Player Matchup

Hera
Hera
CrAcKy_316
Hera
Level 29
God Stats
1W - 2L
1,480 SR
Queue Stats
125W - 137L
1,532 Elo+
Solo
Jormungandr
Jormungandr
Damo27
Jormungandr
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 40L
1,282 Elo+
Party 2
Arachne
Arachne
Doggydogboy
Arachne
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 79L
1,600 Elo+
Solo
Raijin
Raijin
GGBenjy
Raijin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,182 Elo+
Party 2
Artemis
Artemis
nel1990
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,182 Elo+
Party 2
Team Averages
Level 50
1,496 SR
1,356 Elo+

VS

Team Averages
Level 97
1,648 SR
1,588 Elo+
Fenrir
Fenrir
EddieOMan
Fenrir
Level 102
God Stats
3W - 1L
1,730 SR
Queue Stats
95W - 55L
1,627 Elo+
Party 1
Scylla
Scylla
Sarge42
Scylla
Level 126
God Stats
3W - 2L
1,664 SR
Queue Stats
112W - 75L
1,573 Elo+
Party 1
Chaac
Chaac
Spuddha
Chaac
Level 119
God Stats
3W - 0L
1,710 SR
Queue Stats
82W - 49L
1,657 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGorn3214
Ah Muzen Cab
Level 29
God Stats
6W - 3L
1,635 SR
Queue Stats
186W - 193L
1,493 Elo+
Solo
Olorun
Olorun
zanz5798
Olorun
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 66L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
10,803
772
16,129
13,455
5,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Damo27
Jormungandr
17
1 / 4 / 8
10,034
717
16,837
18,240
20,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Doggydogboy
Arachne
17
5 / 7 / 3
10,671
762
4,928
18,866
8,509
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
GGBenjy
Raijin
17
4 / 6 / 6
10,187
728
7,563
13,994
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
nel1990
Artemis
14
1 / 7 / 6
9,354
668
8,833
10,300
4,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EddieOMan
Fenrir
16
6 / 5 / 17
10,657
761
13,104
14,264
7,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
Sarge42
Scylla
20
18 / 2 / 10
13,409
958
22,486
11,115
5,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Spuddha
Chaac
17
3 / 2 / 22
10,514
751
10,883
22,327
27,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
TheGorn3214
Ah Muzen Cab
17
2 / 3 / 18
10,028
716
11,775
13,492
5,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
zanz5798
Olorun
17
2 / 1 / 21
10,265
733
9,023
11,061
5,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
13
Kills
31
31
Deaths
13
29
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Jormungandr
Damo27
Jormungandr
1
4
8
1.25
L
Arachne
Doggydogboy
Arachne
5
7
3
0.93
W
Fenrir
EddieOMan
Fenrir
6
5
17
2.9
L
Raijin
GGBenjy
Raijin
4
6
6
1.17
W
Scylla
Sarge42
Scylla
18
2
10
11.5
W
Chaac
Spuddha
Chaac
3
2
22
7
W
Ah Muzen Cab
TheGorn3214
Ah Muzen Cab
2
3
18
3.67
L
Artemis
nel1990
Artemis
1
7
6
0.57
W
Olorun
zanz5798
Olorun
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,290
Damage
67,271
74,855
Taken
72,259
44,296
Mitigated
51,119
16,505
Healing
37,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,129
2,722
772
2,144
13,455
5,572
392
5,666
7,596
39,729
0
L
Jormungandr
Damo27
Jormungandr
16,837
2,153
600
3,202
18,240
20,145
182
8,276
9,815
35,732
0
L
Arachne
Doggydogboy
Arachne
4,928
3,052
642
5,500
18,866
8,509
1,068
8,108
10,564
0
10,527
W
Fenrir
EddieOMan
Fenrir
13,104
2,705
541
1,558
14,264
7,105
1,437
6,820
7,444
0
19,705
L
Raijin
GGBenjy
Raijin
7,563
518
589
1,936
13,994
5,982
541
4,994
8,552
15,035
0
W
Scylla
Sarge42
Scylla
22,486
1,900
4,035
2,820
11,115
5,155
1,157
5,934
5,181
53,631
0
W
Chaac
Spuddha
Chaac
10,883
672
2,887
7,955
22,327
27,941
694
10,001
12,326
0
21,862
W
Ah Muzen Cab
TheGorn3214
Ah Muzen Cab
11,775
6,455
267
4,421
13,492
5,842
1,548
9,205
4,287
0
32,159
L
Artemis
nel1990
Artemis
8,833
1,917
493
627
10,300
4,088
1,256
4,465
5,694
0
14,356
W
Olorun
zanz5798
Olorun
9,023
2,448
5,714
7,120
11,061
5,076
559
8,569
2,492
29,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,049
Gold Earned
54,873
161
Minions Killed
210
0
Camps Cleared
0
1,112,398
Distance Traveled
1,286,783
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,803
772
57
4
0
224,424
0
L
Jormungandr
10,034
717
40
3
0
231,194
2
L
Arachne
10,671
762
24
2
0
224,380
0
W
Fenrir
10,657
761
24
2
0
234,028
0
L
Raijin
10,187
728
20
1
0
188,348
0
W
Scylla
13,409
958
75
5
0
275,759
1
W
Chaac
10,514
751
21
2
0
281,814
0
W
Ah Muzen Cab
10,028
716
43
3
0
230,879
2
L
Artemis
9,354
668
20
1
0
244,052
2
W
Olorun
10,265
733
47
3
0
264,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role