Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BEstboi12
Xing Tian
Level 22
God Stats
8W - 1L
1,814 SR
Queue Stats
54W - 26L
1,757 Elo+
Party 1
Ravana
Ravana
DerM1ch43l1113
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,827 Elo+
Party 1
Danzaburou
Danzaburou
GogoGeg
Danzaburou
Level 25
God Stats
16W - 7L
1,847 SR
Queue Stats
57W - 40L
1,673 Elo+
Party 1
Baron Samedi
Baron Samedi
XelitaKlK
Baron Samedi
Level 25
God Stats
10W - 8L
1,720 SR
Queue Stats
106W - 105L
1,660 Elo+
Solo
Team Averages
Level 19
1,676 SR
1,683 Elo+

VS

Team Averages
Level 16
1,466 SR
1,622 Elo+
Charybdis
Charybdis
HERTZAMANTIS
Charybdis
Level 17
God Stats
1W - 6L
1,411 SR
Queue Stats
156W - 194L
1,555 Elo+
Solo
Ra
Ra
LycanOath
Ra
Level 6
God Stats
0W - 2L
1,264 SR
Queue Stats
6W - 8L
1,512 Elo+
Solo
Bellona
Bellona
Sholrack
Bellona
Level 30
God Stats
12W - 7L
1,654 SR
Queue Stats
117W - 108L
1,568 Elo+
Solo
Pele
Pele
Snackkanone
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,720 Elo+
Solo
Cerberus
Cerberus
bloodhoundLB86
Cerberus
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 1
6,954
632
3,678
6,088
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
BEstboi12
Xing Tian
9
3 / 0 / 5
6,211
565
4,237
8,075
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 1
6,576
598
3,622
4,848
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GogoGeg
Danzaburou
11
6 / 1 / 3
7,013
638
4,328
4,613
1,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XelitaKlK
Baron Samedi
11
2 / 1 / 0
6,548
595
5,215
7,215
7,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HERTZAMANTIS
Charybdis
9
1 / 4 / 0
5,679
516
3,592
6,745
1,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
6,002
546
3,077
6,463
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sholrack
Bellona
10
0 / 1 / 0
5,964
542
3,610
8,986
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 1
6,729
612
5,560
8,569
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
8
0 / 3 / 2
4,747
432
1,031
5,230
1,461

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
6
6
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
1
0.83
W
Xing Tian
BEstboi12
Xing Tian
3
0
5
5.5
W
3
1
1
3.5
W
Danzaburou
GogoGeg
Danzaburou
6
1
3
7.5
L
Charybdis
HERTZAMANTIS
Charybdis
1
4
0
0.25
L
1
6
2
0.33
L
Bellona
Sholrack
Bellona
0
1
0
0
L
4
2
1
2.25
W
Baron Samedi
XelitaKlK
Baron Samedi
2
1
0
2
L
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
16,870
30,839
Taken
35,993
18,601
Mitigated
13,942
10,125
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,678
849
112
2,194
6,088
1,741
0
1,562
4,526
49,141
0
W
Xing Tian
BEstboi12
Xing Tian
4,237
467
0
1,740
8,075
5,946
76
1,259
6,816
13,567
0
W
3,622
928
0
1,308
4,848
2,307
0
378
4,470
0
38,067
W
Danzaburou
GogoGeg
Danzaburou
4,328
1,981
0
1,648
4,613
1,566
604
957
3,656
0
37,019
L
Charybdis
HERTZAMANTIS
Charybdis
3,592
1,926
0
2,099
6,745
1,706
0
2,507
4,238
0
24,480
L
3,077
863
111
1,290
6,463
1,782
537
3,714
2,749
26,689
0
L
Bellona
Sholrack
Bellona
3,610
1,155
0
3,187
8,986
5,592
0
4,117
4,869
0
32,242
L
5,560
1,312
0
1,979
8,569
3,401
0
1,400
7,169
0
47,448
W
Baron Samedi
XelitaKlK
Baron Samedi
5,215
1,021
278
2,845
7,215
7,041
0
167
7,048
36,432
0
L
Cerberus
1,031
51
0
656
5,230
1,461
136
1,392
3,838
8,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
29,121
357
Minions Killed
285
0
Camps Cleared
0
1,062,375
Distance Traveled
1,041,941
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,954
632
103
9
0
215,707
4
W
Xing Tian
6,211
565
17
2
0
223,141
2
W
Ravana
6,576
598
84
8
0
229,933
4
W
Danzaburou
7,013
638
78
7
0
205,719
0
L
Charybdis
5,679
516
53
5
0
193,127
4
L
Ra
6,002
546
58
5
0
190,855
2
L
Bellona
5,964
542
75
7
0
211,014
2
L
Pele
6,729
612
82
7
0
253,159
5
W
Baron Samedi
6,548
595
75
7
0
187,875
3
L
Cerberus
4,747
432
17
2
0
193,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role