Player Matchup

He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nalen
Morgan Le Fay
Level 103
God Stats
1W - 3L
1,357 SR
Queue Stats
282W - 297L
1,359 Elo+
Solo
Thor
Thor
ghostshadow82
Thor
Level 56
God Stats
4W - 6L
1,499 SR
Queue Stats
364W - 393L
1,267 Elo+
Solo
Team Averages
Level 82
1,471 SR
1,425 Elo+

VS

Team Averages
Level 57
1,501 SR
1,205 Elo+
Ravana
Ravana
ActingMean
Ravana
Level 66
God Stats
1W - 0L
1,577 SR
Queue Stats
28W - 43L
1,165 Elo+
Party 1
Discordia
Discordia
Contar
Discordia
Level 40
God Stats
1W - 1L
1,298 SR
Queue Stats
5W - 2L
1,260 Elo+
Party 1
Thor
Thor
Zrex64
Thor
Level 78
God Stats
3W - 3L
1,571 SR
Queue Stats
36W - 53L
1,214 Elo+
Party 1
Ares
Ares
justsimplesrt
Ares
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 23L
1,089 Elo+
Party 1
Skadi
Skadi
killswitch6675
Skadi
Level 65
God Stats
9W - 6L
1,561 SR
Queue Stats
393W - 484L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 6 / 6
9,947
711
7,366
11,569
6,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
 
Vamana
15
5 / 7 / 7
9,483
677
8,118
15,631
15,700
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
 
Tiamat
18
3 / 5 / 12
9,444
675
5,505
11,616
8,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Nalen
Morgan Le Fay
15
1 / 6 / 10
9,118
651
11,215
11,220
4,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 7 / 8
10,772
769
9,878
14,240
6,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ActingMean
Ravana
17
3 / 4 / 16
10,335
738
9,209
9,798
5,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Contar
Discordia
18
9 / 3 / 12
11,146
796
17,090
8,524
3,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Zrex64
Thor
17
10 / 8 / 7
11,192
799
9,222
13,247
8,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 18
11,177
798
8,245
18,784
22,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 5 / 13
10,866
776
12,764
10,205
4,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
96
24
Kills
30
31
Deaths
24
43
Assists
66
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
6
6
1.5
L
Vamana
 
Vamana
5
7
7
1.21
L
Tiamat
 
Tiamat
3
5
12
1.8
W
Ravana
ActingMean
Ravana
3
4
16
2.75
W
Discordia
Contar
Discordia
9
3
12
5
L
Morgan Le Fay
Nalen
Morgan Le Fay
1
6
10
1
W
Thor
Zrex64
Thor
10
8
7
1.69
L
9
7
8
1.86
W
3
4
18
3
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
56,530
64,276
Taken
60,558
41,903
Mitigated
44,254
12,506
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,366
492
145
831
11,569
6,307
0
3,965
7,604
17,134
0
L
Vamana
 
Vamana
8,118
3,468
333
4,155
15,631
15,700
0
6,243
9,388
1,620
10,628
L
Tiamat
 
Tiamat
5,505
1,289
1,354
2,964
11,616
8,141
24
5,677
5,939
13,250
0
W
Ravana
ActingMean
Ravana
9,209
1,694
477
1,896
9,798
5,191
475
4,271
5,527
0
17,950
W
Discordia
Contar
Discordia
17,090
1,424
301
2,506
8,524
3,607
1,305
3,400
5,124
34,044
0
L
Morgan Le Fay
Nalen
Morgan Le Fay
11,215
866
394
743
11,220
4,863
0
3,621
7,599
24,547
0
W
Thor
Zrex64
Thor
9,222
4,003
0
307
13,247
8,740
817
5,890
7,357
0
19,794
L
9,878
2,289
607
980
14,240
6,892
0
5,829
8,411
0
22,651
W
8,245
1,075
1,365
3,528
18,784
22,364
30
6,364
12,420
21,214
0
W
12,764
5,216
870
1,148
10,205
4,352
1,908
4,910
5,295
0
29,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,764
Gold Earned
54,716
83
Minions Killed
129
0
Camps Cleared
0
1,054,906
Distance Traveled
1,183,711
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,947
711
10
1
0
228,308
1
L
Vamana
9,483
677
1
0
0
185,602
0
L
Tiamat
9,444
675
19
1
0
210,967
0
W
Ravana
10,335
738
12
1
0
274,951
0
W
Discordia
11,146
796
26
2
0
244,319
0
L
Morgan Le Fay
9,118
651
32
2
0
234,552
0
W
Thor
11,192
799
25
2
0
213,982
0
L
Thor
10,772
769
21
2
0
195,477
0
W
Ares
11,177
798
34
2
0
236,913
2
W
Skadi
10,866
776
32
2
0
213,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role