Player Matchup

Tiamat
Tiamat
FateVanity
Tiamat
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,172 Elo+
Party 1
Olorun
Olorun
SATANGOD666
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,468 Elo+
Party 1
Chernobog
Chernobog
SuNNyReis
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,432 Elo+

VS

Team Averages
Level 18
1,426 SR
1,139 Elo+
Cthulhu
Cthulhu
Desxus
Cthulhu
Level 17
God Stats
4W - 5L
1,467 SR
Queue Stats
55W - 105L
1,120 Elo+
Party 2
Cupid
Cupid
Kevinchex
Cupid
Level 22
God Stats
5W - 7L
1,669 SR
Queue Stats
49W - 67L
1,321 Elo+
Solo
Fenrir
Fenrir
SwoardCrow
Fenrir
Level 15
God Stats
7W - 12L
1,141 SR
Queue Stats
28W - 59L
978 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FateVanity
Tiamat
13
1 / 7 / 13
10,275
685
5,288
12,876
7,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
16
8 / 4 / 9
11,906
794
17,135
18,670
8,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
SuNNyReis
Chernobog
16
9 / 4 / 9
12,374
825
9,879
12,811
5,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Desxus
Cthulhu
14
1 / 7 / 11
10,395
693
10,027
19,155
15,958
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Kevinchex
Cupid
15
10 / 7 / 4
12,369
825
12,608
15,266
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SwoardCrow
Fenrir
12
3 / 5 / 9
10,334
689
8,320
13,066
8,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
18
Kills
14
15
Deaths
19
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Desxus
Cthulhu
1
7
11
0.93
W
Tiamat
FateVanity
Tiamat
1
7
13
1.07
L
Cupid
Kevinchex
Cupid
10
7
4
1.71
W
Olorun
8
4
9
3.13
W
Chernobog
SuNNyReis
Chernobog
9
4
9
3.38
L
Fenrir
SwoardCrow
Fenrir
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
30,955
44,357
Taken
47,487
20,913
Mitigated
31,015
15,713
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Desxus
Cthulhu
10,027
436
657
2,763
19,155
15,958
120
8,766
10,389
32,243
0
W
Tiamat
FateVanity
Tiamat
5,288
2,152
0
1,531
12,876
7,349
214
3,619
9,257
22,422
0
L
Cupid
Kevinchex
Cupid
12,608
7,974
98
2,441
15,266
6,162
1,930
7,994
7,272
0
47,878
W
Olorun
17,135
10,141
609
9,772
18,670
8,074
2,045
4,237
14,433
54,356
0
W
Chernobog
SuNNyReis
Chernobog
9,879
7,638
0
3,801
12,811
5,490
1,236
3,583
9,228
0
42,240
L
Fenrir
SwoardCrow
Fenrir
8,320
1,411
0
2,081
13,066
8,895
752
7,284
5,782
0
17,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
33,098
138
Minions Killed
131
4
Camps Cleared
6
752,496
Distance Traveled
716,647
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,395
693
46
3
0
256,429
1
W
Tiamat
10,275
685
29
2
3
252,249
2
L
Cupid
12,369
825
74
5
5
206,365
2
W
Olorun
11,906
794
60
4
1
255,933
3
W
Chernobog
12,374
825
49
3
0
244,314
0
L
Fenrir
10,334
689
11
1
1
253,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role