Player Matchup

Medusa
Medusa
CESMonkey
Medusa
Level 118
God Stats
0W - 1L
1,759 SR
Queue Stats
174W - 126L
1,602 Elo+
Party 1
Mercury
Mercury
Coolio357
Mercury
Level 116
God Stats
17W - 22L
1,464 SR
Queue Stats
660W - 633L
1,588 Elo+
Solo
Cthulhu
Cthulhu
DukeSwellington
Cthulhu
Level 148
God Stats
5W - 3L
1,571 SR
Queue Stats
298W - 283L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
MundoForgetName
Gilgamesh
Level 123
God Stats
4W - 4L
1,597 SR
Queue Stats
180W - 149L
1,611 Elo+
Party 1
Ah Puch
Ah Puch
The-Swag-King-69
Ah Puch
Level 126
God Stats
8W - 7L
1,580 SR
Queue Stats
221W - 175L
1,610 Elo+
Party 1
Team Averages
Level 126
1,594 SR
1,601 Elo+

VS

Team Averages
Level 104
1,610 SR
1,600 Elo+
Vulcan
Vulcan
JollyFoal936459
Vulcan
Level 107
God Stats
6W - 2L
1,863 SR
Queue Stats
244W - 196L
1,601 Elo+
Solo
Amaterasu
Amaterasu
JustClipThat
Amaterasu
Level 123
God Stats
2W - 4L
1,633 SR
Queue Stats
162W - 151L
1,596 Elo+
Party 2
Horus
Horus
PurpleBunzBro
Horus
Level 66
God Stats
22W - 16L
1,619 SR
Queue Stats
46W - 35L
1,596 Elo+
Solo
Mercury
Mercury
Sickonez
Mercury
Level 157
God Stats
2W - 0L
1,670 SR
Queue Stats
143W - 138L
1,653 Elo+
Party 2
Chronos
Chronos
TheHungHero
Chronos
Level 68
God Stats
8W - 10L
1,264 SR
Queue Stats
522W - 456L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CESMonkey
Medusa
20
1 / 1 / 1
13,779
574
8,166
10,161
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Coolio357
Mercury
20
5 / 2 / 2
12,446
519
6,204
15,460
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 2
8,693
362
6,069
20,680
13,425
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MundoForgetName
Gilgamesh
18
4 / 3 / 6
11,954
498
21,760
21,785
21,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 4
11,316
472
12,334
13,771
8,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 4
12,989
541
13,751
10,683
6,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
JustClipThat
Amaterasu
17
1 / 7 / 6
10,976
457
10,836
26,152
24,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 1 / 8
12,129
505
6,807
18,719
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Mercury
Sickonez
Mercury
20
3 / 3 / 2
12,758
532
8,903
15,585
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
TheHungHero
Chronos
20
5 / 2 / 3
14,379
599
12,438
14,874
8,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
13
Kills
13
13
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
CESMonkey
Medusa
1
1
1
1.5
L
Mercury
Coolio357
Mercury
5
2
2
3
L
0
4
2
0.25
W
2
0
4
4
W
Amaterasu
JustClipThat
Amaterasu
1
7
6
0.57
L
Gilgamesh
MundoForgetName
Gilgamesh
4
3
6
2.33
W
2
1
8
6
W
Mercury
Sickonez
Mercury
3
3
2
1.33
L
3
3
4
1.67
W
Chronos
TheHungHero
Chronos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,533
Damage
52,735
81,857
Taken
86,013
53,684
Mitigated
68,028
16,614
Healing
29,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CESMonkey
Medusa
8,166
2,988
0
2,125
10,161
3,843
0
2,271
7,890
0
131,602
L
Mercury
Coolio357
Mercury
6,204
3,164
0
551
15,460
5,897
401
3,274
12,186
0
114,976
L
6,069
689
0
3,148
20,680
13,425
0
11,228
9,452
37,446
0
W
13,751
3,374
0
5,304
10,683
6,133
0
4,962
5,721
118,428
0
W
Amaterasu
JustClipThat
Amaterasu
10,836
2,214
0
6,886
26,152
24,858
0
7,556
17,149
15,514
52,567
L
Gilgamesh
MundoForgetName
Gilgamesh
21,760
3,561
680
5,292
21,785
21,944
781
7,578
14,207
16,061
60,815
W
6,807
2,582
1,336
5,337
18,719
19,896
0
5,437
13,074
0
33,322
W
Mercury
Sickonez
Mercury
8,903
5,414
0
5,044
15,585
8,671
0
3,680
11,752
0
100,102
L
12,334
381
0
4,818
13,771
8,575
424
4,539
9,232
72,589
0
W
Chronos
TheHungHero
Chronos
12,438
5,478
0
5,435
14,874
8,470
53
2,920
11,798
126,874
11,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,188
Gold Earned
63,231
736
Minions Killed
728
0
Camps Cleared
0
2,358,938
Distance Traveled
2,500,354
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,779
574
233
10
0
495,858
4
L
Mercury
12,446
519
167
7
0
575,738
3
L
Cthulhu
8,693
362
58
2
0
381,971
2
W
Vulcan
12,989
541
209
9
0
499,179
6
W
Amaterasu
10,976
457
94
4
0
444,920
1
L
Gilgamesh
11,954
498
151
6
0
454,252
1
W
Horus
12,129
505
40
2
0
509,999
12
W
Mercury
12,758
532
156
7
0
564,769
1
L
Ah Puch
11,316
472
127
5
0
451,119
4
W
Chronos
14,379
599
229
10
0
481,487
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role