Player Matchup

Neith
Neith
Deagle35
Neith
Level 28
God Stats
20W - 19L
1,916 SR
Queue Stats
215W - 234L
1,485 Elo+
Party 3
He Bo
He Bo
Panoramakillaa
He Bo
Level 101
God Stats
14W - 11L
1,554 SR
Queue Stats
178W - 162L
1,461 Elo+
Party 1
Ares
Ares
Smite-Rush25
Ares
Level 42
God Stats
4W - 2L
1,693 SR
Queue Stats
304W - 315L
1,478 Elo+
Party 3
Poseidon
Poseidon
l94Sniper
Poseidon
Level 38
God Stats
1W - 2L
1,246 SR
Queue Stats
101W - 105L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sebchachou
Tsukuyomi
Level 36
God Stats
16W - 6L
1,604 SR
Queue Stats
228W - 248L
1,439 Elo+
Party 3
Team Averages
Level 49
1,603 SR
1,463 Elo+

VS

Team Averages
Level 46
1,555 SR
1,420 Elo+
Medusa
Medusa
BenfiKista77
Medusa
Level 18
God Stats
2W - 4L
1,538 SR
Queue Stats
23W - 25L
1,425 Elo+
Party 2
Fenrir
Fenrir
Lord Lexiose59
Fenrir
Level 41
God Stats
15W - 19L
1,484 SR
Queue Stats
188W - 226L
1,392 Elo+
Party 4
Chaac
Chaac
Ludoooo1993
Chaac
Level 26
God Stats
11W - 9L
1,440 SR
Queue Stats
73W - 83L
1,456 Elo+
Party 4
Sylvanus
Sylvanus
STORM13_MUGEN
Sylvanus
Level 117
God Stats
6W - 5L
1,815 SR
Queue Stats
104W - 111L
1,390 Elo+
Party 2
Janus
Janus
pyrollee
Janus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 118L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deagle35
Neith
12
3 / 0 / 3
7,018
540
7,955
4,222
1,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 3 / 3
8,318
640
9,127
7,719
3,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 6
6,679
514
5,943
11,557
8,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
l94Sniper
Poseidon
15
7 / 1 / 2
8,762
674
7,744
7,970
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
sebchachou
Tsukuyomi
12
5 / 4 / 4
7,538
580
6,042
7,501
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 6 / 1
5,320
409
4,326
11,164
3,588
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 5
7,017
540
5,147
10,146
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 5 / 0
8,037
618
5,706
10,818
8,010
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
STORM13_MUGEN
Sylvanus
9
0 / 1 / 1
5,286
407
4,028
10,182
7,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
pyrollee
Janus
10
1 / 6 / 0
6,211
478
2,221
7,514
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
8
8
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
1
0.08
W
Neith
Deagle35
Neith
3
0
3
4.5
L
1
5
5
0.7
L
6
5
0
1.2
W
6
3
3
2.5
L
Sylvanus
STORM13_MUGEN
Sylvanus
0
1
1
0.5
W
2
0
6
5
W
Poseidon
l94Sniper
Poseidon
7
1
2
8
L
Janus
pyrollee
Janus
1
6
0
0.17
W
Tsukuyomi
sebchachou
Tsukuyomi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
21,428
38,969
Taken
49,824
19,650
Mitigated
25,667
13,806
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,326
1,675
0
250
11,164
3,588
0
3,757
7,407
0
24,192
W
Neith
Deagle35
Neith
7,955
4,644
0
2,964
4,222
1,571
420
1,261
2,961
0
39,491
L
5,147
1,269
0
1,430
10,146
4,413
0
4,602
5,544
0
39,308
L
5,706
966
0
3,204
10,818
8,010
0
7,171
3,647
3,268
35,208
W
9,127
523
0
3,425
7,719
3,156
976
334
7,118
45,400
0
L
Sylvanus
STORM13_MUGEN
Sylvanus
4,028
1,028
1,927
3,064
10,182
7,286
9
3,131
7,051
18,767
0
W
5,943
278
0
1,503
11,557
8,756
288
2,911
8,646
20,762
0
W
Poseidon
l94Sniper
Poseidon
7,744
2,198
0
4,867
7,970
3,165
619
739
7,187
56,426
7,312
L
Janus
pyrollee
Janus
2,221
304
0
745
7,514
2,370
696
3,457
4,057
34,056
0
W
Tsukuyomi
sebchachou
Tsukuyomi
6,042
1,942
0
1,047
7,501
3,002
0
1,911
5,506
0
31,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
31,871
345
Minions Killed
303
0
Camps Cleared
0
1,241,697
Distance Traveled
1,176,040
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,320
409
44
3
0
232,170
0
W
Neith
7,018
540
72
6
0
240,605
3
L
Fenrir
7,017
540
76
6
0
264,790
2
L
Chaac
8,037
618
87
7
0
225,070
1
W
He Bo
8,318
640
76
6
0
214,995
2
L
Sylvanus
5,286
407
28
2
0
237,081
0
W
Ares
6,679
514
21
2
0
256,522
8
W
Poseidon
8,762
674
113
9
0
261,395
2
L
Janus
6,211
478
68
5
0
216,929
2
W
Tsukuyomi
7,538
580
63
5
0
268,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role