Player Matchup

Chronos
Chronos
ACloudMonster
Chronos
Level 108
God Stats
9W - 6L
1,597 SR
Queue Stats
342W - 307L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
CLEARLY DADDY
Sun Wukong
Level 50
God Stats
10W - 6L
1,604 SR
Queue Stats
136W - 165L
1,415 Elo+
Party 1
Izanami
Izanami
Call_Me_Dada-
Izanami
Level 128
God Stats
22W - 17L
1,524 SR
Queue Stats
426W - 446L
1,372 Elo+
Party 2
Ymir
Ymir
ImSchottFaced
Ymir
Level 44
God Stats
106W - 87L
1,570 SR
Queue Stats
209W - 228L
1,488 Elo+
Party 1
Chaac
Chaac
xxdc02101993xx
Chaac
Level 109
God Stats
82W - 75L
1,421 SR
Queue Stats
300W - 321L
1,343 Elo+
Party 2
Team Averages
Level 88
1,543 SR
1,446 Elo+

VS

Team Averages
Level 48
1,578 SR
1,376 Elo+
Cerberus
Cerberus
EmagJu
Cerberus
Level 46
God Stats
38W - 36L
1,467 SR
Queue Stats
147W - 168L
1,288 Elo+
Party 3
Agni
Agni
FelipeSharp
Agni
Level 96
God Stats
29W - 13L
1,674 SR
Queue Stats
346W - 381L
1,389 Elo+
Solo
Amaterasu
Amaterasu
KevINNAli
Amaterasu
Level 13
God Stats
2W - 2L
1,745 SR
Queue Stats
9W - 7L
1,544 Elo+
Party 3
Skadi
Skadi
Otaldodregus
Skadi
Level 63
God Stats
19W - 18L
1,504 SR
Queue Stats
287W - 307L
1,344 Elo+
Party 3
Arachne
Arachne
willyr5715
Arachne
Level 23
God Stats
21W - 22L
1,500 SR
Queue Stats
93W - 118L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
13 / 1 / 5
12,629
631
21,760
16,957
8,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
CLEARLY DADDY
Sun Wukong
17
4 / 3 / 7
11,064
553
7,548
13,235
14,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
18
2 / 3 / 2
11,406
570
7,310
12,292
4,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
5 / 3 / 4
10,941
547
9,354
12,800
11,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 1 / 5
10,290
515
6,483
10,660
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmagJu
Cerberus
14
1 / 4 / 4
8,598
430
4,667
17,839
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,690
185
0
0
0
Amaterasu
KevINNAli
Amaterasu
15
3 / 8 / 1
9,067
453
6,657
16,579
15,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 3 / 0
10,565
528
11,530
14,726
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
willyr5715
Arachne
10
1 / 10 / 2
7,197
360
4,524
15,516
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
25
Kills
11
11
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
13
1
5
15.5
W
Sun Wukong
CLEARLY DADDY
Sun Wukong
4
3
7
2.5
W
Izanami
2
3
2
1
L
Cerberus
EmagJu
Cerberus
1
4
4
0.75
L
0
0
0
0
W
5
3
4
2.33
L
Amaterasu
KevINNAli
Amaterasu
3
8
1
0.44
L
6
3
0
2
L
Arachne
willyr5715
Arachne
1
10
2
0.2
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,455
Damage
27,378
65,944
Taken
64,660
46,084
Mitigated
42,981
28,427
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
21,760
10,688
0
10,985
16,957
8,319
2,976
913
15,872
91,836
15,300
W
Sun Wukong
CLEARLY DADDY
Sun Wukong
7,548
1,893
0
4,433
13,235
14,006
907
393
12,359
0
47,839
W
Izanami
7,310
5,005
0
6,045
12,292
4,026
6,357
688
11,554
0
99,709
L
Cerberus
EmagJu
Cerberus
4,667
134
0
3,090
17,839
16,111
0
8,275
8,954
27,150
0
L
0
0
0
0
0
0
0
0
0
0
0
W
9,354
2,432
0
1,038
12,800
11,988
533
1,463
11,290
56,760
0
L
Amaterasu
KevINNAli
Amaterasu
6,657
1,594
0
2,394
16,579
15,049
0
6,344
9,381
0
33,261
L
11,530
6,024
0
6,477
14,726
5,741
1,212
4,996
9,638
0
70,525
L
Arachne
willyr5715
Arachne
4,524
2,938
0
2,147
15,516
6,080
0
9,441
5,936
0
24,419
W
6,483
456
0
5,926
10,660
7,745
3,801
1,262
9,300
0
54,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,330
Gold Earned
39,117
621
Minions Killed
266
0
Camps Cleared
0
1,725,165
Distance Traveled
1,301,212
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,629
631
168
8
0
394,499
0
W
Sun Wukong
11,064
553
84
4
0
343,566
3
W
Izanami
11,406
570
168
8
0
328,292
0
L
Cerberus
8,598
430
37
2
0
341,155
1
L
Agni
3,690
185
0
0
0
0
0
W
Ymir
10,941
547
93
5
0
317,347
0
L
Amaterasu
9,067
453
73
4
0
354,449
4
L
Skadi
10,565
528
110
6
0
313,462
8
L
Arachne
7,197
360
46
2
0
292,146
0
W
Chaac
10,290
515
108
5
0
341,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role