Player Matchup

Ratatoskr
Ratatoskr
Crow_Kresnik
Ratatoskr
Level 86
God Stats
5W - 5L
1,673 SR
Queue Stats
280W - 194L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
Dagnoo-
Sun Wukong
Level 90
God Stats
5W - 4L
1,617 SR
Queue Stats
379W - 306L
1,589 Elo+
Party 2
Janus
Janus
Frosty_VA120
Janus
Level 29
God Stats
10W - 1L
1,782 SR
Queue Stats
90W - 76L
1,537 Elo+
Party 2
Team Averages
Level 68
1,691 SR
1,575 Elo+

VS

Team Averages
Level 42
1,518 SR
1,268 Elo+
Neith
Neith
DuTswagtler
Neith
Level 24
God Stats
82W - 80L
1,486 SR
Queue Stats
98W - 89L
1,384 Elo+
Solo
Chaac
Chaac
Onejetgui
Chaac
Level 94
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 11L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kylix VisioN
Tsukuyomi
Level 8
God Stats
1W - 4L
1,351 SR
Queue Stats
1W - 9L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Crow_Kresnik
Ratatoskr
17
12 / 5 / 6
13,234
735
14,753
14,398
7,678
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Dagnoo-
Sun Wukong
16
2 / 3 / 19
12,841
713
13,768
21,857
39,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
11 / 0 / 11
13,647
758
26,415
7,578
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
10,524
585
11,597
17,965
6,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Onejetgui
Chaac
14
5 / 6 / 3
11,180
621
15,526
25,689
22,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
kylix VisioN
Tsukuyomi
12
0 / 11 / 6
9,556
531
5,306
16,852
6,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
25
Kills
8
8
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Crow_Kresnik
Ratatoskr
12
5
6
3
W
Sun Wukong
Dagnoo-
Sun Wukong
2
3
19
3.83
L
3
8
4
0.63
W
11
0
11
16.5
L
Chaac
Onejetgui
Chaac
5
6
3
1.08
L
Tsukuyomi
kylix VisioN
Tsukuyomi
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,936
Damage
32,429
43,833
Taken
60,506
50,494
Mitigated
35,730
11,301
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Crow_Kresnik
Ratatoskr
14,753
3,914
0
2,630
14,398
7,678
295
503
13,895
0
60,398
W
Sun Wukong
Dagnoo-
Sun Wukong
13,768
1,558
0
7,536
21,857
39,980
453
56
21,801
0
35,441
L
11,597
4,457
0
2,051
17,965
6,632
0
6,917
10,651
0
37,034
W
26,415
1,260
0
1,135
7,578
2,836
1,097
0
7,578
65,276
0
L
Chaac
Onejetgui
Chaac
15,526
4,055
0
5,031
25,689
22,703
0
13,140
11,956
0
47,462
L
Tsukuyomi
kylix VisioN
Tsukuyomi
5,306
1,417
0
142
16,852
6,395
0
5,483
11,029
0
21,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
31,260
216
Minions Killed
171
9
Camps Cleared
7
982,912
Distance Traveled
799,267
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,234
735
54
3
8
320,535
0
W
Sun Wukong
12,841
713
61
3
0
321,061
2
L
Neith
10,524
585
54
3
1
261,850
0
W
Janus
13,647
758
101
6
1
341,316
2
L
Chaac
11,180
621
73
4
6
284,800
1
L
Tsukuyomi
9,556
531
44
2
0
252,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role