Player Matchup

Morgan Le Fay
Morgan Le Fay
AzurHUN
Morgan Le Fay
Level 15
God Stats
14W - 8L
1,295 SR
Queue Stats
89W - 77L
1,328 Elo+
Solo
Nemesis
Nemesis
ChadKalo
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,168 Elo+
Party 1
Anubis
Anubis
Chrow0
Anubis
Level 26
God Stats
3W - 10L
1,378 SR
Queue Stats
9W - 21L
1,184 Elo+
Party 1
Ares
Ares
Mr fister686737
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,168 Elo+
Party 1
Rama
Rama
sagegabka
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,168 Elo+
Party 1
Team Averages
Level 11
1,435 SR
1,203 Elo+

VS

Team Averages
Level 16
1,560 SR
1,448 Elo+
Ra
Ra
AlexDragonul
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Astonete
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Kiriyu
Neith
Level 18
God Stats
21W - 13L
1,570 SR
Queue Stats
52W - 53L
1,369 Elo+
Solo
Ravana
Ravana
XxKmde
Ravana
Level 17
God Stats
2W - 1L
1,687 SR
Queue Stats
11W - 24L
1,234 Elo+
Solo
Nu Wa
Nu Wa
bawmen
Nu Wa
Level 28
God Stats
10W - 12L
1,544 SR
Queue Stats
10W - 12L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AzurHUN
Morgan Le Fay
14
1 / 5 / 0
7,937
418
8,326
13,650
4,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ChadKalo
Nemesis
10
1 / 5 / 3
7,384
389
3,417
9,055
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Chrow0
Anubis
14
2 / 11 / 0
8,874
467
9,424
16,473
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 2
6,788
357
1,902
17,091
8,862
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
11
2 / 6 / 2
6,931
365
5,483
12,829
3,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
9,700
511
5,255
7,916
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Astonete
Bellona
19
10 / 1 / 3
12,336
649
11,371
14,703
9,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Kiriyu
Neith
17
9 / 3 / 3
11,036
581
11,649
10,233
4,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
XxKmde
Ravana
15
8 / 2 / 7
10,558
556
13,751
10,050
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
bawmen
Nu Wa
17
4 / 0 / 7
10,599
558
12,519
6,468
5,111
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
32
32
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Bellona
Astonete
Bellona
10
1
3
11.5
L
Morgan Le Fay
AzurHUN
Morgan Le Fay
1
5
0
0.2
L
Nemesis
ChadKalo
Nemesis
1
5
3
0.5
L
Anubis
Chrow0
Anubis
2
11
0
0.18
W
Neith
Kiriyu
Neith
9
3
3
3.5
L
1
5
2
0.4
W
Ravana
XxKmde
Ravana
8
2
7
5.75
W
Nu Wa
bawmen
Nu Wa
4
0
7
7.5
L
Rama
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
54,545
69,098
Taken
49,370
28,989
Mitigated
27,417
17,159
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,255
1,146
1,370
3,170
7,916
4,828
1,365
2,654
5,262
34,755
0
W
Bellona
Astonete
Bellona
11,371
4,233
0
6,901
14,703
9,083
2,780
6,901
7,802
4,120
76,256
L
Morgan Le Fay
AzurHUN
Morgan Le Fay
8,326
1,340
0
2,836
13,650
4,744
108
5,506
8,144
63,302
0
L
Nemesis
ChadKalo
Nemesis
3,417
1,254
0
1,510
9,055
4,486
0
2,076
6,979
0
32,957
L
Anubis
Chrow0
Anubis
9,424
337
0
6,007
16,473
7,030
1,291
2,506
13,967
48,311
0
W
Neith
Kiriyu
Neith
11,649
5,245
0
3,060
10,233
4,025
3,037
3,579
6,654
0
76,667
L
1,902
168
0
3,390
17,091
8,862
94
4,782
12,309
17,062
0
W
Ravana
XxKmde
Ravana
13,751
3,183
0
2,798
10,050
4,370
68
2,770
7,280
0
59,582
W
Nu Wa
bawmen
Nu Wa
12,519
6,007
0
0
6,468
5,111
2,900
3,748
2,720
66,369
0
L
Rama
5,483
3,627
0
3,416
12,829
3,867
558
3,315
9,514
0
36,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
54,229
330
Minions Killed
550
0
Camps Cleared
0
1,613,586
Distance Traveled
1,699,488
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,700
511
69
4
0
325,603
1
W
Bellona
12,336
649
150
8
0
377,369
2
L
Morgan Le Fay
7,937
418
111
6
0
322,050
5
L
Nemesis
7,384
389
61
3
0
364,339
0
L
Anubis
8,874
467
73
4
0
274,332
0
W
Neith
11,036
581
138
7
0
309,006
0
L
Ares
6,788
357
24
1
0
361,238
0
W
Ravana
10,558
556
81
4
0
408,789
5
W
Nu Wa
10,599
558
112
6
0
278,721
0
L
Rama
6,931
365
61
3
0
291,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role