Player Matchup

Merlin
Merlin
AngeljrCM-Z-
Merlin
Level 99
God Stats
19W - 10L
1,580 SR
Queue Stats
142W - 121L
1,573 Elo+
Party 1
Fenrir
Fenrir
LikeTheDonut02
Fenrir
Level 104
God Stats
8W - 5L
1,570 SR
Queue Stats
237W - 154L
1,637 Elo+
Party 1
Izanami
Izanami
Yemojathic
Izanami
Level 15
God Stats
2W - 0L
1,365 SR
Queue Stats
2W - 1L
1,435 Elo+
Party 1
Team Averages
Level 73
1,505 SR
1,548 Elo+

VS

Team Averages
Level 19
1,574 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
KnE10o7o20
Tsukuyomi
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 50L
1,559 Elo+
Solo
Awilix
Awilix
Manuelito_games
Awilix
Level 7
God Stats
13W - 16L
1,608 SR
Queue Stats
14W - 17L
1,475 Elo+
Solo
Tyr
Tyr
President_Baboon
Tyr
Level 27
God Stats
169W - 144L
1,613 SR
Queue Stats
383W - 249L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 1 / 6
7,227
803
7,336
3,789
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 9
7,241
805
4,650
9,037
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Yemojathic
Izanami
12
6 / 2 / 3
7,718
858
7,330
5,618
1,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KnE10o7o20
Tsukuyomi
8
2 / 2 / 3
6,124
680
2,595
4,641
1,437
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
3 / 4 / 2
6,535
726
4,941
9,845
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 4
5,885
654
6,375
9,827
4,346
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
5
5
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
6
6
L
Tsukuyomi
KnE10o7o20
Tsukuyomi
2
2
3
1.75
W
0
2
9
2.25
L
3
4
2
1
L
0
3
4
0.67
W
Izanami
Yemojathic
Izanami
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
13,911
18,444
Taken
24,313
8,793
Mitigated
8,955
6,102
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,336
274
96
864
3,789
1,225
204
226
3,563
19,172
0
L
Tsukuyomi
KnE10o7o20
Tsukuyomi
2,595
875
0
644
4,641
1,437
0
1,437
3,062
0
12,165
W
4,650
1,011
0
3,912
9,037
5,844
430
0
9,037
0
9,866
L
4,941
1,587
0
1,560
9,845
3,172
0
3,460
5,979
0
15,375
L
6,375
410
0
1,751
9,827
4,346
0
2,201
7,290
0
17,254
W
Izanami
Yemojathic
Izanami
7,330
5,201
0
1,230
5,618
1,724
2,003
0
5,618
0
40,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,186
Gold Earned
18,544
106
Minions Killed
81
5
Camps Cleared
4
490,142
Distance Traveled
454,840
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,227
803
28
3
4
174,862
2
L
Tsukuyomi
6,124
680
27
3
2
92,508
0
W
Fenrir
7,241
805
6
1
0
172,859
3
L
Awilix
6,535
726
28
3
0
164,576
3
L
Tyr
5,885
654
26
3
2
197,756
7
W
Izanami
7,718
858
72
8
1
142,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role