Player Matchup

Susano
Susano
CarlosRiveraHN
Susano
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,704 Elo+
Party 1
Thoth
Thoth
FBGvSmoov
Thoth
Level 28
God Stats
0W - 1L
1,485 SR
Queue Stats
43W - 41L
1,520 Elo+
Solo
Loki
Loki
Ronin332040
Loki
Level 25
God Stats
3W - 9L
1,399 SR
Queue Stats
181W - 154L
1,654 Elo+
Solo
Kukulkan
Kukulkan
XxKatrachoxX504-
Kukulkan
Level 5
God Stats
5W - 4L
1,731 SR
Queue Stats
7W - 7L
1,625 Elo+
Party 1
Apollo
Apollo
jiantpainus8
Apollo
Level 16
God Stats
46W - 63L
1,483 SR
Queue Stats
167W - 215L
1,492 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,599 Elo+

VS

Team Averages
Level 26
1,676 SR
1,551 Elo+
Zhong Kui
Zhong Kui
ChaseDaChamp
Zhong Kui
Level 29
God Stats
4W - 5L
1,448 SR
Queue Stats
58W - 59L
1,471 Elo+
Solo
Fafnir
Fafnir
Mooseymo3682
Fafnir
Level 25
God Stats
3W - 2L
1,978 SR
Queue Stats
105W - 79L
1,661 Elo+
Solo
Neith
Neith
WinterMarmot260
Neith
Level 25
God Stats
24W - 11L
1,679 SR
Queue Stats
245W - 224L
1,428 Elo+
Solo
Loki
Loki
orlando10597201
Loki
Level 25
God Stats
7W - 5L
1,567 SR
Queue Stats
47W - 45L
1,480 Elo+
Solo
Yemoja
Yemoja
zZDreamerBoiZz
Yemoja
Level 25
God Stats
2W - 0L
1,705 SR
Queue Stats
72W - 49L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,973
355
409
3,441
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
FBGvSmoov
Thoth
7
0 / 1 / 1
5,050
361
1,230
3,029
958
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 1
5,643
403
2,060
4,747
1,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 3 / 1
4,349
311
782
1,838
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
2 / 6 / 2
6,599
471
5,283
12,469
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChaseDaChamp
Zhong Kui
11
1 / 1 / 0
7,481
534
3,889
6,536
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
14
4 / 0 / 2
9,054
647
4,964
10,415
15,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 2 / 3
9,576
684
5,738
7,882
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 2 / 0
9,632
688
567
8,768
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 6
8,223
587
3,205
6,330
4,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Zhong Kui
ChaseDaChamp
Zhong Kui
1
1
0
1
L
Thoth
FBGvSmoov
Thoth
0
1
1
0.5
W
Fafnir
4
0
2
5
L
1
3
1
0.5
W
4
2
3
2.75
L
0
3
1
0.17
L
Apollo
2
6
2
0.5
W
1
2
0
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,764
Damage
18,363
25,524
Taken
39,931
7,288
Mitigated
30,112
6,326
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
409
132
0
1,626
3,441
918
0
973
2,438
0
11,231
W
Zhong Kui
ChaseDaChamp
Zhong Kui
3,889
261
0
895
6,536
3,294
2,668
1,230
3,808
28,229
0
L
Thoth
FBGvSmoov
Thoth
1,230
55
0
1,135
3,029
958
200
1,996
785
13,598
0
W
Fafnir
4,964
794
0
3,295
10,415
15,990
2,169
0
10,415
46,474
0
L
2,060
421
0
1,550
4,747
1,323
0
2,027
2,720
0
18,977
W
5,738
2,812
0
3,306
7,882
2,695
5,248
743
7,139
0
58,989
L
782
117
0
0
1,838
293
0
595
1,217
3,906
0
L
Apollo
5,283
3,711
0
2,015
12,469
3,796
0
6,111
6,306
0
27,923
W
567
114
0
2,880
8,768
3,808
3,160
0
8,768
0
70,843
W
3,205
727
1,254
1,190
6,330
4,325
1,716
193
6,137
25,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
43,966
159
Minions Killed
436
0
Camps Cleared
0
644,368
Distance Traveled
1,200,195
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,973
355
34
2
0
130,299
0
W
Zhong Kui
7,481
534
57
4
0
223,566
0
L
Thoth
5,050
361
27
2
0
98,146
1
W
Fafnir
9,054
647
86
6
0
241,193
5
L
Loki
5,643
403
41
3
0
114,865
2
W
Neith
9,576
684
112
8
0
238,237
1
L
Kukulkan
4,349
311
3
0
0
70,133
0
L
Apollo
6,599
471
54
4
0
230,925
0
W
Loki
9,632
688
148
11
0
270,844
0
W
Yemoja
8,223
587
33
2
0
226,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role