Player Matchup

Anubis
Anubis
FabCat
Anubis
Level 17
God Stats
0W - 1L
1,234 SR
Queue Stats
6W - 10L
1,485 Elo+
Party 1
Neith
Neith
GlueIsTasty
Neith
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,484 Elo+
Solo
Charybdis
Charybdis
IAmSector
Charybdis
Level 120
God Stats
6W - 7L
1,567 SR
Queue Stats
359W - 339L
1,560 Elo+
Party 1
Janus
Janus
QUETEMEO
Janus
Level 46
God Stats
1W - 1L
1,699 SR
Queue Stats
37W - 26L
1,616 Elo+
Party 3
Bacchus
Bacchus
ximper
Bacchus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 115L
1,546 Elo+
Party 3
Team Averages
Level 72
1,500 SR
1,538 Elo+

VS

Team Averages
Level 75
1,669 SR
1,561 Elo+
Hercules
Hercules
 
Hercules
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Fresh1Limon
Cabrakan
Level 119
God Stats
1W - 0L
1,993 SR
Queue Stats
59W - 52L
1,517 Elo+
Solo
Neith
Neith
Qincer
Neith
Level 47
God Stats
9W - 2L
1,778 SR
Queue Stats
88W - 48L
1,624 Elo+
Party 4
Hel
Hel
WoopieBoi
Hel
Level 48
God Stats
1W - 1L
1,326 SR
Queue Stats
69W - 64L
1,541 Elo+
Party 2
Aphrodite
Aphrodite
Wucherpfennig
Aphrodite
Level 128
God Stats
32W - 7L
1,750 SR
Queue Stats
109W - 65L
1,623 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FabCat
Anubis
14
1 / 7 / 3
9,103
414
6,388
16,351
8,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 6 / 4
10,600
482
15,106
13,071
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
IAmSector
Charybdis
16
1 / 7 / 4
10,086
458
14,381
21,044
8,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
QUETEMEO
Janus
17
5 / 4 / 6
11,181
508
22,445
15,158
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ximper
Bacchus
14
2 / 5 / 6
10,066
458
10,705
20,953
27,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 2 / 13
11,336
515
13,970
24,542
29,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Fresh1Limon
Cabrakan
18
11 / 5 / 12
11,905
541
19,896
30,023
21,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Qincer
Neith
17
8 / 1 / 8
11,124
506
18,622
15,893
6,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 3 / 9
12,169
553
9,497
15,406
10,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Wucherpfennig
Aphrodite
16
1 / 1 / 15
11,197
509
9,353
19,149
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
12
Kills
29
29
Deaths
12
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
13
5.25
L
Anubis
FabCat
Anubis
1
7
3
0.36
W
Cabrakan
Fresh1Limon
Cabrakan
11
5
12
3.4
L
3
6
4
0.83
L
Charybdis
IAmSector
Charybdis
1
7
4
0.43
L
Janus
QUETEMEO
Janus
5
4
6
2
W
Neith
Qincer
Neith
8
1
8
12
W
5
3
9
3.17
W
Aphrodite
Wucherpfennig
Aphrodite
1
1
15
8.5
L
Bacchus
ximper
Bacchus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,025
Damage
71,338
86,577
Taken
105,013
55,128
Mitigated
78,116
13,170
Healing
68,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,970
2,546
0
9,959
24,542
29,427
182
5,692
18,638
450
56,335
L
Anubis
FabCat
Anubis
6,388
1,452
0
4,447
16,351
8,942
0
8,152
8,199
46,492
0
W
Cabrakan
Fresh1Limon
Cabrakan
19,896
2,649
0
9,560
30,023
21,434
737
11,758
17,905
70,131
0
L
15,106
7,377
0
2,160
13,071
4,896
2,938
5,212
7,859
0
81,368
L
Charybdis
IAmSector
Charybdis
14,381
7,084
240
1,280
21,044
8,107
0
9,972
11,072
0
60,748
L
Janus
QUETEMEO
Janus
22,445
1,945
75
2,835
15,158
6,010
0
8,131
7,027
88,884
0
W
Neith
Qincer
Neith
18,622
10,072
0
4,984
15,893
6,574
5,678
6,312
9,485
0
90,653
W
9,497
1,025
13,348
10,090
15,406
10,204
327
7,681
7,485
91,508
0
W
Aphrodite
Wucherpfennig
Aphrodite
9,353
1,246
9,357
11,597
19,149
10,477
1,694
7,009
11,962
42,987
0
L
Bacchus
ximper
Bacchus
10,705
1,105
0
2,133
20,953
27,173
0
7,635
13,318
32,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,036
Gold Earned
57,731
498
Minions Killed
594
0
Camps Cleared
0
1,898,138
Distance Traveled
2,157,032
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,336
515
113
5
0
414,156
2
L
Anubis
9,103
414
72
3
0
347,571
3
W
Cabrakan
11,905
541
102
5
0
427,920
5
L
Neith
10,600
482
130
6
0
376,709
13
L
Charybdis
10,086
458
114
5
0
357,623
3
L
Janus
11,181
508
150
7
0
392,633
7
W
Neith
11,124
506
162
7
0
397,806
0
W
Hel
12,169
553
166
8
0
473,014
6
W
Aphrodite
11,197
509
51
2
0
444,136
10
L
Bacchus
10,066
458
32
1
0
423,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role