Player Matchup

Mulan
Mulan
Hyotai
Mulan
Level 84
God Stats
23W - 24L
1,499 SR
Queue Stats
147W - 144L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Killergillan
Cthulhu
Level 45
God Stats
1W - 1L
1,544 SR
Queue Stats
16W - 16L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Skwiddlly
Danzaburou
Level 78
God Stats
0W - 1L
1,627 SR
Queue Stats
8W - 9L
1,391 Elo+
Party 1
Loki
Loki
VenturaTD
Loki
Level 143
God Stats
5W - 7L
1,660 SR
Queue Stats
555W - 630L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
agulolo
Morgan Le Fay
Level 45
God Stats
5W - 10L
1,512 SR
Queue Stats
72W - 99L
1,383 Elo+
Solo
Team Averages
Level 79
1,568 SR
1,425 Elo+

VS

Team Averages
Level 88
1,479 SR
1,477 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IttoryuIai
Sol
Level 69
God Stats
2W - 1L
1,320 SR
Queue Stats
86W - 86L
1,473 Elo+
Party 2
Artio
Artio
MAN200
Artio
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
145W - 168L
1,432 Elo+
Party 3
Terra
Terra
YoungCerberus
Terra
Level 63
God Stats
5W - 5L
1,485 SR
Queue Stats
12W - 7L
1,545 Elo+
Party 2
Loki
Loki
herlenusky10
Loki
Level 114
God Stats
13W - 12L
1,590 SR
Queue Stats
336W - 328L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hyotai
Mulan
17
6 / 1 / 0
9,859
616
11,175
14,685
5,047
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Killergillan
Cthulhu
9
1 / 5 / 2
6,425
402
6,614
15,395
7,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Skwiddlly
Danzaburou
10
0 / 3 / 2
6,614
413
5,221
9,298
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
13
1 / 5 / 5
7,948
497
4,869
12,862
3,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
agulolo
Morgan Le Fay
13
3 / 6 / 0
8,020
501
9,905
10,953
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 1 / 2
9,484
593
9,186
10,189
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 2 / 6
9,064
567
19,800
15,069
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
MAN200
Artio
14
0 / 3 / 2
8,022
501
5,771
11,795
11,204
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
3 / 0 / 7
7,487
468
4,151
11,525
9,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 5 / 1
7,645
478
3,843
11,255
4,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
19
20
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
1
2
6
L
Mulan
Hyotai
Mulan
6
1
0
6
W
8
2
6
5.5
L
Cthulhu
Killergillan
Cthulhu
1
5
2
0.4
W
Artio
MAN200
Artio
0
3
2
0.33
L
Danzaburou
Skwiddlly
Danzaburou
0
3
2
0.33
L
Loki
1
5
5
0.7
W
3
0
7
6.5
L
Morgan Le Fay
agulolo
Morgan Le Fay
3
6
0
0.5
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,784
Damage
42,751
63,193
Taken
59,833
23,379
Mitigated
34,347
12,486
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,186
290
0
3,013
10,189
4,189
403
3,960
6,229
50,479
0
L
Mulan
Hyotai
Mulan
11,175
2,383
0
6,774
14,685
5,047
0
7,271
7,414
0
68,439
W
19,800
7,754
0
11,039
15,069
5,567
1,413
5,978
9,091
72,766
0
L
Cthulhu
Killergillan
Cthulhu
6,614
1,208
0
470
15,395
7,359
0
11,189
4,206
19,762
0
W
Artio
MAN200
Artio
5,771
676
0
4,659
11,795
11,204
0
0
11,795
39,576
0
L
Danzaburou
Skwiddlly
Danzaburou
5,221
1,410
0
2,723
9,298
2,964
0
7,639
1,659
0
34,042
L
Loki
4,869
1,319
0
746
12,862
3,917
0
4,936
7,926
0
45,937
W
4,151
317
801
3,442
11,525
9,010
0
4,745
6,780
12,541
0
L
Morgan Le Fay
agulolo
Morgan Le Fay
9,905
1,437
0
1,773
10,953
4,092
914
8,178
2,775
47,125
0
W
3,843
831
0
1,585
11,255
4,377
0
1,836
9,419
0
46,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
41,702
395
Minions Killed
417
0
Camps Cleared
0
1,469,472
Distance Traveled
1,553,727
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,484
593
110
7
0
320,338
6
L
Mulan
9,859
616
141
9
0
309,009
6
W
Sol
9,064
567
120
8
0
294,159
6
L
Cthulhu
6,425
402
18
1
0
301,551
1
W
Artio
8,022
501
90
6
0
312,273
4
L
Danzaburou
6,614
413
67
4
0
273,242
4
L
Loki
7,948
497
90
6
0
310,285
4
W
Terra
7,487
468
17
1
0
327,185
5
L
Morgan Le Fay
8,020
501
79
5
0
275,385
4
W
Loki
7,645
478
80
5
0
299,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role