue Stats
42W - 104L
1,231 Elo+
Party 1
Achilles
Achilles
tythe_tryhard11
Achilles
Level 24
God Stats
7W - 11L
1,656 SR
Queue Stats
7W - 11L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Colt4020
Fenrir
20
9 / 7 / 12
16,404
497
17,951
25,055
12,294
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Icy-Hot_40
Danzaburou
20
13 / 2 / 13
18,707
567
36,295
21,892
9,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SNT_v270307
Cerberus
20
12 / 1 / 13
18,523
561
17,721
38,073
57,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
iTzSandell07
Nemesis
20
2 / 6 / 14
15,643
474
7,669
24,294
12,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 4 / 9
16,531
501
9,845
25,040
16,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 0
12,823
389
12,737
20,680
8,525
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Overlord6684
Morgan Le Fay
19
9 / 9 / 3
13,196
400
24,748
21,595
10,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 15 / 6
11,284
342
15,309
28,672
14,858
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
kauazet br12
Cabrakan
16
4 / 10 / 7
12,440
377
16,254
37,754
58,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
7
1 / 1 / 0
8,735
265
908
3,080
2,143
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
40
Kills
18
20
Deaths
43
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Colt4020
Fenrir
9
7
12
2.14
L
1
8
0
0.13
W
Danzaburou
Icy-Hot_40
Danzaburou
13
2
13
9.75
L
Morgan Le Fay
Overlord6684
Morgan Le Fay
9
9
3
1.17
L
3
15
6
0.4
W
Cerberus
SNT_v270307
Cerberus
12
1
13
18.5
W
Nemesis
iTzSandell07
Nemesis
2
6
14
1.5
L
Cabrakan
kauazet br12
Cabrakan
4
10
7
0.75
L
Achilles
1
1
0
1
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,481
Damage
69,956
134,354
Taken
111,781
107,472
Mitigated
94,499
45,639
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Colt4020
Fenrir
17,951
3,143
0
5,879
25,055
12,294
1,652
13,220
11,562
0
67,332
L
12,737
5,034
0
2,442
20,680
8,525
1,528
1,002
19,678
98,242
0
W
Danzaburou
Icy-Hot_40
Danzaburou
36,295
26,855
529
11,524
21,892
9,013
9,418
8,609
13,103
0
184,758
L
Morgan Le Fay
Overlord6684
Morgan Le Fay
24,748
6,120
0
1,139
21,595
10,331
540
6,448
15,147
74,373
0
L
15,309
8,014
0
523
28,672
14,858
353
4,128
24,544
0
58,158
W
Cerberus
SNT_v270307
Cerberus
17,721
1,477
0
15,704
38,073
57,068
2,283
12,253
24,825
116,479
0
W
Nemesis
iTzSandell07
Nemesis
7,669
2,086
0
6,906
24,294
12,651
849
12,941
11,146
0
74,454
L
Cabrakan
kauazet br12
Cabrakan
16,254
4,322
0
4,302
37,754
58,642
0
5,500
32,178
36,220
0
L
Achilles
908
375
0
304
3,080
2,143
269
643
2,437
0
7,101
W
9,845
4,282
568
4,529
25,040
16,446
588
12,453
11,921
0
83,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,808
Gold Earned
58,478
597
Minions Killed
393
0
Camps Cleared
0
2,946,573
Distance Traveled
2,092,351
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,404
497
92
3
0
632,453
4
L
Hera
12,823
389
160
5
0
473,783
1
W
Danzaburou
18,707
567
165
5
0
621,383
0
L
Morgan Le Fay
13,196
400
115
3
0
572,521
1
L
Medusa
11,284
342
75
2
0
439,517
0
W
Cerberus
18,523
561
157
5
0
580,669
3
W
Nemesis
15,643
474
76
2
0
599,556
0
L
Cabrakan
12,440
377
29
1
0
518,020
4
L
Achilles
8,735
265
14
0
0
88,510
0
W
Set
16,531
501
107
3
0
512,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role