Player Matchup

Gilgamesh
Gilgamesh
Gond4s
Gilgamesh
Level 29
God Stats
17W - 12L
1,545 SR
Queue Stats
59W - 61L
1,443 Elo+
Party 2
Chang'e
Chang'e
Hexagoner12
Chang'e
Level 25
God Stats
7W - 5L
1,592 SR
Queue Stats
53W - 38L
1,524 Elo+
Party 3
Charybdis
Charybdis
Kevcso
Charybdis
Level 28
God Stats
9W - 7L
1,707 SR
Queue Stats
83W - 62L
1,576 Elo+
Party 3
He Bo
He Bo
Nabuchodonozor1
He Bo
Level 29
God Stats
1W - 1L
1,171 SR
Queue Stats
69W - 60L
1,508 Elo+
Party 2
Anubis
Anubis
XXXfEDOT
Anubis
Level 23
God Stats
87W - 81L
1,528 SR
Queue Stats
94W - 87L
1,487 Elo+
Solo
Team Averages
Level 27
1,509 SR
1,508 Elo+

VS

Team Averages
Level 21
1,500 SR
1,425 Elo+
Ymir
Ymir
CuryDB
Ymir
Level 16
God Stats
1W - 2L
1,707 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 1
Hades
Hades
IICreepingII
Hades
Level 29
God Stats
4W - 4L
1,279 SR
Queue Stats
87W - 97L
1,438 Elo+
Solo
Cupid
Cupid
ZLiveDzz
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Nemesis
Nemesis
anufra420
Nemesis
Level 28
God Stats
43W - 48L
1,407 SR
Queue Stats
94W - 89L
1,417 Elo+
Solo
Anubis
Anubis
texmoonbeam
Anubis
Level 27
God Stats
3W - 3L
1,608 SR
Queue Stats
76W - 67L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gond4s
Gilgamesh
13
3 / 3 / 2
7,972
531
6,116
10,835
9,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Hexagoner12
Chang'e
11
1 / 6 / 15
7,252
483
7,084
10,568
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Kevcso
Charybdis
15
14 / 1 / 6
9,679
645
15,074
9,211
3,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 1
7,970
531
3,465
8,840
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
XXXfEDOT
Anubis
13
8 / 3 / 4
8,601
573
8,985
6,567
2,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CuryDB
Ymir
9
2 / 7 / 4
6,352
423
2,647
15,745
5,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 3
7,133
476
4,440
8,106
3,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
ZLiveDzz
Cupid
10
2 / 10 / 1
6,294
420
4,976
10,532
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
anufra420
Nemesis
12
6 / 4 / 6
8,328
555
7,920
10,401
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
6 / 3 / 6
9,026
602
8,987
9,079
3,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
27
Kills
18
18
Deaths
27
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
CuryDB
Ymir
2
7
4
0.57
W
Gilgamesh
Gond4s
Gilgamesh
3
3
2
1.33
W
Chang'e
Hexagoner12
Chang'e
1
6
15
1.42
L
2
3
3
1.17
W
Charybdis
Kevcso
Charybdis
14
1
6
17
W
1
5
1
0.3
W
Anubis
XXXfEDOT
Anubis
8
3
4
3.33
L
Cupid
ZLiveDzz
Cupid
2
10
1
0.25
L
Nemesis
anufra420
Nemesis
6
4
6
2.25
L
Anubis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
28,970
46,021
Taken
53,863
19,622
Mitigated
18,512
13,140
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CuryDB
Ymir
2,647
682
0
2,220
15,745
5,039
408
6,175
9,570
13,213
0
W
Gilgamesh
Gond4s
Gilgamesh
6,116
826
0
2,444
10,835
9,291
869
5,608
5,227
0
31,503
W
Chang'e
Hexagoner12
Chang'e
7,084
239
588
2,926
10,568
2,840
375
2,891
7,677
22,706
0
L
4,440
660
0
2,765
8,106
3,454
0
1,341
6,765
27,126
0
W
Charybdis
Kevcso
Charybdis
15,074
8,460
0
4,418
9,211
3,162
2,440
1,114
8,097
0
62,752
W
3,465
177
0
1,022
8,840
2,089
1,868
3,121
5,719
50,932
0
W
Anubis
XXXfEDOT
Anubis
8,985
701
24
1,718
6,567
2,240
645
3,494
3,073
32,626
0
L
Cupid
ZLiveDzz
Cupid
4,976
2,658
212
1,135
10,532
2,383
1,835
3,291
7,241
0
26,939
L
Nemesis
anufra420
Nemesis
7,920
4,046
0
1,034
10,401
3,672
0
3,577
6,824
0
37,751
L
Anubis
8,987
147
204
4,551
9,079
3,964
0
5,150
3,929
50,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
37,133
334
Minions Killed
288
0
Camps Cleared
0
1,255,630
Distance Traveled
1,269,355
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,352
423
18
1
0
274,266
2
W
Gilgamesh
7,972
531
52
3
0
270,575
0
W
Chang'e
7,252
483
26
2
0
235,706
2
L
Hades
7,133
476
64
4
0
223,820
1
W
Charybdis
9,679
645
96
6
0
254,519
2
W
He Bo
7,970
531
108
7
0
237,422
1
W
Anubis
8,601
573
52
3
0
257,408
0
L
Cupid
6,294
420
50
3
0
245,138
2
L
Nemesis
8,328
555
57
4
0
271,519
0
L
Anubis
9,026
602
99
7
0
254,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role