Player Matchup

Hachiman
Hachiman
ARFP2392
Hachiman
Level 26
God Stats
67W - 78L
1,365 SR
Queue Stats
139W - 210L
1,296 Elo+
Party 2
Hercules
Hercules
BuBuh98
Hercules
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 9L
1,047 Elo+
Solo
Thanatos
Thanatos
KingAmonn
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Medusa
Medusa
SmokingGun21HL
Medusa
Level 25
God Stats
46W - 42L
1,488 SR
Queue Stats
147W - 213L
1,307 Elo+
Party 2
Ra
Ra
goodiney3335
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,330 Elo+

VS

Team Averages
Level 23
1,503 SR
1,334 Elo+
Hercules
Hercules
AGN x Legendzz
Hercules
Level 37
God Stats
0W - 4L
1,233 SR
Queue Stats
222W - 265L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
AGN x Massu
Sylvanus
Level 18
God Stats
63W - 92L
1,519 SR
Queue Stats
77W - 118L
1,340 Elo+
Party 1
Izanami
Izanami
SirIncelot 2643
Izanami
Level 18
God Stats
1W - 3L
1,468 SR
Queue Stats
65W - 103L
1,300 Elo+
Party 1
Nu Wa
Nu Wa
SwiftFoal376839
Nu Wa
Level 23
God Stats
4W - 13L
1,475 SR
Queue Stats
56W - 73L
1,376 Elo+
Party 1
Chaac
Chaac
ToonArmyNUFC420
Chaac
Level 19
God Stats
22W - 15L
1,821 SR
Queue Stats
71W - 80L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARFP2392
Hachiman
13
3 / 2 / 2
7,654
478
8,015
5,529
1,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
BuBuh98
Hercules
12
1 / 1 / 3
6,750
422
2,683
6,060
4,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
KingAmonn
Thanatos
18
10 / 2 / 1
10,675
667
12,132
13,394
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 6
7,110
444
6,159
9,624
2,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 10 / 6
8,322
520
7,453
10,571
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 2 / 3
8,006
500
4,530
11,120
4,271
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
AGN x Massu
Sylvanus
12
2 / 1 / 0
6,973
436
2,218
8,014
8,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 3
6,448
403
3,503
7,140
2,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 5 / 7
7,977
499
7,171
12,169
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 6 / 3
9,153
572
12,579
14,568
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
18
Kills
20
20
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
2
3
2.75
L
Sylvanus
AGN x Massu
Sylvanus
2
1
0
2
W
Hachiman
ARFP2392
Hachiman
3
2
2
2
W
Hercules
BuBuh98
Hercules
1
1
3
2.5
W
Thanatos
KingAmonn
Thanatos
10
2
1
5.25
L
0
4
3
0.38
W
0
5
6
0.6
L
4
5
7
1.5
L
10
6
3
1.92
W
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
30,001
45,178
Taken
53,011
18,061
Mitigated
27,401
20,102
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,530
1,141
0
2,684
11,120
4,271
638
1,344
9,776
0
40,634
L
Sylvanus
AGN x Massu
Sylvanus
2,218
855
680
2,269
8,014
8,005
548
233
7,781
17,852
6,236
W
Hachiman
ARFP2392
Hachiman
8,015
3,750
0
0
5,529
1,798
544
1,113
4,416
0
48,479
W
Hercules
BuBuh98
Hercules
2,683
1,023
0
1,439
6,060
4,786
84
1,614
4,446
0
11,900
W
Thanatos
KingAmonn
Thanatos
12,132
4,230
0
14,790
13,394
6,444
0
1,404
11,990
0
80,648
L
3,503
1,575
0
1,100
7,140
2,473
334
106
7,034
0
32,148
W
6,159
3,686
0
770
9,624
2,388
1,880
2,472
7,152
0
35,919
L
7,171
3,894
0
3,168
12,169
5,287
603
4,082
8,087
31,995
0
L
12,579
3,492
0
1,849
14,568
7,365
120
2,027
12,541
0
42,127
W
7,453
997
1,157
1,946
10,571
2,645
1,054
2,612
7,959
43,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
38,557
399
Minions Killed
291
0
Camps Cleared
0
1,467,441
Distance Traveled
1,325,008
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,006
500
77
5
0
314,241
4
L
Sylvanus
6,973
436
57
4
0
245,851
2
W
Hachiman
7,654
478
91
6
0
288,376
5
W
Hercules
6,750
422
33
2
0
294,693
0
W
Thanatos
10,675
667
133
8
0
342,006
4
L
Izanami
6,448
403
48
3
0
231,181
0
W
Medusa
7,110
444
61
4
0
283,579
4
L
Nu Wa
7,977
499
49
3
0
238,892
1
L
Chaac
9,153
572
60
4
0
294,843
0
W
Ra
8,322
520
81
5
0
258,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role