Player Matchup

Charybdis
Charybdis
BankPlankBOI
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,768 Elo+
Party 1
Poseidon
Poseidon
GodofMadn3ss
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,798 Elo+
Party 1
Thanatos
Thanatos
Heartmono
Thanatos
Level 139
God Stats
6W - 0L
2,040 SR
Queue Stats
168W - 61L
1,788 Elo+
Party 1
Tiamat
Tiamat
NoStEaLScuTTle
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 43L
1,773 Elo+
Party 1
Ares
Ares
omenblackout
Ares
Level 56
God Stats
4W - 1L
1,767 SR
Queue Stats
27W - 23L
1,510 Elo+
Party 1
Team Averages
Level 48
1,661 SR
1,727 Elo+

VS

Team Averages
Level 18
1,532 SR
1,534 Elo+
Poseidon
Poseidon
Chainspark
Poseidon
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 204L
1,473 Elo+
Solo
Achilles
Achilles
Lemming987
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,525 Elo+
Solo
Fenrir
Fenrir
Nokio
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 59L
1,576 Elo+
Solo
Artemis
Artemis
Saltywat3rmelon
Artemis
Level 4
God Stats
4W - 6L
1,459 SR
Queue Stats
96W - 58L
1,525 Elo+
Solo
Kukulkan
Kukulkan
kfsa
Kukulkan
Level 25
God Stats
20W - 15L
1,701 SR
Queue Stats
95W - 86L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BankPlankBOI
Charybdis
20
2 / 4 / 21
12,517
963
15,785
14,313
7,497
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
GodofMadn3ss
Poseidon
20
5 / 4 / 17
12,938
995
11,322
13,246
6,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Heartmono
Thanatos
20
33 / 2 / 8
18,200
1,400
47,263
16,285
9,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 20
12,898
992
13,616
12,867
9,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 4 / 24
13,573
1,044
12,295
17,964
24,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chainspark
Poseidon
18
3 / 10 / 10
11,635
895
12,244
17,306
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Lemming987
Achilles
19
6 / 8 / 9
12,711
978
11,608
22,770
25,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Nokio
Fenrir
18
5 / 8 / 10
12,412
955
15,673
25,494
13,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 11 / 8
10,962
843
8,859
22,367
5,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
kfsa
Kukulkan
19
5 / 10 / 10
13,738
1,057
19,115
19,410
5,685
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
66
47
Kills
19
19
Deaths
47
90
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BankPlankBOI
Charybdis
2
4
21
3.13
L
Poseidon
Chainspark
Poseidon
3
10
10
0.8
W
Poseidon
GodofMadn3ss
Poseidon
5
4
17
3.38
W
Thanatos
Heartmono
Thanatos
33
2
8
18.5
L
Achilles
Lemming987
Achilles
6
8
9
1.31
W
3
5
20
2.6
L
Fenrir
Nokio
Fenrir
5
8
10
1.25
L
0
11
8
0.36
L
Kukulkan
kfsa
Kukulkan
5
10
10
1
W
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,281
Damage
67,499
74,675
Taken
107,347
57,601
Mitigated
55,966
20,631
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BankPlankBOI
Charybdis
15,785
8,852
0
145
14,313
7,497
0
4,606
9,707
0
31,618
L
Poseidon
Chainspark
Poseidon
12,244
691
0
0
17,306
5,925
0
6,763
10,499
33,661
0
W
Poseidon
GodofMadn3ss
Poseidon
11,322
1,881
130
1,782
13,246
6,988
0
8,414
4,832
28,223
0
W
Thanatos
Heartmono
Thanatos
47,263
16,456
0
16,072
16,285
9,362
0
5,139
10,979
0
64,063
L
Achilles
Lemming987
Achilles
11,608
4,094
0
420
22,770
25,280
0
8,842
13,662
0
40,630
W
13,616
1,093
0
2,011
12,867
9,524
0
5,554
7,313
42,049
0
L
Fenrir
Nokio
Fenrir
15,673
5,288
0
1,669
25,494
13,681
0
9,287
15,901
0
20,095
L
8,859
4,450
0
286
22,367
5,395
0
5,877
16,372
0
22,971
L
Kukulkan
kfsa
Kukulkan
19,115
1,874
323
500
19,410
5,685
0
5,640
13,680
56,531
0
W
12,295
751
0
491
17,964
24,230
0
7,646
10,318
24,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,126
Gold Earned
61,458
219
Minions Killed
227
9
Camps Cleared
9
1,221,350
Distance Traveled
1,168,735
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,517
963
32
2
0
215,221
0
L
Poseidon
11,635
895
47
4
3
209,095
0
W
Poseidon
12,938
995
55
4
0
214,849
1
W
Thanatos
18,200
1,400
32
2
6
310,631
0
L
Achilles
12,711
978
62
5
1
249,210
0
W
Tiamat
12,898
992
75
6
3
249,846
0
L
Fenrir
12,412
955
4
0
0
266,903
3
L
Artemis
10,962
843
23
2
0
207,463
0
L
Kukulkan
13,738
1,057
91
7
5
236,064
3
W
Ares
13,573
1,044
25
2
0
230,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role