Player Matchup

Odin
Odin
Karrypto
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,476 Elo+
Solo
Ymir
Ymir
YouGotBamfed1
Ymir
Level 17
God Stats
5W - 6L
1,493 SR
Queue Stats
111W - 114L
1,552 Elo+
Solo
Hachiman
Hachiman
arco_bw
Hachiman
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 69L
1,638 Elo+
Solo
Eset
Eset
conan2100
Eset
Level 18
God Stats
11W - 13L
1,699 SR
Queue Stats
30W - 35L
1,401 Elo+
Solo
The Morrigan
The Morrigan
xI-Lucario-Ix
The Morrigan
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 26L
1,772 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,568 Elo+

VS

Team Averages
Level 40
1,602 SR
1,621 Elo+
Ymir
Ymir
Deadman7009
Ymir
Level 8
God Stats
33W - 17L
1,762 SR
Queue Stats
55W - 42L
1,682 Elo+
Party 1
Set
Set
Kespah
Set
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
79W - 95L
1,409 Elo+
Solo
Ares
Ares
ZA_Ormea
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,740 Elo+
Solo
Janus
Janus
awseome123
Janus
Level 143
God Stats
4W - 3L
1,724 SR
Queue Stats
446W - 376L
1,660 Elo+
Party 1
Neith
Neith
midweek_kebab
Neith
Level 19
God Stats
10W - 9L
1,322 SR
Queue Stats
328W - 242L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
7 / 2 / 3
11,258
593
8,171
11,033
3,883
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
16 / 1 / 6
12,427
654
15,931
16,355
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
arco_bw
Hachiman
16
1 / 3 / 10
10,249
539
7,097
13,849
4,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
14
0 / 7 / 2
8,635
454
3,863
12,947
4,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
xI-Lucario-Ix
The Morrigan
20
13 / 2 / 8
13,182
694
14,196
9,016
4,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,768
356
3,444
15,273
13,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Set
Kespah
Set
13
3 / 6 / 2
8,796
463
4,495
11,532
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
10
0 / 11 / 1
6,722
354
2,479
14,691
9,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Janus
18
7 / 5 / 3
11,661
614
12,940
11,982
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 7 / 6
10,180
536
11,562
14,362
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
37
Kills
15
15
Deaths
37
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Odin
7
2
3
4.25
L
Set
Kespah
Set
3
6
2
0.67
W
16
1
6
19
L
Ares
0
11
1
0.05
W
Hachiman
arco_bw
Hachiman
1
3
10
2
L
Janus
7
5
3
1.7
W
Eset
0
7
2
0.14
L
5
7
6
1.14
W
The Morrigan
xI-Lucario-Ix
The Morrigan
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,258
Damage
34,920
63,200
Taken
67,840
25,027
Mitigated
39,238
19,309
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,444
448
15
1,050
15,273
13,371
153
10,821
4,270
23,836
0
W
Odin
8,171
4,399
0
2,015
11,033
3,883
2,308
1,534
9,368
0
57,123
L
Set
Kespah
Set
4,495
2,424
0
1,789
11,532
5,153
0
3,340
8,098
0
54,394
W
15,931
3,171
0
4,990
16,355
7,888
0
6,170
10,185
86,934
0
L
Ares
2,479
653
0
45
14,691
9,330
176
5,858
8,735
13,481
0
W
Hachiman
arco_bw
Hachiman
7,097
4,127
0
5,784
13,849
4,557
1,668
3,823
10,026
0
68,716
L
Janus
12,940
1,087
0
1,925
11,982
4,865
0
5,545
6,305
84,068
0
W
Eset
3,863
605
65
2,192
12,947
4,365
626
3,714
9,233
48,237
0
L
11,562
4,571
0
2,528
14,362
6,519
0
5,981
8,103
0
70,572
W
The Morrigan
xI-Lucario-Ix
The Morrigan
14,196
2,542
0
4,263
9,016
4,334
835
3,739
5,277
85,107
4,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,751
Gold Earned
44,127
580
Minions Killed
430
0
Camps Cleared
0
1,753,009
Distance Traveled
1,517,322
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,768
356
28
1
0
336,439
0
W
Odin
11,258
593
116
6
0
344,704
0
L
Set
8,796
463
91
5
0
241,349
0
W
Ymir
12,427
654
133
7
0
377,351
4
L
Ares
6,722
354
17
1
0
269,805
1
W
Hachiman
10,249
539
102
5
0
362,092
3
L
Janus
11,661
614
162
9
0
361,165
3
W
Eset
8,635
454
71
4
0
285,740
1
L
Neith
10,180
536
132
7
0
308,564
0
W
The Morrigan
13,182
694
158
8
0
383,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role