Player Matchup

Merlin
Merlin
BronzeBot
Merlin
Level 4
God Stats
28W - 19L
1,260 SR
Queue Stats
251W - 175L
1,776 Elo+
Solo
Sol
Sol
ILoveWinning
Sol
Level 28
God Stats
7W - 3L
1,784 SR
Queue Stats
127W - 80L
1,679 Elo+
Solo
Skadi
Skadi
PenesdeCavalo
Skadi
Level 29
God Stats
14W - 6L
1,904 SR
Queue Stats
185W - 162L
1,677 Elo+
Solo
Bacchus
Bacchus
TarikataFoncho
Bacchus
Level 15
God Stats
2W - 0L
1,483 SR
Queue Stats
23W - 18L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
nesumpavlin
Danzaburou
Level 28
God Stats
31W - 24L
1,631 SR
Queue Stats
206W - 214L
1,554 Elo+
Party 1
Team Averages
Level 21
1,612 SR
1,652 Elo+

VS

Team Averages
Level 23
1,547 SR
1,662 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BillyLikDat
Freya
Level 29
God Stats
55W - 32L
1,736 SR
Queue Stats
89W - 68L
1,678 Elo+
Solo
Poseidon
Poseidon
CrazyMage98
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 140L
1,654 Elo+
Solo
Ares
Ares
JOHNNYVPR
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,815 Elo+
Party 2
Thor
Thor
hitmangaz
Thor
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 51L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BronzeBot
Merlin
11
4 / 1 / 6
6,670
667
8,104
6,626
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 0
7,971
797
5,235
5,148
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
5 / 1 / 2
6,872
687
3,216
5,430
1,466
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,052
505
2,564
5,646
2,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
nesumpavlin
Danzaburou
11
1 / 0 / 2
5,823
582
1,910
4,172
1,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 1 / 1
5,251
525
3,586
4,863
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 1
5,364
536
1,508
6,090
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
CrazyMage98
Poseidon
7
0 / 5 / 0
4,316
432
1,072
6,306
1,952
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
7
0 / 2 / 1
4,937
494
1,865
5,773
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
9
2 / 4 / 1
5,713
571
3,911
6,924
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
1
1.5
L
1
4
1
0.38
W
Merlin
BronzeBot
Merlin
4
1
6
7
L
Poseidon
CrazyMage98
Poseidon
0
5
0
0
W
5
0
0
5
L
Ares
0
2
1
0.25
W
5
1
2
6
W
1
2
1
0.75
L
Thor
2
4
1
0.63
W
Danzaburou
nesumpavlin
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,029
Damage
11,942
27,022
Taken
29,956
9,448
Mitigated
11,737
9,355
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,586
1,557
0
923
4,863
1,627
0
1,469
3,351
0
34,099
L
1,508
601
0
1,704
6,090
2,011
0
4,165
1,925
18,756
0
W
Merlin
BronzeBot
Merlin
8,104
975
0
2,296
6,626
1,994
262
1,363
5,263
36,465
0
L
Poseidon
CrazyMage98
Poseidon
1,072
174
0
1,382
6,306
1,952
35
4,311
1,995
18,711
0
W
5,235
1,529
0
4,277
5,148
2,037
2,284
1,012
4,136
51,608
5,446
L
Ares
1,865
126
208
1,750
5,773
3,534
0
2,905
2,868
13,408
0
W
3,216
1,281
0
250
5,430
1,466
913
259
5,171
0
34,830
W
2,564
500
0
720
5,646
2,877
0
753
4,893
7,292
0
L
Thor
3,911
1,326
0
1,053
6,924
2,613
0
2,717
4,207
0
20,818
W
Danzaburou
nesumpavlin
Danzaburou
1,910
757
0
1,812
4,172
1,074
0
1,058
3,114
0
31,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
25,581
317
Minions Killed
220
0
Camps Cleared
0
997,728
Distance Traveled
869,808
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,251
525
67
7
0
189,301
3
L
Freya
5,364
536
46
5
0
165,597
0
W
Merlin
6,670
667
62
6
0
210,466
2
L
Poseidon
4,316
432
31
3
0
137,773
1
W
Sol
7,971
797
121
12
0
198,207
3
L
Ares
4,937
494
29
3
0
187,198
2
W
Skadi
6,872
687
69
7
0
184,300
3
W
Bacchus
5,052
505
12
1
0
198,084
1
L
Thor
5,713
571
47
5
0
189,939
0
W
Danzaburou
5,823
582
53
5
0
206,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role