Player Matchup

Zeus
Zeus
Felika
Zeus
Level 29
God Stats
2W - 2L
1,578 SR
Queue Stats
12W - 8L
1,637 Elo+
Party 2
Apollo
Apollo
XtremKnaky
Apollo
Level 29
God Stats
6W - 1L
1,551 SR
Queue Stats
14W - 10L
1,598 Elo+
Party 2
Sobek
Sobek
luisehlx
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,761 Elo+
Party 3
Hercules
Hercules
opt1musprimee
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,576 Elo+
Solo
Bakasura
Bakasura
texmoonbeam
Bakasura
Level 27
God Stats
10W - 7L
1,551 SR
Queue Stats
76W - 67L
1,445 Elo+
Party 3
Team Averages
Level 24
1,536 SR
1,604 Elo+

VS

Team Averages
Level 23
1,606 SR
1,556 Elo+
Horus
Horus
Gond4s
Horus
Level 29
God Stats
14W - 15L
1,487 SR
Queue Stats
59W - 61L
1,453 Elo+
Party 1
Charybdis
Charybdis
LittleМisfortune
Charybdis
Level 24
God Stats
3W - 3L
1,547 SR
Queue Stats
122W - 87L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nabuchodonozor1
Tsukuyomi
Level 29
God Stats
10W - 6L
1,753 SR
Queue Stats
69W - 60L
1,516 Elo+
Party 1
Janus
Janus
Quisquilla123
Janus
Level 17
God Stats
0W - 1L
1,741 SR
Queue Stats
11W - 10L
1,569 Elo+
Solo
Anubis
Anubis
ToxicTwitterUser
Anubis
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 107L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Felika
Zeus
20
15 / 5 / 5
13,690
595
23,422
14,252
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
XtremKnaky
Apollo
20
6 / 3 / 8
13,472
586
13,897
17,184
6,108
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
luisehlx
Sobek
15
1 / 2 / 18
10,514
457
6,485
16,672
15,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
opt1musprimee
Hercules
20
13 / 4 / 8
14,184
617
23,389
26,540
20,090
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
texmoonbeam
Bakasura
20
7 / 4 / 7
13,181
573
10,779
18,850
8,155
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gond4s
Horus
13
1 / 6 / 4
9,426
410
4,292
19,847
16,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 5 / 0
9,431
410
11,675
15,480
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Nabuchodonozor1
Tsukuyomi
16
5 / 13 / 3
10,840
471
14,831
24,638
9,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 2
9,231
401
10,477
13,644
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
5 / 9 / 1
12,612
548
19,228
27,111
15,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
42
Kills
18
18
Deaths
42
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
Felika
Zeus
15
5
5
3.5
L
Horus
Gond4s
Horus
1
6
4
0.5
L
6
5
0
1.2
L
Tsukuyomi
Nabuchodonozor1
Tsukuyomi
5
13
3
0.5
L
1
9
2
0.22
L
5
9
1
0.61
W
Apollo
XtremKnaky
Apollo
6
3
8
3.33
W
Sobek
luisehlx
Sobek
1
2
18
5
W
Hercules
opt1musprimee
Hercules
13
4
8
4.25
W
Bakasura
texmoonbeam
Bakasura
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,972
Damage
60,503
93,498
Taken
100,720
54,451
Mitigated
51,585
28,504
Healing
25,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Felika
Zeus
23,422
3,139
0
3,940
14,252
5,035
655
5,232
8,842
102,106
0
L
Horus
Gond4s
Horus
4,292
1,965
1,343
4,357
19,847
16,985
279
11,160
8,588
0
29,016
L
11,675
5,079
0
4,619
15,480
4,824
0
3,690
11,515
0
53,502
L
Tsukuyomi
Nabuchodonozor1
Tsukuyomi
14,831
1,991
0
3,422
24,638
9,511
82
6,965
17,438
0
72,745
L
10,477
666
0
500
13,644
4,277
961
6,349
7,172
51,337
0
L
19,228
1,015
0
11,415
27,111
15,988
262
1,743
24,470
86,890
0
W
Apollo
XtremKnaky
Apollo
13,897
10,104
0
5,092
17,184
6,108
2,185
3,900
13,132
0
119,560
W
Sobek
luisehlx
Sobek
6,485
153
0
2,196
16,672
15,063
0
3,205
13,373
21,108
0
W
Hercules
opt1musprimee
Hercules
23,389
7,964
0
9,794
26,540
20,090
0
10,626
15,894
0
95,465
W
Bakasura
texmoonbeam
Bakasura
10,779
7,904
0
7,482
18,850
8,155
1,532
6,306
12,478
0
93,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,041
Gold Earned
51,540
688
Minions Killed
488
0
Camps Cleared
0
2,169,004
Distance Traveled
1,662,437
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,690
595
151
7
0
395,792
4
L
Horus
9,426
410
39
2
0
401,111
2
L
Charybdis
9,431
410
73
3
0
259,038
2
L
Tsukuyomi
10,840
471
106
5
0
356,997
0
L
Janus
9,231
401
98
4
0
346,125
5
L
Anubis
12,612
548
172
7
0
299,166
3
W
Apollo
13,472
586
185
8
0
434,170
1
W
Sobek
10,514
457
22
1
0
482,024
3
W
Hercules
14,184
617
158
7
0
399,199
6
W
Bakasura
13,181
573
172
7
0
457,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role