Player Matchup

Hel
Hel
BrillantUltra
Hel
Level 27
God Stats
10W - 10L
1,592 SR
Queue Stats
245W - 243L
1,491 Elo+
Party 2
Bellona
Bellona
Elcava97
Bellona
Level 61
God Stats
21W - 16L
1,642 SR
Queue Stats
106W - 125L
1,482 Elo+
Party 1
Rama
Rama
Niska4950
Rama
Level 27
God Stats
10W - 6L
1,862 SR
Queue Stats
250W - 250L
1,498 Elo+
Party 2
Scylla
Scylla
PaxPixPux
Scylla
Level 20
God Stats
1W - 1L
1,226 SR
Queue Stats
10W - 8L
1,513 Elo+
Party 1
Ymir
Ymir
kraftwerk17
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,444 Elo+
Party 1
Team Averages
Level 28
1,564 SR
1,486 Elo+

VS

Team Averages
Level 48
1,557 SR
1,526 Elo+
Xbalanque
Xbalanque
Kajika---
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Minato 95i
Ne Zha
Level 7
God Stats
7W - 2L
1,607 SR
Queue Stats
11W - 9L
1,549 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NN Kong
Morgan Le Fay
Level 159
God Stats
12W - 10L
1,550 SR
Queue Stats
35W - 33L
1,612 Elo+
Party 3
Janus
Janus
Quiet0_
Janus
Level 30
God Stats
0W - 3L
1,427 SR
Queue Stats
89W - 94L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Unlimitedpowaa
Sun Wukong
Level 29
God Stats
3W - 2L
1,699 SR
Queue Stats
165W - 178L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 18
14,345
897
8,927
20,776
11,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Elcava97
Bellona
20
13 / 7 / 11
16,807
1,050
28,600
30,998
25,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
20
10 / 5 / 11
15,869
992
31,595
25,133
9,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
PaxPixPux
Scylla
20
2 / 2 / 17
14,465
904
26,410
15,226
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 7 / 21
14,481
905
11,306
27,844
37,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kajika---
Xbalanque
18
0 / 3 / 0
11,414
713
896
2,565
648
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Minato 95i
Ne Zha
20
2 / 12 / 15
14,526
908
13,414
35,739
40,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
NN Kong
Morgan Le Fay
20
14 / 1 / 9
18,077
1,130
49,635
20,579
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
Quiet0_
Janus
20
4 / 6 / 11
15,421
964
22,496
20,605
8,587
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Unlimitedpowaa
Sun Wukong
20
5 / 7 / 13
15,505
969
25,932
32,787
34,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
73
29
Kills
25
25
Deaths
29
78
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
W
Bellona
Elcava97
Bellona
13
7
11
2.64
L
Xbalanque
Kajika---
Xbalanque
0
3
0
0
L
Ne Zha
Minato 95i
Ne Zha
2
12
15
0.79
L
Morgan Le Fay
NN Kong
Morgan Le Fay
14
1
9
18.5
W
Rama
10
5
11
3.1
W
Scylla
PaxPixPux
Scylla
2
2
17
5.25
L
Janus
Quiet0_
Janus
4
6
11
1.58
L
Sun Wukong
Unlimitedpowaa
Sun Wukong
5
7
13
1.64
W
2
7
21
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,838
Damage
112,373
119,977
Taken
112,275
89,276
Mitigated
93,472
33,593
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,927
980
15,039
9,074
20,776
11,482
0
15,385
5,336
20,120
0
W
Bellona
Elcava97
Bellona
28,600
12,658
0
568
30,998
25,627
0
18,508
12,027
73
45,262
L
Xbalanque
Kajika---
Xbalanque
896
365
0
0
2,565
648
0
734
1,831
0
2,004
L
Ne Zha
Minato 95i
Ne Zha
13,414
4,512
0
2,215
35,739
40,998
0
14,136
21,603
66
24,497
L
Morgan Le Fay
NN Kong
Morgan Le Fay
49,635
1,366
354
3,048
20,579
9,059
0
10,196
10,383
84,248
0
W
Rama
31,595
30,714
0
8,610
25,133
9,692
0
16,182
8,797
0
73,785
W
Scylla
PaxPixPux
Scylla
26,410
1,757
0
302
15,226
5,041
0
11,456
3,715
71,089
0
L
Janus
Quiet0_
Janus
22,496
143
0
994
20,605
8,587
0
7,345
13,260
82,663
0
L
Sun Wukong
Unlimitedpowaa
Sun Wukong
25,932
2,205
0
967
32,787
34,180
0
14,305
18,482
12,516
30,358
W
11,306
2,775
0
0
27,844
37,434
0
17,576
9,645
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,967
Gold Earned
74,943
288
Minions Killed
286
4
Camps Cleared
6
1,502,970
Distance Traveled
1,294,480
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,345
897
28
2
1
308,897
0
W
Bellona
16,807
1,050
23
1
1
331,652
0
L
Xbalanque
11,414
713
1
0
0
50,508
0
L
Ne Zha
14,526
908
18
1
1
276,927
2
L
Morgan Le Fay
18,077
1,130
64
4
3
337,035
0
W
Rama
15,869
992
102
6
1
267,207
0
W
Scylla
14,465
904
116
7
0
311,832
1
L
Janus
15,421
964
164
10
1
302,069
0
L
Sun Wukong
15,505
969
39
2
1
327,941
0
W
Ymir
14,481
905
19
1
1
283,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role