Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DaMetrognome
Nemesis
Level 93
God Stats
0W - 4L
1,285 SR
Queue Stats
673W - 823L
1,489 Elo+
Solo
Achilles
Achilles
FaDeSuXs
Achilles
Level 54
God Stats
6W - 2L
1,682 SR
Queue Stats
48W - 61L
1,437 Elo+
Solo
Anubis
Anubis
Issy__070
Anubis
Level 67
God Stats
23W - 12L
1,793 SR
Queue Stats
166W - 185L
1,428 Elo+
Solo
Terra
Terra
ThaGlizzygod24
Terra
Level 80
God Stats
13W - 13L
1,465 SR
Queue Stats
185W - 206L
1,378 Elo+
Party 2
Team Averages
Level 79
1,545 SR
1,447 Elo+

VS

Team Averages
Level 107
1,583 SR
1,513 Elo+
Arachne
Arachne
IKnowKungFlu
Arachne
Level 118
God Stats
9W - 6L
1,659 SR
Queue Stats
220W - 239L
1,517 Elo+
Party 1
Mulan
Mulan
Juito 9866yt
Mulan
Level 99
God Stats
3W - 3L
1,631 SR
Queue Stats
205W - 178L
1,481 Elo+
Solo
Jing Wei
Jing Wei
K1dneyst0nes
Jing Wei
Level 105
God Stats
4W - 1L
1,846 SR
Queue Stats
245W - 244L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Moiclo
Kumbhakarna
Level 97
God Stats
3W - 1L
1,494 SR
Queue Stats
175W - 134L
1,551 Elo+
Solo
Nu Wa
Nu Wa
vexkio
Nu Wa
Level 117
God Stats
1W - 1L
1,283 SR
Queue Stats
138W - 160L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 0
5,464
546
3,114
4,345
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
DaMetrognome
Nemesis
8
0 / 2 / 0
4,929
493
353
6,152
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
FaDeSuXs
Achilles
8
1 / 4 / 0
4,841
484
2,717
5,858
2,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Issy__070
Anubis
9
1 / 5 / 0
5,364
536
3,038
6,227
3,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,253
425
1,467
6,193
1,698
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IKnowKungFlu
Arachne
10
5 / 2 / 3
6,352
635
4,158
6,753
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 1
6,808
681
4,329
4,774
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
K1dneyst0nes
Jing Wei
10
1 / 0 / 2
5,948
595
2,354
4,664
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Moiclo
Kumbhakarna
9
1 / 0 / 4
5,525
553
3,198
6,451
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
vexkio
Nu Wa
11
4 / 0 / 1
6,357
636
4,015
2,908
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
14
14
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
Nemesis
DaMetrognome
Nemesis
0
2
0
0
L
Achilles
FaDeSuXs
Achilles
1
4
0
0.25
W
Arachne
IKnowKungFlu
Arachne
5
2
3
3.25
L
Anubis
Issy__070
Anubis
1
5
0
0.2
W
3
0
1
3.5
W
Jing Wei
K1dneyst0nes
Jing Wei
1
0
2
2
W
Kumbhakarna
Moiclo
Kumbhakarna
1
0
4
3
L
0
2
0
0
W
Nu Wa
vexkio
Nu Wa
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,689
Damage
18,054
28,775
Taken
25,550
11,017
Mitigated
10,529
5,922
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,114
1,208
0
1,101
4,345
1,447
0
1,140
3,205
0
31,911
L
Nemesis
DaMetrognome
Nemesis
353
68
0
891
6,152
2,427
0
180
5,882
0
23,768
L
Achilles
FaDeSuXs
Achilles
2,717
912
0
1,078
5,858
2,311
0
179
5,182
0
15,052
W
Arachne
IKnowKungFlu
Arachne
4,158
2,939
0
2,699
6,753
2,366
0
1,239
5,514
0
33,277
L
Anubis
Issy__070
Anubis
3,038
265
0
1,591
6,227
3,134
0
3,579
2,648
28,762
0
W
4,329
711
0
2,197
4,774
3,390
493
0
4,644
0
27,700
W
Jing Wei
K1dneyst0nes
Jing Wei
2,354
1,743
0
2,848
4,664
1,164
682
494
4,170
0
35,629
W
Kumbhakarna
Moiclo
Kumbhakarna
3,198
482
0
2,550
6,451
2,911
144
1,706
4,745
14,613
0
L
1,467
467
183
1,078
6,193
1,698
0
2,135
4,058
6,338
0
W
Nu Wa
vexkio
Nu Wa
4,015
1,031
0
657
2,908
698
91
1,066
1,842
32,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
30,990
233
Minions Killed
286
0
Camps Cleared
0
919,567
Distance Traveled
977,845
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,464
546
65
7
0
173,184
5
L
Nemesis
4,929
493
57
6
0
184,074
0
L
Achilles
4,841
484
34
3
0
207,488
2
W
Arachne
6,352
635
58
6
0
210,770
0
L
Anubis
5,364
536
64
6
0
161,122
3
W
Mulan
6,808
681
77
8
0
167,978
4
W
Jing Wei
5,948
595
81
8
0
193,003
1
W
Kumbhakarna
5,525
553
7
1
0
214,882
4
L
Terra
4,253
425
13
1
0
193,699
1
W
Nu Wa
6,357
636
63
6
0
191,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role