Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DEMON_Kuraama
Da Ji
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 235L
1,322 Elo+
Party 2
Anhur
Anhur
HLVA
Anhur
Level 95
God Stats
5W - 4L
1,563 SR
Queue Stats
140W - 191L
1,370 Elo+
Solo
Sol
Sol
SoraGaming70
Sol
Level 142
God Stats
5W - 2L
1,696 SR
Queue Stats
112W - 130L
1,329 Elo+
Party 2
Agni
Agni
bolchniek
Agni
Level 106
God Stats
3W - 2L
1,726 SR
Queue Stats
372W - 356L
1,359 Elo+
Solo
Team Averages
Level 98
1,597 SR
1,376 Elo+

VS

Team Averages
Level 74
1,523 SR
1,365 Elo+
Freya
Freya
Almigurt361
Freya
Level 104
God Stats
0W - 3L
1,155 SR
Queue Stats
27W - 31L
1,412 Elo+
Party 1
Rama
Rama
GuadNacht
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,349 Elo+
Party 1
Athena
Athena
boimaster24
Athena
Level 46
God Stats
3W - 2L
1,721 SR
Queue Stats
177W - 120L
1,460 Elo+
Solo
Ne Zha
Ne Zha
daPole8
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,180 Elo+
Party 1
Jing Wei
Jing Wei
tm-jusn
Jing Wei
Level 89
God Stats
1W - 1L
1,741 SR
Queue Stats
28W - 34L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 4 / 10
9,563
736
7,940
7,820
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 5 / 8
10,491
807
13,269
9,317
4,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
HLVA
Anhur
16
1 / 1 / 13
9,878
760
6,956
6,077
2,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 2 / 12
11,180
860
23,204
9,890
3,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
17
5 / 2 / 6
10,058
774
8,237
7,271
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
9,443
726
8,264
13,918
4,994
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
18
6 / 3 / 3
10,466
805
6,523
8,403
3,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
18
3 / 3 / 6
9,938
764
7,687
26,420
17,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
daPole8
Ne Zha
13
0 / 8 / 5
8,138
626
1,949
10,450
3,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
tm-jusn
Jing Wei
18
3 / 3 / 5
10,161
782
7,368
11,469
4,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
24
Kills
13
14
Deaths
24
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
4
10
1.5
L
1
7
6
0.57
W
8
5
8
2.4
L
Rama
6
3
3
2.5
W
Anhur
HLVA
Anhur
1
1
13
7.5
W
9
2
12
7.5
L
Athena
3
3
6
2
W
Agni
5
2
6
4
L
Ne Zha
daPole8
Ne Zha
0
8
5
0.31
L
Jing Wei
tm-jusn
Jing Wei
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,606
Damage
31,791
40,375
Taken
70,660
16,511
Mitigated
34,231
12,522
Healing
25,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,940
2,740
0
649
7,820
2,779
791
2,753
5,067
20,309
0
L
8,264
2,145
1,355
3,285
13,918
4,994
163
7,311
6,607
31,420
0
W
13,269
1,461
528
762
9,317
4,485
70
3,071
6,246
0
18,185
L
Rama
6,523
4,126
2,723
1,825
8,403
3,217
1,524
4,922
3,481
0
19,699
W
Anhur
HLVA
Anhur
6,956
3,233
1,759
1,925
6,077
2,490
1,040
2,278
3,799
0
14,934
W
23,204
3,496
237
4,764
9,890
3,858
1,940
3,787
6,103
39,987
0
L
Athena
7,687
1,076
356
9,370
26,420
17,968
0
13,339
13,081
15,437
0
W
Agni
8,237
645
746
1,152
7,271
2,899
1,069
4,062
3,209
24,119
0
L
Ne Zha
daPole8
Ne Zha
1,949
416
0
667
10,450
3,855
0
6,642
3,808
0
9,553
L
Jing Wei
tm-jusn
Jing Wei
7,368
4,115
1,127
4,475
11,469
4,197
1,432
7,167
4,302
0
33,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
48,146
125
Minions Killed
166
0
Camps Cleared
0
1,243,702
Distance Traveled
1,255,001
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,563
736
18
1
0
211,194
0
L
Freya
9,443
726
46
4
0
238,476
2
W
Da Ji
10,491
807
10
1
0
250,335
5
L
Rama
10,466
805
35
3
0
235,902
4
W
Anhur
9,878
760
26
2
0
261,556
0
W
Sol
11,180
860
37
3
0
265,974
3
L
Athena
9,938
764
9
1
0
295,920
0
W
Agni
10,058
774
34
3
0
254,643
2
L
Ne Zha
8,138
626
12
1
0
226,052
0
L
Jing Wei
10,161
782
64
5
0
258,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role