Player Matchup

Tiamat
Tiamat
GandacSpurcat
Tiamat
Level 16
God Stats
4W - 1L
1,758 SR
Queue Stats
16W - 7L
1,472 Elo+
Party 2
King Arthur
King Arthur
Gardun22
King Arthur
Level 148
God Stats
24W - 34L
1,473 SR
Queue Stats
117W - 128L
1,512 Elo+
Party 2
Arachne
Arachne
MrGrizzLee
Arachne
Level 86
God Stats
6W - 2L
1,609 SR
Queue Stats
20W - 10L
1,458 Elo+
Party 2
Geb
Geb
SarmauaDeOtel
Geb
Level 114
God Stats
5W - 0L
1,758 SR
Queue Stats
78W - 53L
1,651 Elo+
Party 2
Neith
Neith
Victor38
Neith
Level 102
God Stats
11W - 3L
1,648 SR
Queue Stats
32W - 18L
1,216 Elo+
Party 2
Team Averages
Level 93
1,649 SR
1,462 Elo+

VS

Team Averages
Level 47
1,524 SR
1,418 Elo+
Ratatoskr
Ratatoskr
Ganuto
Ratatoskr
Level 29
God Stats
5W - 7L
1,580 SR
Queue Stats
44W - 52L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Gloriak
Gilgamesh
Level 66
God Stats
24W - 31L
1,434 SR
Queue Stats
63W - 82L
1,438 Elo+
Party 1
Ganesha
Ganesha
ISBDR
Ganesha
Level 49
God Stats
7W - 7L
1,603 SR
Queue Stats
28W - 41L
1,422 Elo+
Party 1
Hera
Hera
JIBBDENJIBB
Hera
Level 24
God Stats
12W - 14L
1,444 SR
Queue Stats
22W - 24L
1,344 Elo+
Party 1
Rama
Rama
Roydn
Rama
Level 68
God Stats
12W - 10L
1,560 SR
Queue Stats
83W - 94L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,477
540
4,337
6,795
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Gardun22
King Arthur
13
6 / 2 / 3
8,111
676
11,641
8,934
9,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
MrGrizzLee
Arachne
11
3 / 2 / 2
6,855
571
4,124
8,710
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 1 / 5
6,396
533
3,921
9,128
4,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Victor38
Neith
12
5 / 1 / 5
7,006
584
10,743
6,789
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ganuto
Ratatoskr
11
3 / 3 / 2
6,553
546
5,119
8,859
2,908
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Gloriak
Gilgamesh
9
2 / 4 / 1
5,926
494
3,307
10,982
4,979
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
ISBDR
Ganesha
9
0 / 2 / 3
5,207
434
1,784
11,228
4,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 2
6,130
511
2,080
5,663
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Roydn
Rama
9
3 / 5 / 0
5,868
489
6,093
9,215
2,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
9
9
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Ratatoskr
Ganuto
Ratatoskr
3
3
2
1.33
W
King Arthur
Gardun22
King Arthur
6
2
3
3.75
L
Gilgamesh
Gloriak
Gilgamesh
2
4
1
0.63
L
Ganesha
ISBDR
Ganesha
0
2
3
0.75
L
1
4
2
0.5
W
Arachne
MrGrizzLee
Arachne
3
2
2
2
L
Rama
Roydn
Rama
3
5
0
0.6
W
3
1
5
5.5
W
Neith
Victor38
Neith
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,766
Damage
18,383
40,356
Taken
45,947
21,687
Mitigated
16,236
13,239
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,337
313
0
2,434
6,795
3,462
350
1,460
5,335
34,573
0
L
Ratatoskr
Ganuto
Ratatoskr
5,119
2,202
0
800
8,859
2,908
0
1,201
7,598
0
31,721
W
King Arthur
Gardun22
King Arthur
11,641
1,285
0
1,490
8,934
9,622
10
556
8,378
0
48,053
L
Gilgamesh
Gloriak
Gilgamesh
3,307
1,135
0
3,863
10,982
4,979
620
996
9,924
0
22,466
L
Ganesha
ISBDR
Ganesha
1,784
85
0
2,859
11,228
4,024
0
1,854
9,336
12,069
0
L
2,080
641
0
569
5,663
1,777
15
1,980
3,399
19,426
0
W
Arachne
MrGrizzLee
Arachne
4,124
2,524
0
5,021
8,710
2,368
18
508
8,202
0
34,391
L
Rama
Roydn
Rama
6,093
5,060
0
3,235
9,215
2,548
0
2,005
7,210
0
32,009
W
3,921
1,175
0
1,630
9,128
4,251
142
700
8,428
14,513
0
W
Neith
Victor38
Neith
10,743
5,488
0
2,664
6,789
1,984
1,106
640
6,149
0
41,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
29,684
322
Minions Killed
239
0
Camps Cleared
0
1,265,281
Distance Traveled
1,112,060
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,477
540
66
6
0
232,420
2
L
Ratatoskr
6,553
546
57
5
0
236,249
3
W
King Arthur
8,111
676
100
8
0
245,102
5
L
Gilgamesh
5,926
494
58
5
0
215,332
0
L
Ganesha
5,207
434
10
1
0
231,661
3
L
Hera
6,130
511
37
3
0
234,411
0
W
Arachne
6,855
571
74
6
0
287,587
8
L
Rama
5,868
489
77
6
0
194,407
0
W
Geb
6,396
533
13
1
0
257,853
5
W
Neith
7,006
584
69
6
0
242,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role