Player Matchup

Hercules
Hercules
Bi6DixkBandit
Hercules
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
317W - 277L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FairyBoy93
Morgan Le Fay
Level 127
God Stats
6W - 10L
1,328 SR
Queue Stats
278W - 287L
1,451 Elo+
Party 1
Awilix
Awilix
ItsSt0rytim3
Awilix
Level 94
God Stats
14W - 13L
1,525 SR
Queue Stats
413W - 430L
1,469 Elo+
Solo
Sol
Sol
Zanke Kiamane
Sol
Level 148
God Stats
10W - 9L
1,571 SR
Queue Stats
416W - 419L
1,470 Elo+
Party 1
Artio
Artio
abstract_evil_1
Artio
Level 103
God Stats
3W - 0L
1,617 SR
Queue Stats
71W - 56L
1,500 Elo+
Solo
Team Averages
Level 108
1,508 SR
1,465 Elo+

VS

Team Averages
Level 108
1,634 SR
1,497 Elo+
Cabrakan
Cabrakan
DayDrunk99R
Cabrakan
Level 89
God Stats
25W - 17L
1,622 SR
Queue Stats
113W - 94L
1,483 Elo+
Solo
Nike
Nike
Marcelino2201
Nike
Level 146
God Stats
6W - 7L
1,527 SR
Queue Stats
124W - 111L
1,474 Elo+
Solo
Arachne
Arachne
Menegussi16_BR
Arachne
Level 88
God Stats
4W - 3L
1,822 SR
Queue Stats
86W - 74L
1,505 Elo+
Party 2
Ullr
Ullr
XSplashDaddyX
Ullr
Level 125
God Stats
56W - 50L
1,579 SR
Queue Stats
592W - 539L
1,492 Elo+
Solo
Kukulkan
Kukulkan
douglasjec
Kukulkan
Level 91
God Stats
13W - 12L
1,622 SR
Queue Stats
113W - 105L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bi6DixkBandit
Hercules
17
3 / 5 / 8
11,172
508
17,668
25,857
23,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
FairyBoy93
Morgan Le Fay
16
1 / 4 / 10
10,126
460
8,381
12,337
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
20
6 / 1 / 3
13,116
596
8,129
16,445
7,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
8 / 2 / 7
12,594
572
15,033
14,192
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 11
10,095
459
5,397
20,983
16,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DayDrunk99R
Cabrakan
6
0 / 3 / 0
6,810
310
1,043
4,469
1,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 4 / 5
11,478
522
19,255
26,673
20,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 3
10,467
476
10,880
19,441
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 6 / 3
11,574
526
9,218
15,902
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
douglasjec
Kukulkan
18
5 / 4 / 4
11,738
534
18,844
11,560
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
21
Kills
16
16
Deaths
21
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bi6DixkBandit
Hercules
3
5
8
1.4
L
Cabrakan
DayDrunk99R
Cabrakan
0
3
0
0
W
Morgan Le Fay
FairyBoy93
Morgan Le Fay
1
4
10
1.5
W
Awilix
6
1
3
7.5
L
2
4
5
1.13
L
5
4
3
1.63
L
4
6
3
0.92
W
8
2
7
5.75
W
3
4
11
2.13
L
Kukulkan
douglasjec
Kukulkan
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,608
Damage
59,240
89,814
Taken
78,045
57,981
Mitigated
41,658
21,917
Healing
24,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bi6DixkBandit
Hercules
17,668
5,315
801
10,514
25,857
23,683
318
7,645
16,574
15,647
52,754
L
Cabrakan
DayDrunk99R
Cabrakan
1,043
178
15
538
4,469
1,857
0
3,352
1,117
4,940
0
W
Morgan Le Fay
FairyBoy93
Morgan Le Fay
8,381
314
0
725
12,337
5,270
938
5,658
6,627
52,311
0
W
Awilix
8,129
4,600
0
1,103
16,445
7,315
1,887
2,900
13,165
0
118,116
L
19,255
2,079
0
11,088
26,673
20,832
1,095
6,578
20,095
14,509
59,766
L
10,880
7,083
0
7,079
19,441
8,738
1,294
7,685
11,756
0
74,090
L
9,218
4,640
0
4,776
15,902
5,805
3,760
9,154
6,748
0
87,237
W
15,033
6,614
0
3,368
14,192
5,328
2,285
4,304
9,787
108,431
0
W
5,397
424
864
4,542
20,983
16,385
284
6,959
13,874
14,784
0
L
Kukulkan
douglasjec
Kukulkan
18,844
708
0
566
11,560
4,426
103
6,090
5,470
75,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,103
Gold Earned
52,067
561
Minions Killed
524
0
Camps Cleared
0
2,108,833
Distance Traveled
1,661,541
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,172
508
108
5
0
406,630
1
L
Cabrakan
6,810
310
19
1
0
97,355
1
W
Morgan Le Fay
10,126
460
93
4
0
384,084
5
W
Awilix
13,116
596
174
8
0
490,651
4
L
Nike
11,478
522
119
5
0
381,512
0
L
Arachne
10,467
476
105
5
0
427,319
3
L
Ullr
11,574
526
147
7
0
380,193
3
W
Sol
12,594
572
164
7
0
396,930
0
W
Artio
10,095
459
22
1
0
430,538
8
L
Kukulkan
11,738
534
134
6
0
375,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role