Player Matchup

Bellona
Bellona
DanielMuck
Bellona
Level 15
God Stats
27W - 28L
1,465 SR
Queue Stats
53W - 69L
1,458 Elo+
Party 2
Charybdis
Charybdis
DiamondJamz
Charybdis
Level 26
God Stats
27W - 25L
1,493 SR
Queue Stats
81W - 81L
1,432 Elo+
Solo
Ra
Ra
ElusiveFalcon
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,151 Elo+
Solo
Arachne
Arachne
Snoopy828
Arachne
Level 17
God Stats
18W - 11L
1,671 SR
Queue Stats
33W - 32L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Troqial
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,390 Elo+
Solo
Team Averages
Level 14
1,526 SR
1,386 Elo+

VS

Team Averages
Level 23
1,444 SR
1,368 Elo+
Nu Wa
Nu Wa
BadGirl6179
Nu Wa
Level 23
God Stats
31W - 30L
1,564 SR
Queue Stats
134W - 135L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rheaknek
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,353 SR
Queue Stats
21W - 20L
1,362 Elo+
Solo
Kali
Kali
TdTVexik
Kali
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 26L
1,398 Elo+
Solo
Artemis
Artemis
TrillTheButcher
Artemis
Level 2
God Stats
3W - 2L
1,268 SR
Queue Stats
4W - 6L
1,208 Elo+
Party 1
Horus
Horus
vick3r5
Horus
Level 45
God Stats
2W - 1L
1,534 SR
Queue Stats
36W - 41L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanielMuck
Bellona
13
4 / 4 / 2
8,801
518
6,886
13,670
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DiamondJamz
Charybdis
13
1 / 8 / 3
7,952
468
8,510
14,385
4,509
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 12 / 1
7,291
429
5,627
13,071
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Snoopy828
Arachne
11
0 / 10 / 4
7,400
435
8,700
18,343
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Troqial
Cthulhu
8
0 / 3 / 0
5,946
350
3,993
9,841
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 7
10,996
647
14,984
11,562
6,121
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Rheaknek
Morgan Le Fay
13
0 / 1 / 10
8,463
498
6,293
7,399
4,027
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
15
4 / 2 / 10
9,965
586
9,201
14,593
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
14 / 1 / 3
10,630
625
14,286
9,841
3,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
vick3r5
Horus
13
4 / 1 / 15
9,034
531
7,117
12,959
12,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
6
Kills
36
37
Deaths
6
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
14
1
7
17.5
L
Bellona
DanielMuck
Bellona
4
4
2
1.25
L
Charybdis
DiamondJamz
Charybdis
1
8
3
0.31
L
1
12
1
0.13
W
Morgan Le Fay
Rheaknek
Morgan Le Fay
0
1
10
5
L
Arachne
Snoopy828
Arachne
0
10
4
0.2
W
Kali
4
2
10
4.5
W
14
1
3
15.5
L
Cthulhu
Troqial
Cthulhu
0
3
0
0
W
Horus
vick3r5
Horus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,716
Damage
51,881
69,310
Taken
56,354
30,519
Mitigated
36,500
13,412
Healing
26,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,984
2,898
218
4,213
11,562
6,121
2,584
2,023
9,539
76,763
0
L
Bellona
DanielMuck
Bellona
6,886
2,791
0
1,867
13,670
9,196
186
4,854
8,816
0
30,953
L
Charybdis
DiamondJamz
Charybdis
8,510
4,261
0
2,578
14,385
4,509
0
4,266
10,119
0
41,473
L
5,627
1,116
648
1,278
13,071
4,065
0
6,546
6,525
33,049
0
W
Morgan Le Fay
Rheaknek
Morgan Le Fay
6,293
1,109
78
2,314
7,399
4,027
1,266
1,008
6,391
31,465
0
L
Arachne
Snoopy828
Arachne
8,700
4,942
851
4,901
18,343
7,506
0
4,523
13,820
0
46,296
W
Kali
9,201
3,910
0
6,064
14,593
10,427
1,048
1,888
12,705
0
62,446
W
14,286
8,292
0
4,859
9,841
3,834
2,477
2,311
7,530
0
71,578
L
Cthulhu
Troqial
Cthulhu
3,993
274
117
1,172
9,841
5,243
0
1,462
8,379
17,255
0
W
Horus
vick3r5
Horus
7,117
2,761
2,663
5,795
12,959
12,091
813
2,502
10,457
374
19,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
49,088
280
Minions Killed
420
0
Camps Cleared
0
1,413,572
Distance Traveled
1,528,207
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,996
647
115
7
0
262,251
6
L
Bellona
8,801
518
60
4
0
297,290
0
L
Charybdis
7,952
468
70
4
0
312,933
0
L
Ra
7,291
429
43
3
0
285,935
0
W
Morgan Le Fay
8,463
498
57
3
0
260,687
3
L
Arachne
7,400
435
85
5
0
308,028
3
W
Kali
9,965
586
109
6
0
365,935
4
W
Artemis
10,630
625
110
6
0
307,225
1
L
Cthulhu
5,946
350
22
1
0
209,386
4
W
Horus
9,034
531
29
2
0
332,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role