Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FilovanaPaprika
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,430 Elo+
Party 1
Fenrir
Fenrir
Sanderoeldjorg
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,591 Elo+
Solo
Ymir
Ymir
bigcane7
Ymir
Level 5
God Stats
3W - 5L
1,356 SR
Queue Stats
13W - 13L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
operat0r
Baron Samedi
Level 28
God Stats
6W - 3L
1,535 SR
Queue Stats
35W - 23L
1,553 Elo+
Solo
Team Averages
Level 27
1,478 SR
1,501 Elo+

VS

Team Averages
Level 12
1,399 SR
1,408 Elo+
Merlin
Merlin
Blazzor11
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 55L
1,602 Elo+
Solo
Odin
Odin
Eddincatch
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,425 Elo+
Solo
Camazotz
Camazotz
T0yr0b0t
Camazotz
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,458 Elo+
Solo
Neith
Neith
Y1nMask
Neith
Level 3
God Stats
0W - 12L
1,247 SR
Queue Stats
6W - 20L
1,279 Elo+
Party 2
Ares
Ares
Y4nMask
Ares
Level 3
God Stats
0W - 7L
1,247 SR
Queue Stats
4W - 18L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 1
6,674
667
3,416
3,307
1,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 1
5,813
581
1,760
3,658
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 2
5,686
569
2,355
6,196
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
1 / 0 / 2
5,565
557
951
3,479
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
operat0r
Baron Samedi
9
1 / 2 / 1
5,471
547
2,789
5,477
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blazzor11
Merlin
10
2 / 2 / 1
5,599
560
3,129
4,140
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,347
435
318
3,915
1,063
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
T0yr0b0t
Camazotz
8
2 / 3 / 1
5,002
500
1,814
7,706
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Y1nMask
Neith
4
0 / 1 / 0
3,725
373
407
820
264
Short Bow

Short Bow

+15%
Attack Speed

Ares
Y4nMask
Ares
3
0 / 1 / 0
3,779
378
16
2,513
975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
L
Merlin
Blazzor11
Merlin
2
2
1
1.25
L
0
2
0
0
W
3
0
1
3.5
W
2
2
2
1.5
L
Camazotz
T0yr0b0t
Camazotz
2
3
1
0.83
L
Neith
Y1nMask
Neith
0
1
0
0
L
Ares
Y4nMask
Ares
0
1
0
0
W
Ymir
1
0
2
2
W
Baron Samedi
operat0r
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,271
Damage
5,684
22,117
Taken
19,094
8,094
Mitigated
5,350
8,948
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,416
615
0
1,817
3,307
1,754
380
0
3,307
5,640
26,312
L
Merlin
Blazzor11
Merlin
3,129
206
0
750
4,140
1,131
0
1,941
2,199
25,563
0
L
318
133
0
1,200
3,915
1,063
0
102
3,739
0
11,752
W
1,760
549
1,578
2,710
3,658
816
1,386
357
3,301
33,399
0
W
2,355
675
0
549
6,196
1,991
100
686
5,510
0
26,220
L
Camazotz
T0yr0b0t
Camazotz
1,814
791
0
2,459
7,706
1,917
0
1,878
5,809
0
22,765
L
Neith
Y1nMask
Neith
407
208
0
34
820
264
0
555
265
0
5,214
L
Ares
Y4nMask
Ares
16
0
0
281
2,513
975
0
1,184
1,329
2,972
0
W
Ymir
951
582
0
817
3,479
1,799
846
0
3,479
9,516
0
W
Baron Samedi
operat0r
Baron Samedi
2,789
295
0
1,477
5,477
1,734
0
2,102
3,375
23,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
22,452
245
Minions Killed
151
0
Camps Cleared
0
845,297
Distance Traveled
663,187
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,674
667
67
7
0
178,819
3
L
Merlin
5,599
560
53
5
0
185,785
3
L
Odin
4,347
435
30
3
0
178,117
1
W
Hel
5,813
581
69
7
0
162,812
0
W
Fenrir
5,686
569
52
5
0
173,262
0
L
Camazotz
5,002
500
43
4
0
157,436
2
L
Neith
3,725
373
18
2
0
69,143
0
L
Ares
3,779
378
7
1
0
72,706
0
W
Ymir
5,565
557
19
2
0
156,701
0
W
Baron Samedi
5,471
547
38
4
0
173,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role