Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Antonicarter
Hun Batz
Level 43
God Stats
2W - 1L
1,802 SR
Queue Stats
227W - 87L
1,803 Elo+
Solo
Ymir
Ymir
ELBERPROXGAAAAA
Ymir
Level 56
God Stats
14W - 28L
1,341 SR
Queue Stats
104W - 128L
1,399 Elo+
Party 1
Neith
Neith
ElCacheroDeElber
Neith
Level 14
God Stats
4W - 5L
1,506 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Juliocesarei
Kukulkan
Level 43
God Stats
13W - 11L
1,694 SR
Queue Stats
232W - 223L
1,491 Elo+
Solo
Team Averages
Level 41
1,569 SR
1,528 Elo+

VS

Team Averages
Level 73
1,634 SR
1,495 Elo+
Arachne
Arachne
ComoQueDigita
Arachne
Level 40
God Stats
18W - 20L
1,458 SR
Queue Stats
64W - 113L
1,310 Elo+
Solo
Bakasura
Bakasura
DangerKillerBR
Bakasura
Level 160
God Stats
3W - 1L
1,657 SR
Queue Stats
57W - 61L
1,509 Elo+
Party 2
Chernobog
Chernobog
PimentaBrava
Chernobog
Level 34
God Stats
9W - 1L
1,910 SR
Queue Stats
75W - 57L
1,672 Elo+
Party 2
Sylvanus
Sylvanus
eltarkas41
Sylvanus
Level 84
God Stats
4W - 7L
1,644 SR
Queue Stats
464W - 502L
1,497 Elo+
Party 3
Chronos
Chronos
naxooh
Chronos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 194L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 8 / 2
6,813
524
8,105
15,903
8,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Antonicarter
Hun Batz
14
9 / 1 / 2
9,058
697
9,792
7,697
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 7 / 1
5,675
437
1,749
10,142
6,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 6 / 0
4,976
383
558
5,833
1,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Juliocesarei
Kukulkan
14
3 / 0 / 4
8,452
650
5,527
2,363
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
1 / 4 / 3
6,721
517
3,113
9,779
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
14
7 / 2 / 1
8,922
686
11,782
13,057
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
PimentaBrava
Chernobog
13
10 / 2 / 2
8,435
649
8,078
6,966
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
eltarkas41
Sylvanus
9
1 / 3 / 5
6,036
464
2,103
7,649
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
naxooh
Chronos
13
3 / 2 / 2
7,695
592
3,342
7,850
2,587
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
22
22
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
8
2
0.25
L
Hun Batz
Antonicarter
Hun Batz
9
1
2
10
W
Arachne
1
4
3
0.63
W
Bakasura
7
2
1
3.75
L
0
7
1
0.07
L
0
6
0
0
L
Kukulkan
Juliocesarei
Kukulkan
3
0
4
5
W
Chernobog
PimentaBrava
Chernobog
10
2
2
5.5
W
Sylvanus
eltarkas41
Sylvanus
1
3
5
1.17
W
Chronos
naxooh
Chronos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,731
Damage
28,418
41,938
Taken
45,301
19,556
Mitigated
19,500
7,480
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,105
1,846
0
4,092
15,903
8,199
0
2,063
11,531
49,184
0
L
Hun Batz
Antonicarter
Hun Batz
9,792
3,986
0
1,780
7,697
3,050
0
1,176
6,091
0
57,677
W
Arachne
3,113
2,011
0
1,580
9,779
2,986
0
2,194
7,585
0
37,098
W
Bakasura
11,782
6,912
0
5,689
13,057
6,406
504
5,778
7,279
0
47,152
L
1,749
0
0
500
10,142
6,038
0
544
9,598
23,291
0
L
558
269
0
412
5,833
1,542
0
346
5,487
0
14,360
L
Kukulkan
Juliocesarei
Kukulkan
5,527
539
0
696
2,363
727
0
1,465
898
52,184
0
W
Chernobog
PimentaBrava
Chernobog
8,078
4,323
0
2,406
6,966
2,042
608
1,091
5,875
0
45,533
W
Sylvanus
eltarkas41
Sylvanus
2,103
415
256
2,020
7,649
5,479
140
2,726
4,923
14,836
6,307
W
Chronos
naxooh
Chronos
3,342
931
70
1,679
7,850
2,587
340
3,592
4,258
50,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
37,809
372
Minions Killed
413
0
Camps Cleared
0
1,123,552
Distance Traveled
1,202,103
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,813
524
98
8
0
208,584
0
L
Hun Batz
9,058
697
101
8
0
277,062
1
W
Arachne
6,721
517
63
5
0
269,239
2
W
Bakasura
8,922
686
122
9
0
285,807
6
L
Ymir
5,675
437
33
3
0
212,734
5
L
Neith
4,976
383
22
2
0
165,182
0
L
Kukulkan
8,452
650
118
9
0
259,990
1
W
Chernobog
8,435
649
89
7
0
218,849
3
W
Sylvanus
6,036
464
35
3
0
157,779
0
W
Chronos
7,695
592
104
8
0
270,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role