Player Matchup

Osiris
Osiris
MaybeGay
Osiris
Level 28
God Stats
7W - 3L
1,600 SR
Queue Stats
93W - 104L
1,531 Elo+
Solo
Cupid
Cupid
Plizzzdude
Cupid
Level 18
God Stats
6W - 5L
1,552 SR
Queue Stats
9W - 10L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
UwUGirI
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 65L
1,488 Elo+
Solo
Jormungandr
Jormungandr
dethhaho
Jormungandr
Level 10
God Stats
2W - 0L
1,809 SR
Queue Stats
3W - 0L
1,680 Elo+
Party 1
Janus
Janus
pikxyang
Janus
Level 83
God Stats
2W - 6L
1,375 SR
Queue Stats
16W - 18L
1,368 Elo+
Party 1
Team Averages
Level 34
1,567 SR
1,486 Elo+

VS

Team Averages
Level 15
1,461 SR
1,416 Elo+
Jormungandr
Jormungandr
BABELs68
Jormungandr
Level 24
God Stats
22W - 20L
1,559 SR
Queue Stats
40W - 35L
1,461 Elo+
Party 2
Tyr
Tyr
Bodewig69
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Solo
Neith
Neith
DARBULA87
Neith
Level 4
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 3L
1,415 Elo+
Solo
Vulcan
Vulcan
DannyJammy
Vulcan
Level 15
God Stats
1W - 3L
1,365 SR
Queue Stats
87W - 83L
1,287 Elo+
Solo
Da Ji
Da Ji
batorddemarde
Da Ji
Level 28
God Stats
23W - 25L
1,562 SR
Queue Stats
51W - 59L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MaybeGay
Osiris
13
7 / 1 / 3
7,863
605
6,096
8,328
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
11
4 / 2 / 1
6,478
498
3,544
5,581
1,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
UwUGirI
Hun Batz
11
2 / 1 / 5
6,777
521
3,286
7,433
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
dethhaho
Jormungandr
10
0 / 0 / 7
5,828
448
3,717
5,616
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
pikxyang
Janus
12
6 / 1 / 2
7,723
594
8,046
6,730
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BABELs68
Jormungandr
9
0 / 0 / 1
5,310
408
2,253
5,420
2,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 7 / 1
4,814
370
1,557
10,223
5,209
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
DARBULA87
Neith
9
0 / 3 / 1
5,495
423
2,678
5,140
1,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
DannyJammy
Vulcan
10
1 / 6 / 0
5,851
450
2,980
6,360
2,481
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
4 / 3 / 0
6,535
503
6,002
8,368
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
5
5
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BABELs68
Jormungandr
0
0
1
0.5
L
0
7
1
0.07
L
Neith
DARBULA87
Neith
0
3
1
0.17
L
Vulcan
DannyJammy
Vulcan
1
6
0
0.17
W
Osiris
MaybeGay
Osiris
7
1
3
8.5
W
Cupid
4
2
1
2.25
W
Hun Batz
UwUGirI
Hun Batz
2
1
5
4.5
L
4
3
0
1.33
W
Jormungandr
dethhaho
Jormungandr
0
0
7
3.5
W
Janus
pikxyang
Janus
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
15,470
33,688
Taken
35,511
14,601
Mitigated
15,487
11,527
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BABELs68
Jormungandr
2,253
895
0
250
5,420
2,851
0
2,757
2,290
15,584
0
L
1,557
450
217
555
10,223
5,209
0
2,412
7,407
0
12,141
L
Neith
DARBULA87
Neith
2,678
948
0
883
5,140
1,501
976
840
3,713
0
19,143
L
Vulcan
DannyJammy
Vulcan
2,980
822
0
65
6,360
2,481
0
1,701
4,488
24,935
0
W
Osiris
MaybeGay
Osiris
6,096
871
0
2,758
8,328
5,834
363
1,120
7,208
0
39,935
W
Cupid
3,544
2,329
54
1,785
5,581
1,523
582
987
4,594
0
28,902
W
Hun Batz
UwUGirI
Hun Batz
3,286
777
0
4,362
7,433
2,160
0
776
6,657
0
38,235
L
6,002
1,753
0
1,634
8,368
3,445
0
2,988
5,058
0
33,823
W
Jormungandr
dethhaho
Jormungandr
3,717
1,064
0
454
5,616
3,735
63
1,512
4,104
21,932
0
W
Janus
pikxyang
Janus
8,046
34
73
2,041
6,730
1,349
240
838
5,892
44,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
28,005
344
Minions Killed
187
0
Camps Cleared
0
1,282,245
Distance Traveled
1,091,660
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,310
408
33
3
0
224,719
2
L
Tyr
4,814
370
19
1
0
211,310
0
L
Neith
5,495
423
34
3
0
214,738
3
L
Vulcan
5,851
450
44
3
0
211,606
3
W
Osiris
7,863
605
82
6
0
248,559
2
W
Cupid
6,478
498
56
4
0
247,979
0
W
Hun Batz
6,777
521
87
7
0
280,155
1
L
Da Ji
6,535
503
57
4
0
229,287
2
W
Jormungandr
5,828
448
29
2
0
235,418
2
W
Janus
7,723
594
90
7
0
270,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role