Player Matchup

Bastet
Bastet
Dizim_
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,517 Elo+
Solo
Bellona
Bellona
ImLucasGR
Bellona
Level 12
God Stats
1W - 1L
1,717 SR
Queue Stats
15W - 16L
1,470 Elo+
Solo
Susano
Susano
Jotapê
Susano
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 17L
1,239 Elo+
Party 1
Anhur
Anhur
ScreaM999
Anhur
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
30W - 25L
1,458 Elo+
Solo
Kukulkan
Kukulkan
meujoelhotaruim
Kukulkan
Level 27
God Stats
4W - 19L
1,378 SR
Queue Stats
14W - 37L
1,312 Elo+
Party 1
Team Averages
Level 18
1,476 SR
1,399 Elo+

VS

Team Averages
Level 16
1,471 SR
1,441 Elo+
King Arthur
King Arthur
ErikJPL
King Arthur
Level 29
God Stats
10W - 3L
1,579 SR
Queue Stats
71W - 48L
1,493 Elo+
Solo
Ra
Ra
Kiritovini
Ra
Level 0
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,253 Elo+
Party 2
Terra
Terra
MeiaNoite08
Terra
Level 16
God Stats
5W - 6L
1,278 SR
Queue Stats
41W - 41L
1,375 Elo+
Party 2
Medusa
Medusa
RuanShadow01
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zhescu
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 114L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dizim_
Bastet
12
2 / 3 / 7
7,905
376
4,260
10,767
2,730
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ImLucasGR
Bellona
14
2 / 7 / 5
8,767
417
8,376
19,156
16,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Jotapê
Susano
12
0 / 7 / 6
8,343
397
4,545
14,397
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
ScreaM999
Anhur
16
8 / 6 / 0
10,254
488
11,017
12,875
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
2 / 10 / 4
8,976
427
11,611
13,387
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErikJPL
King Arthur
20
8 / 1 / 6
12,393
590
15,636
19,498
15,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

3
0 / 0 / 0
6,096
290
0
0
0
14
1 / 4 / 7
9,739
464
5,709
15,976
12,415
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
13
6 / 10 / 0
9,170
437
8,967
16,463
4,718
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zhescu
Gilgamesh
20
18 / 0 / 3
14,056
669
20,968
15,024
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
14
Kills
33
33
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
Dizim_
Bastet
2
3
7
1.83
W
King Arthur
ErikJPL
King Arthur
8
1
6
11
L
Bellona
ImLucasGR
Bellona
2
7
5
0.64
L
Susano
Jotapê
Susano
0
7
6
0.43
W
0
0
0
0
W
1
4
7
1.13
W
Medusa
6
10
0
0.6
L
Anhur
ScreaM999
Anhur
8
6
0
1.33
W
Gilgamesh
Zhescu
Gilgamesh
18
0
3
19.5
L
Kukulkan
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,809
Damage
51,280
70,582
Taken
66,961
32,933
Mitigated
42,433
11,221
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Dizim_
Bastet
4,260
1,099
0
195
10,767
2,730
541
575
10,192
0
17,666
W
King Arthur
ErikJPL
King Arthur
15,636
1,589
0
7,435
19,498
15,314
794
3,351
16,101
0
88,856
L
Bellona
ImLucasGR
Bellona
8,376
2,818
0
4,408
19,156
16,362
450
740
18,416
0
35,147
L
Susano
Jotapê
Susano
4,545
1,133
0
3,498
14,397
4,375
0
1,871
12,526
0
42,062
W
0
0
0
0
0
0
0
0
0
0
0
W
5,709
1,940
1,024
3,530
15,976
12,415
189
3,054
12,922
29,820
0
W
Medusa
8,967
3,067
0
750
16,463
4,718
2,147
3,118
13,345
0
35,740
L
Anhur
ScreaM999
Anhur
11,017
5,428
0
2,523
12,875
5,000
2,155
2,193
10,682
0
70,180
W
Gilgamesh
Zhescu
Gilgamesh
20,968
6,828
0
3,019
15,024
9,986
5,394
2,088
12,936
0
124,229
L
Kukulkan
11,611
982
0
597
13,387
4,466
671
482
12,905
51,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
51,454
362
Minions Killed
420
0
Camps Cleared
0
1,816,120
Distance Traveled
1,567,934
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,905
376
26
1
0
415,324
4
W
King Arthur
12,393
590
147
7
0
403,702
1
L
Bellona
8,767
417
69
3
0
356,117
1
L
Susano
8,343
397
71
3
0
373,389
0
W
Ra
6,096
290
0
0
0
1,810
0
W
Terra
9,739
464
44
2
0
321,774
3
W
Medusa
9,170
437
48
2
0
357,309
0
L
Anhur
10,254
488
107
5
0
364,419
6
W
Gilgamesh
14,056
669
181
9
0
483,339
1
L
Kukulkan
8,976
427
89
4
0
306,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role