Player Matchup

Geb
Geb
AnelCaviti
Geb
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 134L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Coxqum
Cthulhu
Level 56
God Stats
7W - 8L
1,532 SR
Queue Stats
165W - 180L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
DeathTrip
Danzaburou
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
215W - 225L
1,405 Elo+
Party 2
Tyr
Tyr
FrankTank7
Tyr
Level 106
God Stats
2W - 2L
1,666 SR
Queue Stats
338W - 344L
1,379 Elo+
Party 2
Nox
Nox
venratos
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,355 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,401 Elo+

VS

Team Averages
Level 85
1,488 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Azzriel
Kukulkan
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 147L
1,426 Elo+
Solo
Camazotz
Camazotz
Longarmedrick
Camazotz
Level 126
God Stats
6W - 6L
1,441 SR
Queue Stats
169W - 166L
1,494 Elo+
Solo
Hades
Hades
XPhantomVacuumX
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,304 Elo+
Solo
Hera
Hera
ZoldraKallig
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 20
11,374
711
8,413
18,345
17,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Coxqum
Cthulhu
19
6 / 6 / 17
12,702
794
12,706
17,824
16,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DeathTrip
Danzaburou
20
7 / 6 / 16
13,165
823
15,980
14,557
6,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 17
11,193
700
13,557
22,456
16,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 3 / 14
13,219
826
17,154
14,153
9,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 5 / 11
11,476
717
11,252
11,602
6,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Azzriel
Kukulkan
20
0 / 4 / 10
10,847
678
14,286
9,661
4,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Longarmedrick
Camazotz
20
13 / 7 / 8
13,052
816
23,471
25,724
24,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 8 / 11
9,986
624
12,663
19,546
11,453
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 8 / 8
9,848
616
7,949
9,262
3,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
71
32
Kills
23
23
Deaths
32
84
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
5
11
2.1
W
3
4
20
3.25
L
Kukulkan
Azzriel
Kukulkan
0
4
10
1.25
W
Cthulhu
Coxqum
Cthulhu
6
6
17
2.42
W
Danzaburou
DeathTrip
Danzaburou
7
6
16
2.5
W
4
4
17
3.13
L
Camazotz
Longarmedrick
Camazotz
13
7
8
2.43
L
1
8
11
0.81
L
4
8
8
1
W
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,810
Damage
69,621
87,335
Taken
75,795
67,329
Mitigated
49,996
32,401
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,252
384
413
3,101
11,602
6,331
813
6,092
5,510
24,897
0
W
8,413
473
2,322
2,751
18,345
17,588
786
10,586
7,325
18,032
0
L
Kukulkan
Azzriel
Kukulkan
14,286
1,672
392
1,128
9,661
4,084
878
4,674
4,987
44,514
0
W
Cthulhu
Coxqum
Cthulhu
12,706
363
5,763
2,185
17,824
16,756
170
10,112
7,262
30,962
0
W
Danzaburou
DeathTrip
Danzaburou
15,980
6,001
2,011
3,033
14,557
6,842
2,012
7,484
6,767
0
38,027
W
13,557
1,977
1,654
6,729
22,456
16,386
309
10,122
12,002
0
20,350
L
Camazotz
Longarmedrick
Camazotz
23,471
6,797
670
12,522
25,724
24,399
0
11,906
13,489
0
32,063
L
12,663
996
958
4,750
19,546
11,453
0
11,044
8,502
20,326
0
L
7,949
2,281
0
565
9,262
3,729
54
4,228
5,034
15,479
0
W
17,154
713
2,666
3,287
14,153
9,757
1,936
7,846
6,110
42,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,653
Gold Earned
55,209
159
Minions Killed
153
0
Camps Cleared
0
1,444,384
Distance Traveled
1,208,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,476
717
39
2
0
254,297
0
W
Geb
11,374
711
19
1
0
297,665
0
L
Kukulkan
10,847
678
64
4
0
287,098
0
W
Cthulhu
12,702
794
33
2
0
303,960
0
W
Danzaburou
13,165
823
39
2
0
260,716
0
W
Tyr
11,193
700
15
1
0
307,776
0
L
Camazotz
13,052
816
18
1
0
271,963
0
L
Hades
9,986
624
20
1
0
249,102
0
L
Hera
9,848
616
12
1
0
146,346
1
W
Nox
13,219
826
53
3
0
274,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role