Player Matchup

Sylvanus
Sylvanus
McFriedChichen
Sylvanus
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 160L
1,698 Elo+
Solo
Anubis
Anubis
Xahmtes
Anubis
Level 125
God Stats
3W - 1L
1,639 SR
Queue Stats
9W - 13L
1,514 Elo+
Party 1
Cupid
Cupid
organisiert
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 1
Team Averages
Level 48
1,546 SR
1,510 Elo+

VS

Team Averages
Level 17
1,654 SR
1,560 Elo+
Medusa
Medusa
Areo13
Medusa
Level 13
God Stats
2W - 3L
1,679 SR
Queue Stats
21W - 19L
1,563 Elo+
Party 2
Vulcan
Vulcan
Askelott
Vulcan
Level 12
God Stats
5W - 3L
1,952 SR
Queue Stats
19W - 15L
1,637 Elo+
Party 2
Hercules
Hercules
KorteX13
Hercules
Level 26
God Stats
13W - 15L
1,333 SR
Queue Stats
239W - 286L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 0 / 3
9,013
819
4,605
15,814
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Xahmtes
Anubis
11
2 / 2 / 3
7,714
701
4,523
9,575
4,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 5
7,756
705
9,145
10,045
3,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Areo13
Medusa
9
0 / 1 / 1
6,388
581
2,750
3,329
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Askelott
Vulcan
11
2 / 1 / 0
7,406
673
13,913
5,861
1,828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KorteX13
Hercules
9
0 / 4 / 1
6,483
589
6,156
12,208
8,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Areo13
Medusa
0
1
1
0.5
L
Vulcan
Askelott
Vulcan
2
1
0
2
L
Hercules
KorteX13
Hercules
0
4
1
0.13
W
Sylvanus
3
0
3
4.5
W
Anubis
Xahmtes
Anubis
2
2
3
1.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
22,819
35,434
Taken
21,398
24,131
Mitigated
11,665
17,310
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Areo13
Medusa
2,750
830
0
1,029
3,329
876
0
2,237
1,092
0
11,619
L
Vulcan
Askelott
Vulcan
13,913
6,072
0
408
5,861
1,828
0
2,680
3,181
39,639
0
L
Hercules
KorteX13
Hercules
6,156
1,201
0
3,311
12,208
8,961
0
4,362
7,846
0
11,875
W
Sylvanus
4,605
976
3,083
8,828
15,814
15,663
143
6,321
9,243
16,652
0
W
Anubis
Xahmtes
Anubis
4,523
235
0
2,932
9,575
4,528
1,338
4,655
4,711
35,384
0
W
9,145
3,944
102
2,365
10,045
3,940
1,636
4,049
5,704
0
44,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
20,277
174
Minions Killed
118
7
Camps Cleared
3
620,651
Distance Traveled
590,068
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,388
581
21
2
0
142,158
2
L
Vulcan
7,406
673
79
7
2
239,956
2
L
Hercules
6,483
589
18
2
1
207,954
2
W
Sylvanus
9,013
819
22
2
0
228,063
3
W
Anubis
7,714
701
63
6
0
190,405
3
W
Cupid
7,756
705
89
8
7
202,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role