Player Matchup

Hera
Hera
Amotive
Hera
Level 124
God Stats
16W - 3L
1,928 SR
Queue Stats
431W - 279L
1,806 Elo+
Party 1
Ganesha
Ganesha
Kurtill0
Ganesha
Level 25
God Stats
3W - 1L
1,695 SR
Queue Stats
134W - 38L
1,900 Elo+
Party 1
Ne Zha
Ne Zha
Mirvidian
Ne Zha
Level 159
God Stats
12W - 8L
1,757 SR
Queue Stats
432W - 305L
1,783 Elo+
Party 1
Artemis
Artemis
SÖBË
Artemis
Level 160
God Stats
3W - 1L
1,759 SR
Queue Stats
6W - 2L
1,764 Elo+
Party 1
Bellona
Bellona
TTVStevenade
Bellona
Level 34
God Stats
3W - 3L
1,757 SR
Queue Stats
134W - 144L
1,582 Elo+
Solo
Team Averages
Level 100
1,779 SR
1,767 Elo+

VS

Team Averages
Level 90
1,571 SR
1,589 Elo+
Mercury
Mercury
Grimsin1281
Mercury
Level 107
God Stats
3W - 2L
1,404 SR
Queue Stats
179W - 142L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
LogsdonM
Baron Samedi
Level 45
God Stats
28W - 14L
1,649 SR
Queue Stats
167W - 104L
1,640 Elo+
Party 2
Athena
Athena
Miamilove
Athena
Level 102
God Stats
3W - 2L
1,662 SR
Queue Stats
314W - 228L
1,613 Elo+
Party 2
Charybdis
Charybdis
ogvini
Charybdis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
xploadncatjuice
Erlang Shen
Level 149
God Stats
4W - 3L
1,639 SR
Queue Stats
239W - 189L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Amotive
Hera
17
4 / 9 / 1
11,751
452
14,768
16,245
6,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Kurtill0
Ganesha
17
1 / 8 / 14
12,047
463
14,436
26,433
33,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Mirvidian
Ne Zha
19
6 / 10 / 4
13,485
519
16,649
31,106
32,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
SÖBË
Artemis
17
5 / 8 / 2
11,376
438
14,052
15,143
6,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
TTVStevenade
Bellona
19
4 / 7 / 7
13,104
504
13,369
18,806
15,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grimsin1281
Mercury
20
12 / 4 / 13
15,706
604
19,320
21,841
10,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
LogsdonM
Baron Samedi
20
14 / 3 / 9
16,501
635
20,234
18,618
13,287
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Miamilove
Athena
20
7 / 3 / 24
15,386
592
16,429
29,991
46,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ogvini
Charybdis
19
2 / 7 / 6
13,394
515
6,069
16,771
6,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Erlang Shen
xploadncatjuice
Erlang Shen
20
7 / 3 / 15
15,602
600
18,719
26,600
25,642
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
20
Kills
42
42
Deaths
20
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hera
Amotive
Hera
4
9
1
0.5
W
Mercury
Grimsin1281
Mercury
12
4
13
4.63
L
Ganesha
Kurtill0
Ganesha
1
8
14
1
W
Baron Samedi
LogsdonM
Baron Samedi
14
3
9
6.17
W
Athena
Miamilove
Athena
7
3
24
6.33
L
Ne Zha
Mirvidian
Ne Zha
6
10
4
0.8
L
Artemis
SÖBË
Artemis
5
8
2
0.75
L
Bellona
TTVStevenade
Bellona
4
7
7
1.07
W
Charybdis
ogvini
Charybdis
2
7
6
0.71
W
Erlang Shen
xploadncatjuice
Erlang Shen
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,274
Damage
80,771
107,733
Taken
113,821
93,837
Mitigated
101,960
19,698
Healing
45,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Amotive
Hera
14,768
5,341
0
1,259
16,245
6,214
266
9,010
7,235
95,146
0
W
Mercury
Grimsin1281
Mercury
19,320
14,253
0
3,733
21,841
10,405
567
5,206
16,289
0
132,865
L
Ganesha
Kurtill0
Ganesha
14,436
1,595
0
2,314
26,433
33,934
0
9,831
16,602
49,866
0
W
Baron Samedi
LogsdonM
Baron Samedi
20,234
1,909
2,988
10,558
18,618
13,287
2,692
7,733
10,728
120,520
0
W
Athena
Miamilove
Athena
16,429
4,747
0
11,301
29,991
46,557
521
8,919
20,845
53,099
0
L
Ne Zha
Mirvidian
Ne Zha
16,649
4,368
0
9,486
31,106
32,115
474
9,390
21,716
1,077
66,775
L
Artemis
SÖBË
Artemis
14,052
8,135
0
2,832
15,143
6,249
874
6,584
8,559
0
77,489
L
Bellona
TTVStevenade
Bellona
13,369
4,864
0
3,807
18,806
15,325
0
5,769
13,037
0
93,991
W
Charybdis
ogvini
Charybdis
6,069
3,596
0
5,614
16,771
6,069
2,906
4,231
12,488
0
67,704
W
Erlang Shen
xploadncatjuice
Erlang Shen
18,719
8,725
0
11,614
26,600
25,642
1,404
6,432
19,326
0
122,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,763
Gold Earned
76,589
565
Minions Killed
658
0
Camps Cleared
0
2,245,764
Distance Traveled
2,456,835
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,751
452
150
6
0
413,522
7
W
Mercury
15,706
604
137
5
0
546,420
0
L
Ganesha
12,047
463
21
1
0
477,667
3
W
Baron Samedi
16,501
635
187
7
0
451,126
3
W
Athena
15,386
592
66
3
0
516,127
4
L
Ne Zha
13,485
519
133
5
0
433,442
4
L
Artemis
11,376
438
127
5
0
411,582
0
L
Bellona
13,104
504
134
5
0
509,551
1
W
Charybdis
13,394
515
127
5
0
410,461
2
W
Erlang Shen
15,602
600
141
5
0
532,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role