Player Matchup

Erlang Shen
Erlang Shen
Alphaohmegaa
Erlang Shen
Level 58
God Stats
12W - 11L
1,489 SR
Queue Stats
61W - 50L
1,504 Elo+
Party 1
Xing Tian
Xing Tian
Dreamwavezzz
Xing Tian
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 235L
1,439 Elo+
Solo
Cupid
Cupid
Freelive4562
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,371 Elo+
Solo
Jormungandr
Jormungandr
Lar-On
Jormungandr
Level 157
God Stats
7W - 10L
1,554 SR
Queue Stats
494W - 529L
1,524 Elo+
Party 1
Ra
Ra
Lord-Saizen
Ra
Level 87
God Stats
12W - 7L
1,680 SR
Queue Stats
25W - 35L
1,441 Elo+
Party 1
Team Averages
Level 90
1,545 SR
1,456 Elo+

VS

Team Averages
Level 81
1,598 SR
1,453 Elo+
Charybdis
Charybdis
Incinerater
Charybdis
Level 46
God Stats
16W - 11L
1,533 SR
Queue Stats
100W - 106L
1,529 Elo+
Solo
Zeus
Zeus
Necrobe1
Zeus
Level 151
God Stats
119W - 54L
1,600 SR
Queue Stats
509W - 540L
1,450 Elo+
Solo
Vulcan
Vulcan
Octivus
Vulcan
Level 84
God Stats
1W - 1L
1,504 SR
Queue Stats
29W - 52L
1,296 Elo+
Party 2
King Arthur
King Arthur
Peengu
King Arthur
Level 65
God Stats
3W - 3L
1,669 SR
Queue Stats
18W - 24L
1,371 Elo+
Party 2
Da Ji
Da Ji
RobbobTCC
Da Ji
Level 60
God Stats
2W - 1L
1,682 SR
Queue Stats
71W - 58L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alphaohmegaa
Erlang Shen
18
5 / 11 / 4
12,569
1,143
13,440
32,196
27,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Dreamwavezzz
Xing Tian
15
0 / 3 / 3
9,148
832
1,922
6,612
4,855
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 3
9,346
850
3,338
7,794
2,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Lar-On
Jormungandr
19
2 / 12 / 8
12,425
1,130
17,705
33,007
37,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 13 / 5
11,553
1,050
14,074
20,402
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Incinerater
Charybdis
20
6 / 3 / 23
12,685
1,153
25,412
17,211
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
12 / 3 / 20
13,341
1,213
31,348
8,807
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Octivus
Vulcan
19
6 / 1 / 16
12,431
1,130
9,909
4,059
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Peengu
King Arthur
19
4 / 2 / 22
11,653
1,059
9,762
15,756
15,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
RobbobTCC
Da Ji
20
17 / 1 / 12
13,614
1,238
18,715
10,527
4,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
138
10
Kills
45
45
Deaths
10
23
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alphaohmegaa
Erlang Shen
5
11
4
0.64
L
Xing Tian
Dreamwavezzz
Xing Tian
0
3
3
0.5
L
0
6
3
0.25
W
Charybdis
Incinerater
Charybdis
6
3
23
5.83
L
Jormungandr
Lar-On
Jormungandr
2
12
8
0.5
L
3
13
5
0.42
W
Zeus
12
3
20
7.33
W
Vulcan
Octivus
Vulcan
6
1
16
14
W
King Arthur
Peengu
King Arthur
4
2
22
7.5
W
Da Ji
RobbobTCC
Da Ji
17
1
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,479
Damage
95,146
100,011
Taken
56,360
78,286
Mitigated
33,674
6,953
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alphaohmegaa
Erlang Shen
13,440
7,462
0
3,083
32,196
27,200
0
12,748
18,889
0
28,400
L
Xing Tian
Dreamwavezzz
Xing Tian
1,922
99
0
540
6,612
4,855
0
2,142
4,312
5,190
0
L
3,338
769
0
740
7,794
2,024
0
2,590
5,036
0
17,475
W
Charybdis
Incinerater
Charybdis
25,412
19,717
8
5,995
17,211
7,508
0
9,953
7,258
0
46,698
L
Jormungandr
Lar-On
Jormungandr
17,705
4,479
0
250
33,007
37,946
0
15,164
17,376
52,694
0
L
14,074
623
1,660
680
20,402
6,261
0
6,928
13,141
39,559
0
W
Zeus
31,348
3,276
529
1,878
8,807
3,740
0
5,181
3,626
48,484
0
W
Vulcan
Octivus
Vulcan
9,909
3,117
0
369
4,059
1,794
0
2,455
1,604
26,819
0
W
King Arthur
Peengu
King Arthur
9,762
451
0
2,706
15,756
15,983
0
11,784
3,972
0
24,549
W
Da Ji
RobbobTCC
Da Ji
18,715
6,264
0
0
10,527
4,649
0
4,328
6,199
0
38,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
63,724
205
Minions Killed
216
4
Camps Cleared
9
779,620
Distance Traveled
1,022,231
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,569
1,143
20
2
1
213,653
0
L
Xing Tian
9,148
832
10
1
0
76,967
0
L
Cupid
9,346
850
25
2
2
99,450
0
W
Charybdis
12,685
1,153
60
5
3
191,256
0
L
Jormungandr
12,425
1,130
78
7
0
183,649
0
L
Ra
11,553
1,050
72
7
1
205,901
0
W
Zeus
13,341
1,213
52
5
1
182,592
1
W
Vulcan
12,431
1,130
43
4
0
216,399
0
W
King Arthur
11,653
1,059
25
2
0
227,069
0
W
Da Ji
13,614
1,238
36
3
5
204,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role