Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
BOLSOEvDOBRO
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 4
Olorun
Olorun
MALENKOEvZLO
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 4
Horus
Horus
miyamoto_13
Horus
Level 18
God Stats
15W - 10L
1,444 SR
Queue Stats
90W - 150L
1,237 Elo+
Party 3
Bastet
Bastet
yaizaLM04
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,226 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,333 Elo+

VS

Team Averages
Level 21
1,514 SR
1,348 Elo+
Awilix
Awilix
Ditheryne
Awilix
Level 25
God Stats
2W - 1L
1,737 SR
Queue Stats
29W - 27L
1,477 Elo+
Party 1
Odin
Odin
FARAMINIFER
Odin
Level 18
God Stats
2W - 0L
1,512 SR
Queue Stats
11W - 16L
1,180 Elo+
Party 2
Guan Yu
Guan Yu
OrigBhod
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Rosall
Kukulkan
Level 24
God Stats
11W - 14L
1,543 SR
Queue Stats
72W - 83L
1,369 Elo+
Solo
Medusa
Medusa
zakidko94
Medusa
Level 29
God Stats
13W - 20L
1,280 SR
Queue Stats
39W - 54L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 6 / 2
5,759
411
5,815
9,731
1,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BOLSOEvDOBRO
Cerberus
6
0 / 3 / 0
4,626
330
1,046
4,547
988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
7
0 / 7 / 1
4,824
345
1,807
6,489
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 4 / 1
5,708
408
1,445
10,006
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
yaizaLM04
Bastet
7
0 / 8 / 0
5,117
366
262
10,695
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ditheryne
Awilix
13
20 / 1 / 2
9,395
671
13,643
7,691
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 4
6,789
485
2,152
6,833
4,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
OrigBhod
Guan Yu
13
2 / 0 / 3
7,594
542
3,403
4,830
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Rosall
Kukulkan
14
4 / 1 / 3
8,651
618
7,698
5,032
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
zakidko94
Medusa
12
0 / 0 / 5
6,971
498
4,908
4,399
1,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
28
28
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
2
0.33
L
Cerberus
BOLSOEvDOBRO
Cerberus
0
3
0
0
W
Awilix
Ditheryne
Awilix
20
1
2
21
W
2
2
4
2
L
Olorun
0
7
1
0.07
W
Guan Yu
OrigBhod
Guan Yu
2
0
3
3.5
W
Kukulkan
Rosall
Kukulkan
4
1
3
5.5
L
2
4
1
0.63
L
Bastet
yaizaLM04
Bastet
0
8
0
0
W
Medusa
zakidko94
Medusa
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,375
Damage
31,804
41,468
Taken
28,785
13,342
Mitigated
14,044
4,754
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,815
3,383
0
1,998
9,731
1,941
0
1,293
8,414
0
27,707
L
Cerberus
BOLSOEvDOBRO
Cerberus
1,046
85
0
414
4,547
988
0
50
4,497
5,560
0
W
Awilix
Ditheryne
Awilix
13,643
6,335
0
861
7,691
3,897
1,272
1,172
6,519
0
36,097
W
2,152
262
0
1,930
6,833
4,607
811
158
6,675
0
23,630
L
Olorun
1,807
443
68
459
6,489
1,781
0
1,476
4,825
13,908
1,148
W
Guan Yu
OrigBhod
Guan Yu
3,403
317
0
1,558
4,830
2,438
302
747
4,083
0
31,362
W
Kukulkan
Rosall
Kukulkan
7,698
912
0
1,985
5,032
1,881
1,309
623
4,409
61,304
0
L
1,445
773
128
1,687
10,006
6,026
0
1,692
8,234
0
5,742
L
Bastet
yaizaLM04
Bastet
262
96
0
0
10,695
2,606
0
2,781
7,800
0
17,686
W
Medusa
zakidko94
Medusa
4,908
1,653
370
1,928
4,399
1,221
764
0
4,399
0
41,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
39,400
119
Minions Killed
361
0
Camps Cleared
0
1,021,087
Distance Traveled
1,247,102
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,759
411
43
3
0
200,445
2
L
Cerberus
4,626
330
12
1
0
162,133
1
W
Awilix
9,395
671
50
4
0
301,997
0
W
Odin
6,789
485
46
3
0
219,164
0
L
Olorun
4,824
345
20
1
0
191,105
1
W
Guan Yu
7,594
542
77
6
0
248,105
2
W
Kukulkan
8,651
618
120
9
0
241,200
3
L
Horus
5,708
408
11
1
0
283,975
1
L
Bastet
5,117
366
33
2
0
183,429
0
W
Medusa
6,971
498
68
5
0
236,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role