Player Matchup

Gilgamesh
Gilgamesh
DaveTheMicrowav3
Gilgamesh
Level 154
God Stats
2W - 1L
1,688 SR
Queue Stats
70W - 75L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
T0lerant
Kukulkan
Level 89
God Stats
2W - 0L
1,724 SR
Queue Stats
75W - 92L
1,502 Elo+
Party 1
Neith
Neith
Theconkill
Neith
Level 46
God Stats
5W - 2L
1,551 SR
Queue Stats
35W - 38L
1,459 Elo+
Party 1
Team Averages
Level 96
1,654 SR
1,485 Elo+

VS

Team Averages
Level 106
1,558 SR
1,560 Elo+
Horus
Horus
AdamBenke
Horus
Level 104
God Stats
42W - 23L
1,633 SR
Queue Stats
151W - 107L
1,516 Elo+
Party 2
Scylla
Scylla
IBozkurTTI
Scylla
Level 106
God Stats
34W - 42L
1,521 SR
Queue Stats
464W - 425L
1,561 Elo+
Solo
Loki
Loki
samul1212
Loki
Level 107
God Stats
11W - 19L
1,519 SR
Queue Stats
347W - 239L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
13 / 6 / 7
14,714
866
17,649
18,912
16,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
T0lerant
Kukulkan
17
6 / 7 / 12
13,669
804
17,992
15,536
7,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
2 / 12 / 15
11,598
682
9,269
16,880
4,969
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AdamBenke
Horus
14
12 / 10 / 7
12,227
719
17,441
18,587
8,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
IBozkurTTI
Scylla
16
9 / 5 / 10
12,909
759
13,241
18,358
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
4 / 6 / 14
11,471
675
11,583
14,776
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
56
21
Kills
25
25
Deaths
21
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
AdamBenke
Horus
12
10
7
1.55
W
Gilgamesh
13
6
7
2.75
L
Scylla
IBozkurTTI
Scylla
9
5
10
2.8
W
Kukulkan
T0lerant
Kukulkan
6
7
12
1.71
W
Neith
2
12
15
0.79
L
Loki
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,910
Damage
42,265
51,328
Taken
51,721
29,056
Mitigated
18,669
9,973
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AdamBenke
Horus
17,441
9,061
956
2,307
18,587
8,272
402
5,920
12,667
0
37,048
W
Gilgamesh
17,649
5,297
0
1,916
18,912
16,895
960
3,821
15,091
0
48,789
L
Scylla
IBozkurTTI
Scylla
13,241
1,497
0
3,201
18,358
5,530
986
7,829
10,529
55,505
0
W
Kukulkan
T0lerant
Kukulkan
17,992
1,991
0
5,028
15,536
7,192
971
4,867
10,669
50,692
0
W
Neith
9,269
2,448
0
3,029
16,880
4,969
1,198
5,141
11,739
0
35,225
L
Loki
11,583
3,160
0
298
14,776
4,867
413
4,533
10,243
0
30,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
36,607
150
Minions Killed
179
5
Camps Cleared
9
877,006
Distance Traveled
825,000
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,227
719
42
2
3
253,472
1
W
Gilgamesh
14,714
866
58
3
1
317,882
2
L
Scylla
12,909
759
96
6
3
279,873
4
W
Kukulkan
13,669
804
62
4
3
287,939
2
W
Neith
11,598
682
30
2
1
271,185
2
L
Loki
11,471
675
41
2
3
291,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role