Player Matchup

Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 24
God Stats
41W - 74L
1,377 SR
Queue Stats
43W - 80L
1,323 Elo+
Solo
Yemoja
Yemoja
fairyeclipse
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,042 Elo+
Party 1
Loki
Loki
javi010004
Loki
Level 18
God Stats
11W - 8L
1,202 SR
Queue Stats
126W - 143L
1,353 Elo+
Solo
Hou Yi
Hou Yi
k2c4
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
metriathe
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,042 Elo+
Party 1
Team Averages
Level 11
1,416 SR
1,252 Elo+

VS

Team Averages
Level 20
1,568 SR
1,457 Elo+
Yemoja
Yemoja
Cetauro
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
KuramaInvader300
Sun Wukong
Level 58
God Stats
18W - 20L
1,513 SR
Queue Stats
270W - 292L
1,502 Elo+
Party 3
Bastet
Bastet
NZood
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SW-Shadow_Wolf
Morgan Le Fay
Level 28
God Stats
5W - 4L
1,587 SR
Queue Stats
16W - 20L
1,362 Elo+
Solo
Skadi
Skadi
TOKYO_BLACK_
Skadi
Level 6
God Stats
10W - 5L
1,738 SR
Queue Stats
247W - 276L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Murilo1130
Kukulkan
18
2 / 4 / 4
11,484
499
6,256
13,074
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
3 / 8 / 5
9,436
410
7,802
17,343
14,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
9 / 7 / 0
11,331
493
11,996
18,696
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
k2c4
Hou Yi
13
2 / 11 / 1
8,538
371
5,713
14,588
2,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
metriathe
Bellona
11
2 / 10 / 5
8,510
370
8,661
23,351
21,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cetauro
Yemoja
15
0 / 6 / 17
11,273
490
8,064
12,027
10,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KuramaInvader300
Sun Wukong
20
11 / 0 / 9
13,888
604
15,241
16,473
19,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
NZood
Bastet
19
13 / 7 / 9
13,287
578
18,672
14,879
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
SW-Shadow_Wolf
Morgan Le Fay
18
4 / 3 / 5
12,205
531
7,239
11,385
5,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 11
13,505
587
20,180
23,627
8,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
18
Kills
39
40
Deaths
18
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cetauro
Yemoja
0
6
17
1.42
W
Sun Wukong
KuramaInvader300
Sun Wukong
11
0
9
15.5
L
Kukulkan
Murilo1130
Kukulkan
2
4
4
1
W
Bastet
NZood
Bastet
13
7
9
2.5
W
Morgan Le Fay
SW-Shadow_Wolf
Morgan Le Fay
4
3
5
2.17
W
11
2
11
8.25
L
Yemoja
3
8
5
0.69
L
9
7
0
1.29
L
Hou Yi
k2c4
Hou Yi
2
11
1
0.23
L
Bellona
metriathe
Bellona
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,428
Damage
69,396
87,052
Taken
78,391
48,989
Mitigated
49,580
11,846
Healing
30,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cetauro
Yemoja
8,064
2,708
1,683
75
12,027
10,632
1,126
3,765
8,262
38,957
0
W
Sun Wukong
KuramaInvader300
Sun Wukong
15,241
5,036
302
7,585
16,473
19,694
1,671
1,093
15,326
0
96,185
L
Kukulkan
Murilo1130
Kukulkan
6,256
944
0
1,538
13,074
4,401
1,358
2,464
10,353
67,002
0
W
Bastet
NZood
Bastet
18,672
6,589
0
0
14,879
5,199
2,770
3,789
11,050
0
66,454
W
Morgan Le Fay
SW-Shadow_Wolf
Morgan Le Fay
7,239
1,773
0
4,692
11,385
5,569
989
2,586
8,615
68,343
0
W
20,180
13,785
299
16,174
23,627
8,486
3,094
3,118
20,469
0
122,317
L
Yemoja
7,802
2,154
1,602
610
17,343
14,511
192
4,254
12,991
32,465
0
L
11,996
4,435
0
3,607
18,696
5,573
0
3,286
15,170
0
74,596
L
Hou Yi
k2c4
Hou Yi
5,713
2,684
0
977
14,588
2,790
995
799
13,395
0
26,792
L
Bellona
metriathe
Bellona
8,661
2,783
0
3,512
23,351
21,714
612
4,574
18,273
0
30,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,299
Gold Earned
64,158
422
Minions Killed
535
0
Camps Cleared
0
1,793,293
Distance Traveled
1,925,631
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,273
490
55
2
0
329,382
2
W
Sun Wukong
13,888
604
132
6
0
425,663
5
L
Kukulkan
11,484
499
146
6
0
396,248
0
W
Bastet
13,287
578
98
4
0
431,712
2
W
Morgan Le Fay
12,205
531
132
6
0
365,413
3
W
Skadi
13,505
587
118
5
0
373,461
1
L
Yemoja
9,436
410
43
2
0
308,376
2
L
Loki
11,331
493
109
5
0
398,709
3
L
Hou Yi
8,538
371
65
3
0
358,860
3
L
Bellona
8,510
370
59
3
0
331,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role