Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Germania720
Khepri
Level 59
God Stats
43W - 22L
1,666 SR
Queue Stats
186W - 187L
1,546 Elo+
Party 1
Anubis
Anubis
johnnys7773
Anubis
Level 107
God Stats
13W - 5L
1,727 SR
Queue Stats
154W - 134L
1,526 Elo+
Party 1
Team Averages
Level 109
1,579 SR
1,514 Elo+

VS

Team Averages
Level 49
1,395 SR
1,376 Elo+
Scylla
Scylla
Ancientstorm59
Scylla
Level 67
God Stats
13W - 38L
1,268 SR
Queue Stats
239W - 377L
1,294 Elo+
Party 2
Neith
Neith
Redcrayon1
Neith
Level 46
God Stats
4W - 4L
1,575 SR
Queue Stats
243W - 289L
1,439 Elo+
Party 2
Odin
Odin
TheMountainMan9
Odin
Level 67
God Stats
19W - 33L
1,400 SR
Queue Stats
230W - 312L
1,374 Elo+
Party 2
Cabrakan
Cabrakan
Weap0nisedAutism
Cabrakan
Level 48
God Stats
6W - 10L
1,544 SR
Queue Stats
150W - 214L
1,356 Elo+
Party 2
Ganesha
Ganesha
siggy1383
Ganesha
Level 19
God Stats
1W - 2L
1,188 SR
Queue Stats
17W - 21L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 2 / 0
6,891
689
5,733
6,871
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
 
Thanatos
10
5 / 1 / 2
6,300
630
3,599
6,107
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
9
3 / 0 / 2
5,888
589
3,491
4,240
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
8
0 / 1 / 6
5,480
548
1,607
6,376
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
11
8 / 0 / 2
6,870
687
9,187
5,796
2,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,110
411
1,383
4,586
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
7
1 / 4 / 0
4,482
448
3,472
5,857
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
5,391
539
3,087
7,908
3,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 3 / 1
5,465
547
3,848
4,657
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
siggy1383
Ganesha
7
0 / 5 / 1
4,247
425
2,030
8,430
2,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
4
4
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
0
1
W
Thanatos
 
Thanatos
5
1
2
6
W
Rama
 
Rama
3
0
2
4
L
0
4
0
0
W
Khepri
0
1
6
3
L
Neith
1
4
0
0.25
L
1
2
1
0.75
L
2
3
1
0.83
W
Anubis
8
0
2
9
L
Ganesha
siggy1383
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
13,820
29,390
Taken
31,438
13,465
Mitigated
9,796
18,176
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,733
2,091
0
2,987
6,871
3,601
0
1,419
5,406
0
39,211
W
Thanatos
 
Thanatos
3,599
1,014
0
6,481
6,107
1,845
0
1,545
4,416
0
30,912
W
Rama
 
Rama
3,491
3,022
0
2,019
4,240
1,177
595
881
3,359
0
30,033
L
1,383
75
0
623
4,586
764
32
3,311
1,275
9,925
0
W
Khepri
1,607
238
0
2,251
6,376
3,873
135
1,423
4,911
11,674
0
L
Neith
3,472
1,233
0
1,798
5,857
1,264
0
2,544
3,313
0
19,547
L
3,087
723
0
2,720
7,908
3,854
0
187
7,721
2,008
24,296
L
3,848
387
0
942
4,657
1,878
0
1,647
3,010
23,716
0
W
Anubis
9,187
1,121
0
4,438
5,796
2,969
866
2,419
3,089
37,948
0
L
Ganesha
siggy1383
Ganesha
2,030
495
205
1,326
8,430
2,036
104
3,105
5,325
9,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
23,695
287
Minions Killed
178
0
Camps Cleared
0
962,946
Distance Traveled
901,254
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,891
689
89
9
0
211,402
0
W
Thanatos
6,300
630
60
6
0
206,515
0
W
Rama
5,888
589
62
6
0
187,732
2
L
Scylla
4,110
411
15
2
0
143,282
2
W
Khepri
5,480
548
12
1
0
184,756
3
L
Neith
4,482
448
45
5
0
161,147
2
L
Odin
5,391
539
60
6
0
215,258
1
L
Cabrakan
5,465
547
58
6
0
195,941
1
W
Anubis
6,870
687
64
6
0
172,541
1
L
Ganesha
4,247
425
0
0
0
185,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role