Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
IffyStingray293
Neith
Platinum II
Level 68
God Stats
27W - 19L
1,667 SR
Queue Stats
97W - 79L
1,915 MMR
Party 1
Vulcan
Vulcan
Platinum II
TH3 FINISH3R
Vulcan
Platinum II
Level 134
God Stats
121W - 91L
1,621 SR
Queue Stats
196W - 183L
1,943 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,596 SR
1,786 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,565 SR
1,885 MMR
Cerberus
Cerberus
Platinum II
DenseCrayfhis
Cerberus
Platinum II
Level 149
God Stats
1W - 2L
1,608 SR
Queue Stats
42W - 47L
2,110 MMR
Party 2
Ullr
Ullr
Bronze III
GaelZR_i05
Ullr
Bronze III
Level 57
God Stats
1W - 1L
1,331 SR
Queue Stats
4W - 12L
1,383 MMR
Solo
Zeus
Zeus
Diamond V
fox 8a
Zeus
Diamond V
Level 154
God Stats
4W - 4L
1,756 SR
Queue Stats
102W - 94L
2,162 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
11 / 3 / 1
9,738
812
12,429
9,254
2,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 2 / 7
8,469
706
7,386
7,478
2,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
12
2 / 3 / 8
8,355
696
9,523
5,546
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TiamatGilgameshMorgan Le FayAthenaCthulhu

VS

Bans
PersephoneDanzaburouAchillesAh Muzen CabKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DenseCrayfhis
Cerberus
12
5 / 4 / 1
9,002
750
6,766
13,519
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 5 / 4
7,966
664
1,498
12,031
3,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
fox 8a
Zeus
11
1 / 6 / 4
7,666
639
7,249
8,300
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
7
8
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
3
1
3.83
L
Cerberus
DenseCrayfhis
Cerberus
5
4
1
1.38
L
1
5
4
0.6
W
2
2
7
2.75
W
Vulcan
2
3
8
2
L
Zeus
fox 8a
Zeus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,338
Damage
15,513
22,278
Taken
33,850
7,177
Mitigated
18,468
2,605
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,429
2,838
0
764
9,254
2,599
174
6,662
2,592
0
22,636
L
Cerberus
DenseCrayfhis
Cerberus
6,766
50
0
2,433
13,519
12,418
0
4,980
8,539
22,036
0
L
1,498
806
0
976
12,031
3,901
0
3,248
8,783
0
15,000
W
7,386
2,455
0
768
7,478
2,185
749
4,311
3,167
0
32,806
W
Vulcan
9,523
4,153
0
1,073
5,546
2,393
368
3,653
1,893
28,196
0
L
Zeus
fox 8a
Zeus
7,249
184
66
377
8,300
2,149
0
1,865
6,435
25,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
24,634
134
Minions Killed
141
6
Camps Cleared
4
627,453
Distance Traveled
586,619
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,738
812
24
2
1
211,716
4
L
Cerberus
9,002
750
46
4
1
215,959
8
L
Ullr
7,966
664
48
4
2
193,642
5
W
Neith
8,469
706
68
6
3
197,274
1
W
Vulcan
8,355
696
42
4
2
218,463
5
L
Zeus
7,666
639
47
4
1
177,018
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role