Player Matchup

Sylvanus
Sylvanus
Dada_983
Sylvanus
Level 47
God Stats
0W - 2L
1,533 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 1
Scylla
Scylla
TheRealSlimSaddy
Scylla
Level 44
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 8L
1,307 Elo+
Party 1
Chaac
Chaac
adsl_alex
Chaac
Level 129
God Stats
0W - 1L
1,381 SR
Queue Stats
4W - 8L
1,503 Elo+
Party 1
Team Averages
Level 73
1,413 SR
1,408 Elo+

VS

Team Averages
Level 68
1,709 SR
1,671 Elo+
Izanami
Izanami
Bansheee90
Izanami
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
60W - 18L
1,626 Elo+
Party 2
Achilles
Achilles
missita62
Achilles
Level 27
God Stats
31W - 6L
1,710 SR
Queue Stats
170W - 55L
1,717 Elo+
Party 2
Scylla
Scylla
ragnarok67100
Scylla
Level 148
God Stats
31W - 17L
1,704 SR
Queue Stats
758W - 512L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dada_983
Sylvanus
10
1 / 5 / 2
7,765
706
4,525
12,439
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 2
8,015
729
7,288
6,969
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
adsl_alex
Chaac
10
1 / 5 / 2
6,952
632
8,078
14,711
14,425
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bansheee90
Izanami
13
3 / 2 / 8
8,777
798
9,436
6,848
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
missita62
Achilles
12
2 / 1 / 5
7,958
723
9,107
14,798
15,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 2 / 4
8,823
802
12,514
6,189
2,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
12
12
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bansheee90
Izanami
3
2
8
3.5
L
Sylvanus
Dada_983
Sylvanus
1
5
2
0.4
L
3
2
2
2
L
Chaac
adsl_alex
Chaac
1
5
2
0.4
W
Achilles
missita62
Achilles
2
1
5
4.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
31,057
34,119
Taken
27,835
29,827
Mitigated
20,106
11,851
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bansheee90
Izanami
9,436
5,985
0
1,697
6,848
2,847
1,375
2,742
4,038
0
46,867
L
Sylvanus
Dada_983
Sylvanus
4,525
1,772
2,411
4,734
12,439
13,367
0
4,618
7,821
8,697
0
L
7,288
780
0
402
6,969
2,035
0
3,098
3,871
21,669
0
L
Chaac
adsl_alex
Chaac
8,078
2,121
0
4,304
14,711
14,425
0
4,798
9,913
0
23,222
W
Achilles
missita62
Achilles
9,107
1,923
0
6,136
14,798
15,112
244
6,380
7,956
0
19,441
W
12,514
675
0
1,072
6,189
2,147
512
2,510
3,589
30,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,732
Gold Earned
25,558
92
Minions Killed
157
1
Camps Cleared
8
579,027
Distance Traveled
642,126
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,777
798
90
8
5
197,602
2
L
Sylvanus
7,765
706
8
1
0
182,548
2
L
Scylla
8,015
729
49
4
1
204,375
4
L
Chaac
6,952
632
35
3
0
192,104
5
W
Achilles
7,958
723
30
3
1
227,323
1
W
Scylla
8,823
802
37
3
2
217,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role